Fighter Speed- A character with this ability has achieved a high level of speed and agility. This ability is equivalent to the Speed spell, but it does not stack with other speed enhancing abilities.
Dodge- Permits the character to evade a blow performed by an attacker with enhanced strength and/or speed. (Is not required to evade blows between equals).
Perception- Characters with this ability possess highly developed senses, trained to detect details within their environment with precision and ease. Permitting the user to maintain a full awareness of their immediate area via disciplined use of hearing, sight, and smell.
Parrying- Allows one to deflect a blow performed by an attacker with enhanced strength and/or speed. (Is not required to parry blows between equals).
- [+] Spoiler
- Throwing Knives
-- 1st Enchantment- Poisoned
- Hunter's Dagger x2
- Bone Armor Set