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April 5th, 2015, 8:29 pm #31

The Burned Handler wrote:Will there be a general "City of Kingman" forum for those of us who want to incorporate real locations and such?
Yes.
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April 5th, 2015, 8:29 pm #32

The Burned Handler wrote:
SOTF_Help wrote:
The Burned Handler wrote:What is planned to be different in this pregame than previous, beyond the obvious location difference?
This is fairly broad and an overview will be difficult. Key differences include a wider range of character ages, differences in school events, etc.
To clarify: Will there be substantial differences in things like length of pregame, rules for posting, etc.
At this time, nothing specific in those areas is planned. Pregame may run slightly shorter than in past versions, but we suspect V6 Pregame will be generally comparable to V5 Pregame.
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April 5th, 2015, 8:30 pm #33

The Burned Handler wrote:Can characters connected to past versions - say, graduates of Barry Coleson or something - appear in Meanwhile as long as they have no connection to the Cochise High kids?
The current plan is for V6 Meanwhile to follow the model of V5's, in which case the answer would be yes with a few provisions. You would not be allowed to write characters created by or tied to other characters created by someone else without their permission, would not be allowed to write important public figures without staff permission, and would not be allowed to create surviving classmates of deceased students without staff permission (so you could have a Barry Coleson graduate from the year before or after the V1 kids, but to have one from the same year would need to be okayed by staff).
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April 5th, 2015, 8:31 pm #34

Yugikun wrote:Is there an IC reason for the second timeskip?
Yes! More details will be forthcoming as the game nears.
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April 5th, 2015, 8:31 pm #35

RemoteControl wrote:Could you pleeeease do something special IC, due to it being the 10th anniversary of SOTF IC? Like a throwback to old versions and references to them?
No promises, but we're aware and will see what we can do!
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April 5th, 2015, 8:32 pm #36

Pancapples wrote:What are the school colours?
Our current plan is red and gold (though this, as with all else, is subject to change until Pregame goes live).
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April 5th, 2015, 8:33 pm #37

The Burned Handler wrote:Where in the city will Cochise be located? We talked about locations a bit on the last page but will any notable real locations get their own forums?
Cochise is fairly close to the historic downtown district. The bulk of the locations for pregame will be fictional, but there will be a general Around Town board which can encompass any real locations. We prefer for the iconic pregame locations to be fictional to better distinguish our game from the RL Kingman (specifically because it could get a little creepy to any residents who might find our site otherwise).
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April 5th, 2015, 8:33 pm #38

NotAFlyingToy wrote:Will Handlers be able to submit ideas for BKA rewards?
We will likely allow handler suggestions for weapons again, and should any be particularly appropriate to BKA, they may be used as such. It will likely just be a general weapon suggestion pool, however; vetting the handler-suggested weapons actually usually amounts to more work than staff crafting the entire list would, and we'd like to keep it as streamlined as possible.
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April 5th, 2015, 8:34 pm #39

The Burned Handler wrote:Does staff like hurting other people?
Let me answer your question with questions: Who is leaving messages on your answering machine? Where are you right now? Why are we having this conversation?
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April 5th, 2015, 8:35 pm #40

DuckyB wrote:
NotAFlyingToy wrote:Will Handlers be able to submit ideas for BKA rewards?
Kinda branching off of this, will the BKA/BDA structure of food and weapons to BKA winners and a scrolly quote for BDA winners stay the same for V6?
At present, that is the plan. If any changes are made, we will notify handlers ASAP.
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