The time has come to end the seemingly endless coding quest of adding game quests. We have around 15 quests ready by now, and I've decided to spend September for finalizing the upcoming version, with a release possibility following in October. The last quests being worked on now are the escort type ones, and when they are done I...just...gotta...stop even thinking of any more quests at all. We'll start with a fistful, and have all the future to add more later on.
During the next month it's also time to start writing down the list of new features, and in case of quest there's a bookful of stuff to pinpoint. I'll be dropping entries for you as I proceed. And gotta say that it's interesting times ahead not only with quests, but with new spells also.
See, about a year ago I posted being inspired by certain spellbooks:http://z3.invisionfree.com/UrW_forum/in ... topic=6512
And oh yes, we're going to have lots of new spells, although featured in a little different way than the current ones. Actually, there will be more new spells added than there are current spells now. But more about that when I get down to write a few chapters about news spells as quest rewards.
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