Modo: The Pros, The Cons, The Laughs The Tears,

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Don'tCallMeJohnny
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Joined: 08 May 2006, 10:33

04 Jan 2012, 03:54 #16

tyler_W @ Jan 3 2012, 07:31 AM wrote: newest go infinite strategy on modo.

Step 1: Buy monored for around 80ish ticket
step 2 enter events until its paid for itself (this took two days for me)
step 3: Profit
this seems like a very good strategy to me
yet another "HAPLESS DRONE... [who] just NETDECK week after week or whenever"
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tyler_W
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tyler_W
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Joined: 12 Nov 2003, 06:49

04 Jan 2012, 15:41 #17

scoughman @ Jan 3 2012, 07:19 PM wrote: Wanna share your list? What sweepers are you playing SB?
[deck]
4 galvanic blast
2 gut shot
4 stormkirk noble
3 grim lavamancer
2 spikeshot elder
4 stormblood beeserker
4 shrine of burning rage
3 arc trail
3 incinerate
4 chandra's phoenix
2 koth of the hammer
2 volt charge
23 mountain

SB
3 dismember
3 traitorous blood
3 manic vandal
3 slagstorm
1 gut shot
2 sword of war and peace
[/deck]
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One-eyed_Pete
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One-eyed_Pete
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Joined: 28 Dec 2004, 21:07

05 Jan 2012, 11:45 #18

pretty sick list, although id be tempted to cut a land for one more burn spell, or at least cut 2 mountains for 2 ghost quarters, as id think moorland haunt would be kinda annoying for you?
WHO IS DRIVING? BEAR IS DRIVING! HOW CAN THIS BE?! CAR-FULL-OF-MIDGETS!
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tyler_W
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tyler_W
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Joined: 12 Nov 2003, 06:49

05 Jan 2012, 16:07 #19

ive been thinking more and more about GQ, im probably goin to test it out tonight. I think going down to 22 lands would be fine, i think the last spell will beeither a fireslinger, or another elder, unsure yet.
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One-eyed_Pete
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One-eyed_Pete
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Joined: 28 Dec 2004, 21:07

07 Jan 2012, 04:18 #20

how key is galv blast? i feel like id want to cut 1 or 2 for like, another volt charge/brimstone volley or something, but i also get that its basically your only 1 mana burn spell
WHO IS DRIVING? BEAR IS DRIVING! HOW CAN THIS BE?! CAR-FULL-OF-MIDGETS!
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tyler_W
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tyler_W
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Joined: 12 Nov 2003, 06:49

10 Jan 2012, 04:56 #21

yah i think galv blasts are better than incinerates, i would much sooner cut them.
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BigFurryMonster
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BigFurryMonster
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Joined: 15 Jul 2003, 01:03

10 Jan 2012, 07:42 #22

From over hearing yer conversation about playing a deck with
Curse of Death's Hold, I found a 4-0 deck from a daily, changed it to
what I think is best for non daily environment and am planning on
playing it in Van...thoughts?

4 Snapcaster Mage
1 Wurmcoil Engine
1 Grave Titan

2 Black Sun's Zenith
2 Curse of Death's Hold
2 Dissipate
2 Negate
1 Disperse
3 Doom Blade
3 Forbidden Alchemy
2 Go for the Throat
1 Surgical Extraction
4 Mana Leak
4 Think Twice
2 Ratchet Bomb

4 Darkslick Shores
4 Drowned Catacomb
2 Ghost Quarter
1 Nephalia Drownyard
7 Island
8 Swamp

SB:

1 Black Sun Zenith
1 Ratchet Bomb
1 Surgical Extraction
1 Nephalid Drownyard
3 Nihil Spellbomb
2 Phantasmal Image
1 Batterskull
3 Sorins Thirst
2 Azure Mage
Won't you believe it it's just my luck....no recess.
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tyler_W
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tyler_W
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Joined: 12 Nov 2003, 06:49

11 Jan 2012, 02:15 #23

love it, i dont think im good enough to play a deck with only 2 win cons, but the shell is great. I think i woudl want 3 curse main though, maybe a batterskull in the main?
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tyler_W
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tyler_W
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Joined: 12 Nov 2003, 06:49

11 Jan 2012, 04:00 #24

I also wonder if you want some despises somewhere in that 75. I really think the key to this deck is testing various win conditions, and figuring out which one is the most consistant.
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Oscar Lemming
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Oscar Lemming
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Joined: 26 Jun 2005, 18:10

13 Apr 2012, 20:52 #25

this thread suspended due to all contributing writers being too busy playing modo to update.
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