Let's continue with Critique: Ian Williams
Ian begins his SOTF journey in a one-shot in the Northern Town, and then moved to another topic in the same area. I got a pretty good feel for Ian as a character, and Vyse as a writer in these threads; hes human, thoughtful, scared (although this isnt something Id peg Vyse as), long winded, and even legitimately funny at times. He wants to escape, and while he knows that he has no power, he entertains the thought in his head. He wants to find his friends, but he knows how unrealistic this goal is, having enough political awareness to know that only one person can get out alive. He meets up with a couple of people from school, and they decide to hole up in a mansion for a day.
Then he gets involved with the escape group.
Unlike some other characters involved, though, Ian isnt messed up by the escape plot at all. This is mostly because hes one of the ones that takes centre stage during it, and is far enough from Gavin to not be consumed by his attention-grabby antics. He gets separated from them soon enough, and becomes part of the recon team. Here, he has some interesting conversations with Mirabella about life back home, which kept me engaged enough to not procrastinate on it, and he goes slightly into the plot thing of wanting to see his friends again, which I dont mind.
Heres my main problem with him, though. He hits a major lull after this point, mostly in scenes when its Ian/Juhan/Takeshi. The three scenes that Id say avert this are his fights with the Abattes (which I really like for what they do to his arc, but Ill talk about that later) and his death scene with Mirabella. The problem with these scenes is that they more feel like theyre holding pattern during them, and nothing really interesting happens during them. I found myself procrastinating during these scenes, mostly because of lack of interest in them.
Like I said though, there are exceptions here. His fight with Paulo is not only really nicely choreographed, but does a lot good for Ian and his arc. Most of what happens, including both of his kills, his allies abandoning him, and his death kinda, result from him refusing to step down in this one instance, and from him wanting the last word in the matter. Its actually really interesting, when you look at it knowing whats going to happen in the future. His death, although it goes on for a bit longer than it should, serves as a really neat ending for his character (I really liked the timing of the Heck yes.) and as a catapult for his killers development.
Overall, I liked Ian a lot, and hes a character who stands out in the escape plot without being ruined by it.
Now finish that pregame thread with Hansel.
Next up: Marcus Redder!