by Sami Maaranen
21 May 2017, 14:48
Forum: Development News / Author's diary
Topic: New Forums Launched
Replies: 0
Views: 405

<r>I'm here to say, with mixed emotions, that today we are officially launching brave new UnReal World forums. We'll have a completely fresh start, nothing is migrated, and everyone needs to register again. <br/> <br/> The new forums are here:<br/> <URL url="https://www.unrealworld.fi/forums/"><s>[u...
by Sami Maaranen
15 May 2017, 15:49
Forum: Development News / Author's diary
Topic: Size Specific Animal Purchases
Replies: 1
Views: 430

<r>Previously mentioned rise of the young animals needed some serious tweaks to animal generation routines and structures and I kind of got buried in there now making a few improvements here and there. We'll be seeing some animal descriptions adjustments, and on-the-fly gender based animal descripti...
by Sami Maaranen
15 May 2017, 15:35
Forum: Bug Reports
Topic: [Fixed] Odd Resulting Quality Distribution
Replies: 3
Views: 208

Saiko, this only goes for crafting (including cookery and the like item production).
People swear this and that - in real and unreal world - and I swear that tracking isn't affected. :)
by Sami Maaranen
15 May 2017, 15:31
Forum: Bug Reports
Topic: [grammar fixed] Water Temperature
Replies: 3
Views: 165

<r>That's interesting input, Dfdevadander. Languages, words and phrases are ever so interesting and tricky. For some reason, being a native finnish speaker, "freezingly" sounds better to me but we can live with now fixed freezing for few years now and then change it to something else based on the fu...
by Sami Maaranen
08 May 2017, 12:46
Forum: Development News / Author's diary
Topic: Cubs And Calves - Rise Of The Young Animals
Replies: 11
Views: 667

<r><QUOTE author="More_tribal_interaction @ May 7 2017, 12:25 PM"><s>[quote="More_tribal_interaction @ May 7 2017, 12:25 PM"]</s> Will the young animals be easier to take down? If you're threatened by starvation, and in no condition to chase down adult elk...<br/> <br/> This is gonna be interesting....
by Sami Maaranen
07 May 2017, 09:08
Forum: Development News / Author's diary
Topic: Cubs And Calves - Rise Of The Young Animals
Replies: 11
Views: 667

<r>I dream of a summer update with a surprising set of features, and a long proper holiday for myself after the release. I reveal the surprises to be expected as we proceed and now it's time to let you know that we'll be featuring young animals. This goes for wild animals at first, but depending on ...
by Sami Maaranen
07 May 2017, 08:38
Forum: Bug Reports
Topic: [grammar fixed] Water Temperature
Replies: 3
Views: 165

<r>Grammar fixed.<br/> <br/> And also debatable, it appears <E>;)</E><br/> <URL url="https://forum.wordreference.com/threads/freezing-cold-or-freezingly-cold.2746579/"><s>[url=https://forum.wordreference.com/threads/freezing-cold-or-freezingly-cold.2746579/]</s><LINK_TEXT text="https://forum.wordref...
by Sami Maaranen
07 May 2017, 08:33
Forum: Bug Reports
Topic: [Fixed] Odd Resulting Quality Distribution
Replies: 3
Views: 208

Indeed, it seems like decent quality result possibility was completely missing from above 90% mastery crafting. (Seemed almost like a typo on code level.) Fixed now, decent things for masters as well are on their way.

Fixed - persists in 3.40
by Sami Maaranen
07 May 2017, 08:29
Forum: Bug Reports
Topic: Kicking Fence Down, No Parts
Replies: 4
Views: 118

This a feature, an old one. Kicking down fences was added long before it become possible to deconstruct stuff. If we were getting into adjusting it I'd make it so that fences can't be kicked down but would need to be deconstructed.
by Sami Maaranen
07 May 2017, 08:27
Forum: Suggestions
Topic: Another Character, Lost To Robbers...
Replies: 11
Views: 201

<r>Frustration isn't intentional, that's for sure, but balancing frustrating issues so that they'd serve the whole pack of players is tricky. Some characters go their full life, even years, without ever meeting robbers. But now that there are quest related robber encounters, we could think of adjust...
by Sami Maaranen
06 May 2017, 08:02
Forum: Bug Reports
Topic: [not a bug] Not Needing A Fire To Make A Javelin
Replies: 6
Views: 197

Not a bug.
by Sami Maaranen
06 May 2017, 08:01
Forum: Bug Reports
Topic: Crashing/not Responding, But Probably Not A Bug
Replies: 1
Views: 82

I think I've once heard a similar report (on Steam) - leaving the game idle makes it to freeze at some point. However, I don't have a slightest idea what might be behind this since when idling nothing should be different after 1 minutes or after 17 hours. Could also be SDL2 and system related.
by Sami Maaranen
06 May 2017, 07:57
Forum: Bug Reports
Topic: [not a bug] repeated Fatigue Messages Swimming
Replies: 2
Views: 94

Not a bug at all. That's how it goes, and is intended to go.
by Sami Maaranen
21 Apr 2017, 10:51
Forum: Development News / Author's diary
Topic: Spells, New Spells, New Spells Screen
Replies: 14
Views: 910

<r>We've added them bones, skulls and teeth -- and the next logical improvements concerned the overhaul of spells screen, adding of new spells and starting to give up the old ritual system for good. That's what's been on the table, now with results to show and describe. Here's draft but verbose news...
by Sami Maaranen
09 Apr 2017, 16:29
Forum: Development News / Author's diary
Topic: Future Of The Skulls, Logs And Forums
Replies: 5
Views: 835

<r>Diverse and creative week it was. Now check this out...<br/> <br/> On coding side I continued with adding skulls and teeth. There are still many aspects to consider and polish before I can give you finished news about how it's going to work, but anyhow skulls can be now harvested from a few relev...