Fana McCloud
CDF Ensign
CDF Ensign
Joined: March 14th, 2011, 9:00 pm

December 25th, 2011, 8:49 pm #11

Taran'atar wrote:I'd add a load of new weapons, and once again, give the characters backstories, and perhaps mental disorders. Yeah, I know I'm gonna go Evangelion on them, but this is what'll make it fun!
Haha, yeah, I already think of my fan characters in terms of mental issues and hangups (Claudia is the most blatant example, being a pyro and all), so it would definitely be my style to psychoanalyze the cannon characters as well. XD

One of Fana's hangups naturally have to do with being in BOTH James and Fox's shadows, and since I was planning to include some of my FCs if I ever make this thing you can imagine how interesting that could get when Fox and Fana clash. :P LET THE BATTLE OF THE EGOS COMMENCE.
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Kursed
CDF Major General
CDF Major General
Joined: January 5th, 2009, 4:27 pm

January 1st, 2012, 5:41 am #12

Personally I'd just like to see all the characters and Krystal not just being a hot looking girl and maybe actually showing what she can actually do like back in assault where she helped fox destroy stuff.... and i'd like to see a return of Fay and Miyu at least. I don't really have much else other than NEEDS CHARACTER DEVELOPMENT!?!?! I really don't think Krystal should be eye candy ,but instead perhaps she can use her telepathy for something Like sensing a bosses next move or something? and the problem idea stated by waffles seems good it's kinda odd how Krystal just completely forgets about her homeworld and goes with Fox doesn't she regret anything did the mention of Andross remind her of something (Maybe he destroyed her homeplanet?) I mean seriously do these guys have any feelings? I mean for all we know the fact that Falco being a ex-gang member could also show through...
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Skorpeon
CDF Ensign
CDF Ensign
Joined: February 18th, 2011, 2:12 am

January 2nd, 2012, 12:45 am #13

Personally, I think Kursed is a better half of Krystal. I guess if no one likes making Krystal the savage assassin/bounty hunter, then they could make her Krystal's... i dunno... if I say what I want to say, I'd be shot...

As for the gameplay, I kind of like Alice: Madness Returns' collectibles concepts. The more you get a certain collectible (But not like SFA where you could only take a certain amount at once), you can upgrade weapons, buy new outfits, and even hire minor fighters for the space missions.

As for ships: go Need for Speed; fully customizable vehicles.
You can chage the color, shape, design, etc. and even upload your own logo/insignia that is saved to the cloud and everypony who plays can see.

Also, it'd be cool if we can get some sort of "Wardrobe" feature. You know, get the currency, buy the outfit? Maybe have the characters wear a basic jumpsuit with maybe a jacket and boots, then you can buy cool-looking pants and accessories.

For the characters, make it "Maniac Mansion" style: Choose who goes where on what mission, then choose who's the "Lead". I loved it in SFA when you got to control Krystal. My GameCube went out the window when I didn't get to control her fully in Assault. Fox is good, but Krys is better in my eyes.

For chatater development, I've had the ideas since I picked up Adventures.

Fox: More brawns than brains, McCloud has a darkened past starting when he lost his mother at only five. His father distanced himself from his family, starting Star Fox to ease his troubled mind. It didn't last, however, when James McCloud died when a pig-creature broke in late one night. Fox, now an orphan, still carries the emotional scars that were brought about, often having fits of insanity that try to trap him to his own subconsciousness.

Krystal: When she was a mere teenager, she and her brother Regulus were forced to leave Cerinian before it's destruction. They took refuge on Dinosaur Planet, learning the ways of the natives there. It was there that Krystal left RIS to go to Star Fox's aid, falling for the Leader Fox.

Falco: Not entirely loyal, Lombardi has his reasons. It might help that he lost his father in a freak accident at his job, leading his mother to be checked into the Cornerian Insane Asylum. Battling with his sanity himself, Falco joined Star Fox under the hope that he can find his "Spark of Sanity".

Peppy: The oldest, wisest (and absent-minded) member, Hare was the co-founder of Star Fox, raising young Fox when his father was killed. Peppy suffers from the rare Schizophrenia-Nervosia condition, leading him to be forgetful and protective to annoying measures. Still, he still wants to protect Fox McCloud, even though he's leading the team now.

Slippy: The brains of the group, he's the one who keeps the ships running and up-to-date. Toad's the only "Normal" one in the group. He keeps in constant contact with his family, describing his adventures to the smallest detail; something Falco and Fox find highly depressing. Still, he's the most technologically advanced, producing more and more inventions and weapons in a week than Cornerian Forces do in a month.

Wolf: As a young pup, Wolf dreamed of getting away from his absent-minded father and overly-clean mother. When he was given the chance to prove himself with the Cornerian Fleet, he took the job in a heartbeat. Eventually, Wolf made it so high on the scale that he had his own fleet before long. But in a battle against Venom Fleets, Wolf was critically injured when his ship was shot down. He lost his (whichever) eye, as well as a friend. He retired from the Fleet, starting his own team: Star Wolf.

Leon: The brains of Star Wolf, Caroso was a long-time friend of O'Donnell's, dating back before the two started the Cornerian Flight Academy. The two separated while Leon travelled to get his Flight Licence, as well as a few bounties. When Leon reuinited with Wolf, the two started Star Wolf to try to bring peace around the galaxy, rivaling Paychecks with the Legendary Star Fox.

Panther: Powalski, at a young age, decided to pursue the lovely Krystal Sevenarrow. However, before he could express his growing love for the vixen, his father forced him to join the Cornerian Fleet. When he returned to Cerninia, he found nothing but an asteroid belt. He joined Star Wolf, becoming the silent assassin of four.

(can Skorpeon RyDer be the fourth Star Wolf member?): When he was seventeen, the young fox joined the fleet of Star Wolf, learning the basics of combat and flight through the tutelage of Wolf O'Donnell. The simplest of the four, he's Wolf's right hand man, as well as the team's tech. Haunted by the death of his family in a home fire, Skorpeon is often found muttering to himself, fingering an intricate woman's necklace that he never let form his sight.

Overall, I think that there is potential in a good Star Fox FanGame. I really want to see one made, and even more of being part of one. If we can cover the gaps and ridges in Nintendo's logics and flaws, I think the community can make a better game than Nintendo ever will. (Star Fox-wise anyway. I love the Mario and Zelda series.)

The chracters are good in the standard games, not so good in the later two, and utter crap in Command.
I'd like to see better costumes (preferably customizable, like I said above), and just better backgrounds for all of the main.






My fingers hurt now... :lol:
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Saphiria-Mercury O'Hedge
CDF Sergeant Major
CDF Sergeant Major
Joined: June 1st, 2012, 7:34 pm

June 3rd, 2012, 8:53 pm #14

*Copies her idea from SFO since it's her right to use it LMAO*

You could select through the characters (Fox, Slippy, Falco, Krystal, Wolf, Leon, Panther... depends on how much characters are available), and every character has his/her own missions and stories, special movements etc etc. You can select if you want to be a single character player or if you want to have a second character which is only a support or the character that your friend wants to play (Co-op while playing the story mode)

Just like in Command you can see the Energy, Shield, Bombs etc. on your screen, also some kind of special attack that depends on which character you are playing, therefore you have a special gauge that fills up whenever you shot down an enemy. When the gauge is full Fox, as an example, could launch many lasers which hits every single enemy that appears on the screen, but to make it not THAT powerful it won't have a target ability. Falco on the other hand could target many enemies and kill them with just one hit, he's the ace pilot afterall, but his special gauge needs longer to get filled completely.

Well I hope some of you can get my idea here ;D

The characters shouldn't be too strong or weak, so like in command the characters will have their own "play strategy" to end a mission without taking too much damage or getting killed after 1 hit, the only difference is that you don't have a time limit / you can't run out of fuel.
You have a score system like in every game and it works in the same way as in N64/Assault, just putting the combos, the time you needed to end the mission etc. together at the end result.

You can choose the difficulty for yourself, but the harder it is the more enemies will appear and they need more hits (which is obviously), you can unlock an art gallery and jukebox when you find secret items inside the levels (I'm not talking about those flags like in Assault) OR inside the cities you can check out.

Yes, inside the cities. It would be interesting to enter Corneria, Katina and other places as a "City Area" where you can run around freely and talk to the residents, going shopping for items or to find secret items that can be found the farther you get through the story. Maybe their could be a day and night time function to make it more realistic, in that way the city/cities change and you can enter some areas you couldn't when you're visiting the city/cities at day time. But besides of those "City Areas" where you can run around freely the missions will work with Arwings only. Though I like the on foot missions I think it would be better to place Arwing missions only so there is enough space for the players to run around the Cities on foot.

Also it would be interesting to see how the cities could look like when they got attacked - you can enter them still but there will be paths you can't enter anymore until the city/cities have recovered from the attacks. Not every single city needs to get attacked, only those where the creators think it's the most important. Maybe you can even encounter one of the main characters inside the city and talk to them, or getting special missions from people that you need to finish on different planets. The harder the mission is, the higher the reward will be.

The mission depends on the characters - If you play as Leon, Wolf or Panther, you need to destroy the City/Cities, if you're playing as Fox, Slippy, Falco or Krystal, you need to help the city/cities to get rebuild.

...Yeah I know, much to read but I can't help it! :lol:
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Deleted User
Deleted User

June 3rd, 2012, 9:15 pm #15

SHUT UP AND TAKE MY MONEY!
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Saphiria-Mercury O'Hedge
CDF Sergeant Major
CDF Sergeant Major
Joined: June 1st, 2012, 7:34 pm

June 3rd, 2012, 9:55 pm #16

TheRedFox8 wrote:SHUT UP AND TAKE MY MONEY!
CREATIVITY OVER MONEY, BIATCH! :lol:
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Deleted User
Deleted User

June 3rd, 2012, 10:56 pm #17

Buahaha!
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Kursed
CDF Major General
CDF Major General
Joined: January 5th, 2009, 4:27 pm

June 3rd, 2012, 11:59 pm #18

Alright quit fighting. my ultimate version of starfox includes the whole freken team Fox Falco slippy Miyu Fay Krystal and peppe and Rob in the back so it's a oversized team
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Deleted User
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June 4th, 2012, 12:05 am #19

Yes, no one should forget about "Peppe" :D
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Julius Quasar
CDF General
CDF General
Joined: April 9th, 2009, 4:39 am

June 4th, 2012, 6:43 pm #20

I really like Saphiria's idea, and I like Pvt. Skorpeon's idea as well.
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