Ghoulz
Temple Commando
Temple Commando
Ghoulz
Temple Commando
Temple Commando
Joined: 4:22 AM - Nov 20, 2007

7:29 AM - Jun 30, 2010 #11

Wolkenritter wrote:
Ghoulz wrote:
Darth Krow wrote: well i have bad news my nintendo 64 gameshark died so i cant do anything
Well emulators never go wrong.....

Wait nevermind they do. I had alot of freeze ups n' stuff when I was duping stat boosters and statuettes.
Also don't forget that the backgrounds and text boxes look glitchy >_>;
Well now that I don't have to worry about @#$%in screenshots I don't really have to worry about choosing a specific video config choice now.
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Darth Krow
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Joined: 6:17 PM - Apr 11, 2010

5:51 PM - Jul 01, 2010 #12

ok weird it froze on me then stopped working how odd
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Rumpofsteelskin
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Joined: 10:16 PM - Oct 07, 2012

12:51 AM - Oct 10, 2012 #13

I have shark codes worked out fairly well on PJ64 and contributed to codes on Gamefaqs (mostly portrait and class change codes for classes that normally wouldn't work--however, it IS possible to get grapplers with shark codes.)
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FrackaMir
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FrackaMir
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Joined: 7:27 AM - May 01, 2017

7:47 AM - May 01, 2017 #14

Althought the post is old, I'd comment

I think its possible, you'd have to experiment with the codes or just abuse the item change code and use Love and Peace, see if that works and all

The Chaos Frame Code crashes the game on Project 64 should I attempt to do any recordings, since a friend wanted to see how it was and all, and tbh, I dunno if it actually would work since I'm not at the part where you'd have to get Lidel or Sheen to test it out

Plus, the fact that it crashes when using Bandicam to record, Fraps doesnt recognize it for some reason, I've used the code from here along with others, they work fine, the Chaos Frame one doesnt by much

Edit: Seems something else was interfering with the recording and, weirdly, the emulator itself, I have an actual N 64, but the poor thing is too ancient, bygone age, and I fear if I use it, it'd just break apart

Edit 2: Love and Peace doesnt work so adding them via code is pretty much the only thing we can do
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FrackaMir
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9:48 AM - May 05, 2017 #15

:lansword:
For those who hate not having everyone in the story like me blessed self
before you ask, its not my codes, credit SinisterxEQ for these codes

Chaos Frame:
801936A9 00xx

Special Character Generator:
Enable when you are in Area Investigation and look for neutral encounters
Personal Note, dont enable this and go for items, they will either be shown as being nothing, no items or show a jumbled look and say no item is found etc

another note: dont bother recruiting enemy only chars, while you can abuse the method to get the items, its not possible to control them as the sprite would only be of a single soldier with health of said soldier, plus theres chances they may crash the game
You can acquire Ymil like shown in the pic, hes alright in all regards, dunno if it effects the story or anything

801F0E07 00xx

51= Gladiator [Note: 5] [Magnus/Hero's First class]
52= Vanguard [Note: 5] [Magnus/Hero's Second class]
53= General [Note: 5] [Magnus/Hero's Third class]
54= Gladiator [Dio's First Class]
55= Warrior [Dio's Second Class]
56= Blaze Knight [Leia's First Class]
57= Rune Knight [Leia's Second Class]
58= Lord [Destin's Class]
59= General [Debonair's Class]
5A= Beast Master [Note: 7] [Gilbert's Class]
5B= Priest [Aisha's Class]
5C= Warlock [Saradin's Class]
5D= Grappler [Vad's Class]
5E= Centurion [Europea's Class]
5F= Lycanthrope [Biske's Class During the Day]
60= Werewolf [Biske's Class During the Night]
61= Solidblade [Ankiseth's Class]
62= Overlord [Yumil's Class]

75= Phalanx [Troi's Class]
76= Berserker [Asnabel's Class]
77= Cleric [Katreda's Class]
78= Archer [Liedel's Class]
79= Hawkman [Sheen's Class]
7A= Siren [Meredia's Class]
7B= Enchanter [Note: 6] [Paul's Class]
7C= Black Knight [Carth's Class]

A3= Witch [Note: 5] [Deneb's Class]


Paul's class will crash for some reason. If you want Paul in your story line for the completion, you'll have to put him in manually. There are two class codes. The first of the two is for the stats and attack stuff. The second is for dress. You need to modify the dress code. It doesn't matter who you do it to. Get a cockatrice and make the second class code 7B. He'll participate in the final ending as himself (not the cockatrice unfortunately). That applies to all characters. If their portrait is there, it's like they are there. If Dio dies or leaves and you give a character his portrait, then he's back in the game accoding to the story part.

I tested them out and they work, havent tested all of them yet and I'd recommend just using the generator to get chars you cant get, and yes, Paul indeed crashes, so you'll have to change some other character to look like Paul if you wish to get him into the game's final story :tartare:
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