Wolfman, I'm not sure if this has been reported before, but I'm noticing that in several mission I am losing sensor functionality after using the quick load function.
When I say that I am losing sensor functionality, what I mean is that the green radius around each of my mechs that allows me to detect mechs and vehicles at a distance disappears from the game, as if my mechs have no sensors at all. I can not detect any units until they come within visual range.
This happened so far in mission 1, 4, and 5, which is as far as I have played so far. I did not notice it in mission 2 as it's not possible to use quick load in that mission. The problem actually did not occur in mission 3, and sensors worked fine after a quick load.
I don't think I've had this problem in previous campaigns I've played of yours. I thought I'd pass this report along for your knowledge.
Thx; this had not been reported and I do not remember if I ever experienced it myself or not; usually I notice and fix or write down what I detect. It does not sound familiar to me. I have no fix for this and I guess this can be very complex to find and change inside the code.
Thank you again.