Moderators: Despellanion, Dr. Best

Multiple Models

$pecter
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$pecter
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Joined: July 9th, 2007, 10:49 am

September 14th, 2007, 6:18 am #1

This example shows how to load multiple models under one object.
With this method you can create many models without having to worry about GM's speed issues.
Download:
Filebeam
Box.net
Screenshot: Here

Credit goes to MysteriXYZ for teaching me the basic principles of this method sometime ago.
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Despellanion
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Joined: March 26th, 2006, 8:41 pm

September 14th, 2007, 7:08 am #2

That's very nice. I should probably use that for Project Cynthillia.
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$pecter
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$pecter
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Joined: July 9th, 2007, 10:49 am

September 14th, 2007, 7:55 am #3

MysteriXYZ taught me the basic principle I just expanded on it.
I guess he should get alot of the credit.

Thought it was something the community could use so I posted it. ;)
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MysteriXYZ
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Joined: April 11th, 2007, 2:35 pm

September 14th, 2007, 8:19 am #4

Glad I could help ^_^. Thanks for the example :thumb_up:!
U3D is like candy; after extensive consumption, it's Best to brush.
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Joined: July 3rd, 2007, 8:41 pm

September 14th, 2007, 11:07 am #5

Can someone post a mirror... :huh:
Filebeam never works for me... :(
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MysteriXYZ
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Joined: April 11th, 2007, 2:35 pm

September 14th, 2007, 11:20 am #6

U3D is like candy; after extensive consumption, it's Best to brush.
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silverfire56
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Joined: June 9th, 2007, 5:13 am

September 14th, 2007, 12:49 pm #7

hm.... :think:
thanks :clapping:
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Joined: July 3rd, 2007, 8:41 pm

September 14th, 2007, 7:01 pm #8

Thanks for the Mirror!
Thanks for the Example!
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LaserLemon
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Joined: June 17th, 2007, 11:41 am

September 15th, 2007, 9:17 am #9

Great! This is exactly what I needed. Thanks guys! ^_^


Formerly known as FaTaL_N00B.
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Sektor_Z
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Sektor_Z
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Joined: February 20th, 2006, 9:28 pm

September 19th, 2007, 2:40 pm #10

Perfect, I've always had problems with that!
SektorZ.NET
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