Suggestion: increasing the character cap per handler

Leaf
Player
Joined: March 8th, 2015, 2:08 am

July 12th, 2017, 3:50 am #1

Hi!

So, it was discussed in the discord chat multiple time and I decided to make an actual suggestion thread about it because it sounds to me like a good idea. I want to suggest the character cap from 3 characters per handler to 4 characters per handler because we are fewer handlers and a lot of people are planning to have 5 characters in pregame.

I think it's important to discuss the pro's and the con's. For example, V6 is the smallest version yet and if the tendency continues, V7 can probably the next shortest one because we have fewer handlers than in the past version. However, in V4, there was over 200 kids which was, what I assume from commentaries from staff, were a pain to handle due to the sheer amount of managing it involved.

So yeah.

My question is what is you guys' opinions on the matter: should the number of characters per handler need to increase?

Personally, I think we should because a lot of people are planning to pregame with a lot more character than they can bring to the island which would obviously lead to adoptions (which are nice) but can potentially leave kids behind for meanwhile. So hum, that's all.
[+] Spoiler
Born underneath a Canadian sky to parents who were quite possibly mounties, Lore roamed the wild unknowns of Quebec, becoming a kickass gamer girl and a sassy action lady. She has both fought a beaver to the death and won several arguments on instagram. Scientists have struggled for years to figure out which is sharper - her wit or Valyrian steel. She is most known outside of SOTF for her portrayal of Yuno Gasai in the anime series The Future Diaries, which she shot for 43 days on-location. She still has the pink hair dye.
Quote
Like
Share

MurderWeasel
MW's Private Rank
Joined: February 18th, 2009, 7:01 am

July 12th, 2017, 4:07 am #2

My take:

What I think makes the most sense is to leave the three-character cap in play as the assumption for Pregame, with maybe a note that there's a possibility but not a guarantee of it being raised. Then probably leave it in play through, say, the first three rounds of final apps and a couple weeks beyond, then see where the game's at, then assess accordingly. I don't think raising it to four is necessarily a bad idea, but I also don't think there's any reason to raise it if we're sitting between the V5 and V6 size ranges, because V6 especially seems to have hit the sweet spot where almost every character's pretty well-developed and has something to recommend them. On the other hand, there's a good reason Main's games skew bigger than Mini and we don't want it to be minuscule.

Or, in other words: in a perfect world, I think a three-character cap is better, and I don't think it makes sense to change it before there's a good idea of the situation. That said, if once we have a better view the game seems on track to being tiny, I don't see the harm. Raising the cap will increase the pre-raise roster by at most 33% (with every single handler having three characters and then adding a fourth), but realistically probably less (I'll estimate 10-15% and maybe pull V4-era numbers later). That's a nice bump to roster size without much potential to totally alter the game's dynamics.
Quote
Like
Share

Yugikun
Mr. Danya
Joined: September 17th, 2014, 5:36 am

July 12th, 2017, 4:07 am #3

As one of the people doing more than three characters I personally don't really care for this too much. I feel as if the proper way versions should become bigger than they are now isn't to raise the character cap and allow the same people to add more characters - like you're suggesting - but to bring new people into the community and make it so that there's things for them to do so that they don't get bored and leave within a week. Adopting characters off - like what you're saying I'm going to have to do as opposed to something I want to do - is an ideal way to do that, since it allows people to enter pregame/the version itself without having to make a profile or go through the (recently super lengthy, no offense staff) critique process. If the cap gets raised and I only have to adopt two off, as a scenario, that means that I'm - and the people with more than three - characters are giving people less opportunities to enter the game themselves, which goes against what I was intending to do when I decided 'hey, I wanna do more than three characters.'

I do agree that V6 was small, and that ideally V7 shouldn't be small, but I think there are better ways for that issue to be solved, one that we as handlers can achieve without having to change the system.
[+] Spoiler


G???: Anna "Roxanne" Herbert - "...It's a god-awful small affair..." - 0%
PREGAME - Past: 1 | Present: 1 2 3
THEME: Dire Straits - Skateaway

G???: Teresa Rojas - "..." - 0%
PREGAME - Past: 1 | Present: 1 2
THEME: Tata Young - Sexy Naughty Bitchy Me

B???: Jonathan Meyers - "..." - 0%
PREGAME - Past: 1 | Present: 1
THEME: Kate Miller-Heidke - Caught In The Crowd
[+] Spoiler
Ashley Tanner - The Tattooed Jackass - "We got the music, we got the drinks, I think we have a recipe for some rock n' roll."
Yuko Hayashibara - The Tomboy - "Yo, homeboy, come over here. I wanna play some ball."
[+] Spoiler


B003: Jeremy Frasier - ?Yeah. No regrets.? - 57%
Kills: 2 | Equipped with: Scoped Raging Bull, $1000, Wooden Baseball Bat, Eyepatch, Pancor Jackhammer
PREGAME - Past: 1 2 3 | Present: 1 2 3 4 5 6 7 8 9 10 | Sadie Hawkins: 1 2
V6: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
THEME: OneRepublic - Love Runs Out

B013: Alvaro Vacanti - ?Thank... you...? - 41%
Kills: 3 | Equipped with: MAC-10
PREGAME - Past: 1 2 3 | Present: 1 2 3 4 5 | Sadie Hawkins: 1 2
V6: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
THEME: The Megas - The Haystack Principle

G030: Jasmine King - "I win." - 11%
Kills: 0 | Equipped with: Brass Knuckles
PREGAME - Past: 1 | Present: 1 2 3 | Sadie Hawkins: 1
V6: 1 2 3 4 5
THEME: Luck Ganriki - golden sneer


Hi! I have a blog! Please check it out and follow and stuff!
Quote
Like
Share

Emprexx Plush
Mr. Danya
Joined: June 26th, 2011, 8:09 pm

July 12th, 2017, 4:08 am #4

No staff hat here, to be clear, but I really dig raising the limit as long as the versions have a lower total handler count. What I would personally advocate is waiting until V7 pre-game has some meat on its bones and we're getting close to the final stages before we re-evaluate. Still let people submit up to six pre-game concepts and then if the numbers are still looking manageable bump the limit up to four for the last two or three waves of apps. That way if we get a surge of new or returning members that would make that count unsustainable we're still good to pump the brakes, but if not we can have more peeps in the game.
[+] Spoiler
[+] Spoiler
G056, Alda Abbate(Adopted)
It was difficult to nail down exactly when the anger started. Remembering a time when it wasn't there, coiled up and waiting to strike or alive and thrashing, was growing more and more challenging. It'd been with her for so long that it no longer felt like an intruder in her mind. It felt like a part of her.
[+] Spoiler
B062, Garrett Wilde
I multiplied. Then I subtracted. That's what we do now. That's how we keep the most people around.
[+] Spoiler
B014, Joachim Lovelace(Adopted)
Your turn.
[+] Spoiler
[+] Spoiler

Abby Floyd:This place was vile. Overwhelmingly, terribly vile. Character Theme: Everything's Alright-Emily Scholz
Ty Yazzie: You ever wonder if you still got a home to go back to? Character Theme: Warrior People-Medicine For The People
Isaac Brea(Adopted from Espi): Isaac's well of fucks was bone-dry. Character Theme: The Whiskey, The Liar, The Thief-Patent Pending
Caedyn Miller:So...how did you wanna do this? Feeling an open casket? Or is that dumb? Nah, don't say it, that's dumb. We'll be soup by the time they send us home anyway. Character Theme: Sleep-My Chemical Romance
Irene Djezari(Adopted from CicadaDays): Death was not worse than Meme Hell. Character Theme: A Beautiful Lie-30 Seconds To Mars

NPCs:
Jacob Brooks: ... Character Theme: 1812 Overture-Pyotr Ilyich Tchaikovsky
[+] Spoiler
Blaise d'Aramitz: Blonde Hair, Black Lungs-Sorority Noise
Helena 'Hel" Fury: Okay, but riddle me this: where in the rulebook does it say it's not a series of automatic critical hits if I Flurry of Blows an ogre's nutsack like a speedbag? Bad Liar-Selena Gomez
Jeremiah Widdlestone: NOT--FOR--YOU 911/Mr. Lonely-Tyler The Creator
Damian Riccardo Maradona Reyes: I'll go all day, all week, all year if I gotta, big guy. Just try and stop me. Years Of War-Porter Robinson
Barbara "Babs" Mulaney: One. Deux. Tres. Vier. Fem. Yug. Haft. Aath. Dyev-yat. Dez. Might Tell You Tonight-Scissor Sisters
Zyzzx Rigs: Last of the first, folks. Light me up.You Know You Like It - DJ Snake ft.
AlunaGeorge
[+] Spoiler
Some Guy Probably: A thing he said? Character Theme: Flyers-Bradio
Alex Darby: Let's weigh what everyone brings to the table, and find a suitable compromise. It's in your best interest. Character theme: Devil's Gift-Shaman's Harvest
[+] Spoiler
Plush Wants To Read Your Dead Things and your Living Things! As of 8/14/2017, the Living Queue is Closed, and the Dead Queue is Open!
Quote
Like
Share

Espi
Winner
Joined: November 20th, 2012, 9:32 pm

July 12th, 2017, 4:24 am #5

I like Toben's suggestion for the reasons he outlines. I also think having four gives handlers more individual security; if you choose to run a fourth, it means that it's less risky to hero, and easier to hold your hero for later. Running fewer characters in theory protects you, but in V5, three of the first four rolls hit 1-character handlers and knocked them out (though admittedly one was already inactive), and in V6 had roughly the same results.

I also agree with Yugi that raising the cap is inferior to getting new people, but I think doing that is a much more complicated and challenging solution. Internet forum RPs are less popular than in the past, and adoption has a lot of limits. If the intent there is to enable more people to play, then you'd need to hand characters who were already in play off to them, so there's still a cap. If you give them characters before the game starts, then they could still play with their own kids if they so chose.

Basically I think we should keep an eye on the potential size of V7, but I definitely think it should be considered if it looks to be much smaller than V6 (say, under 100).
V5: Cut Short
Theodore Fletcher
Nina Clarke
Gwen O'Connor

V6: Broken Down
Alice Baker (->Aura)
Henry Spencer
Blair Moore

V7: Unprepared
Rhonda Lawson[/b
Toby Underwood
Paloma Salt
Quote
Like
Share

Kermit
Contender
Joined: March 31st, 2017, 3:30 am

July 12th, 2017, 5:11 am #6

Pros: More fodder characters.

Cons: More fodder characters.
"Kermit you are the guy in the horror movie that finds a book bound in human skin and decides to read out loud what is inside for fun" - some mean lady named Ruggahissy
[+] Spoiler
V1 art!

v2 art ;~;
Sadly kermit looked at a mariavel. It was so sad... such a sad mariavel... like him... he only waned a normal life... was that too much to ask? was it?
Quote
Like
Share

1245
Winner
1245
Winner
Joined: June 29th, 2013, 5:06 pm

July 15th, 2017, 3:56 pm #7

I trust our people to not actually write fodder characters, but to love all of them.

A 4 character cap would be neat, considering the handler:character ratio, yeah. But if it stays like it is, it's okay, too.
Quote
Like
Share

Ryuki
Leader
Ryuki
Leader
Joined: June 9th, 2017, 1:56 pm

July 17th, 2017, 12:30 am #8

As someone new to this site, I don't mind a 3 character limit. The way I see it, if a character is going to be fodder, make them good fodder.
[+] Spoiler
Deviant Art page: http://ryukigraydragon.deviantart.com/
[+] Spoiler
V6 Character Portraits 1: http://ryukigraydragon.deviantart.com/a ... -628674956
V6 Character Portraits 2: http://ryukigraydragon.deviantart.com/a ... -628677580
V6 Character Portraits 3: http://ryukigraydragon.deviantart.com/a ... -628707051
V6 Character Portraits 4: http://ryukigraydragon.deviantart.com/a ... -628790712
V6 Character Portraits 5: http://ryukigraydragon.deviantart.com/a ... -628826007
V6 Character Portraits 6: http://ryukigraydragon.deviantart.com/a ... -628872275
V6 Character Portraits 7: http://ryukigraydragon.deviantart.com/a ... -628917002
V6 Character Portraits 8: http://ryukigraydragon.deviantart.com/a ... -629018182
V6 Character Portraits 9: http://ryukigraydragon.deviantart.com/a ... -629104652
V6 Character Portraits 10: http://ryukigraydragon.deviantart.com/a ... -629224217
V6 Character Portraits 11: http://ryukigraydragon.deviantart.com/a ... -630645292
V6 Character Portraits 12: http://ryukigraydragon.deviantart.com/a ... -694930675
[+] Spoiler
Ned Jackson Sprite (from Yugikun)
Yuki Hayashibara Sprite (from Yugikun)
Zachary Beck Sprite (from Yugikun)

Ned Jackson (by Mimi)

Yuki Hayashibara (by Mimi)
[+] Spoiler
[+] Spoiler
Mains
Ned Jackson- Voice actor extraordinaire
[+] Spoiler
M1-P1-P2-P3-P4-P5
Yuki Hayashibara- The smart triplet
[+] Spoiler
P1-P2-P3
Zachary Beck- Short, foul-mouthed prankster
[+] Spoiler
P1-P2
Others
Yuko Hayashibara- The tough triplet (to Yugikun)
Yuka Hayashibara- The pretty triplet (to Maraoone)
Quote
Like
Share

CrossbowPig
Contender
Joined: June 28th, 2016, 7:37 pm

July 17th, 2017, 11:18 pm #9

I'm all in favor of this change. If given the opportunity to write a fourth character, I like to think that most of us would try concepts that we wouldn't normally try in a version, since we have more chances to get further into the game. Risk-taking with a concept sounds like the opposite of fodder to me. I understand this isn't the most rational concept, but it's how I feel I'd take advantage of the situation.

t. hasn't even run three characters at once yet.
~~~~~ Creativity's Burning Pyre ~~~~~
[+] Spoiler
- Violet Schmidt: "Well, sure, I guess I can try and help with that. Ever read Corpus Hermetica? It'll make understanding this easier." Memory-1, Facebook, Pregame-1, Pregame-2, Pregame-3

- Lucas Diaz: "I'd apologize, but I don't want to dig things up all over again, y'know?" Memory-1, Facebook, Pregame-1, Pregame-2

- Max Rudolph: "What the people need is a common banner under which to unite. It might not be what you want, but the fact of the matter is..." Facebook, Pregame-1, Pregame-2

- Liberty "Bert" Wren: "At eight? Let me see if that fits into my schedule. Been real busy lately." Facebook, Pregame-1
[+] Spoiler
/ - G051: Lili Williams: "Stop..." Memory-1, Pregame-1, Island-1, Island-2, Island-3, Island-4, Island-5, Island-6, Island-7, Island-8, Island-9, Island-10, Island-11, Island-12, Island-13, Island-14, Island-15, Island-16, Island-17, Island-18, Island-19.

/ - B043: Arthur Bernstein: "I...I'll...I'll..." Memory-1, Meanwhile-2, Island-1, Island-2, Island-3, Island-4, Island-5, Island-6, Island-7, Meanwhile-1
[+] Spoiler
- insert of lucky br8k!!!!!!!!
- insert of O.B. - white kid who is involved in politics and has divorced rich parents and issues with feeling emotions
- self-styled detective
- normie
- lou reed doing a gay voice
- insert of F.G.D. - black kid who wears a pizza hat and plays trumpet
- cute thing
- Darl from As I Lay Dying
- insert of A.B. my dorkass little brother who fancies himself a linguist and gets on my nerves
- good lives make bad stories
- insert of N.T. another floutist because I havent done one of those already
- hillbilly
- someone who doesnt "have a good time making allies" as an advantage
- pine barrens monster from the family that has a ghost butler
- David Foster Wallace
- furry
- myself again
- insert of K.D. a pianist and if you thought bert was smol, hohohohoho
Quote
Like
Share

MurderWeasel
MW's Private Rank
Joined: February 18th, 2009, 7:01 am

July 18th, 2017, 6:44 am #10

re: Crossbow's point, I actually agree that that is the best case scenario, and one that has historically played out alongside the stuff that makes me worry. Sometimes it's too easy for me to get caught up in the frustrations of the less-happy results and to forget the cool stuff that can also come about. I still think super mega huge games aren't great, of course, but just seeing this post sorta threw me back to my own processes years ago, and it's a point with merit worthy of consideration.
Quote
Like
Share