Star Fox Assault

Julius Quasar
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Joined: April 9th, 2009, 4:39 am

September 2nd, 2010, 7:47 pm #1

In this thread, we're here to talk about Star Fox Assault.

The good, the bad, and the weird.

I liked the addition of Panther to Star Wolf, and the removal of Andrew Oikonny. Killing Pigma was pretty cool. The Star Wolf battle was fun.

Didn't care for Leon's new voice (he sounded almost like Beavis from "Beavis and Butthead"). I like the mix of on foot, Landmaster, and Arwing missions...the weapons are awesome, the duel mode...
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riccofox96
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Joined: September 13th, 2010, 1:47 am

September 13th, 2010, 5:20 am #2

I certainly like the soundtrack in the game. So nice. The sounds aren't too shabby either. The voices are okay, they sound computerized a bit, but as long as I can understand why, then I won't complain. Hey, there could even be a reason behind it.
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Deleted User
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October 25th, 2010, 1:37 am #3

Nice game but pales compared to the original xD
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Julius Quasar
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Joined: April 9th, 2009, 4:39 am

November 7th, 2010, 6:12 pm #4

I liked the soundtrack as well, liked the renderings...Krystal and Fox seemed a bit "wooden" in their acting...but other than that, I like it. I liked General Pepper's jowly, "Richard Nixon" voice "Let me say this, about that! I-I-I-I-I-I-I-I, am not an Aparoid!"

I like how Slippy and Peppy sounded in Assault, it was a welcome change from SF Adventures, where Slippy sounded like the Pillsbury Doughboy, and Peppy sounding 80 years old and constipated in SF-Adv.

ROB sounded okay in Assault as well.

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Deleted User
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November 7th, 2010, 7:48 pm #5

I hated the end of Assault! The
[+] Spoiler
Great Fox got destroyed!
Oh well, I like tragedies! But to have that happen, I kind of liked that ship...
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Julius Quasar
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Joined: April 9th, 2009, 4:39 am

November 8th, 2010, 6:17 pm #6

The game kinda ended a little too quickly though...
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Deleted User
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November 15th, 2010, 4:45 am #7

But that is the thing, 64 was not really that long either, the only game the FELT like it took forever was Adventures...but this is the wrong topic to go into that. But I felt it was a bit shabby on Level Length
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Julius Quasar
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Joined: April 9th, 2009, 4:39 am

November 19th, 2010, 10:11 pm #8

Kid_Cortet wrote:But that is the thing, 64 was not really that long either, the only game the FELT like it took forever was Adventures...but this is the wrong topic to go into that. But I felt it was a bit shabby on Level Length
I agree with both your points...
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Deleted User
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November 20th, 2010, 4:21 am #9

They should have just kept the models from Adventures (or do better!)
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Deleted User
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November 20th, 2010, 9:45 pm #10

I totally agree.....at least Slippy looked better in Assault xD
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