@RC: The decisions will be minimal and won't change the overall story, just because it'd be a mess trying to get every other POV to match the details! There may be silly inconsequential choices, like reacting with members of your group and such!
@Loco: That'd be really hard to accomplish for reason's mentioned above! I'd have to go through and have a bunch of different event strings that all match with the single one. So if you choose the save the first person from dying, every other story has to follow that same detail and it'd get messy and confusing! Maybe if I ever do a sequel I'll try and figure out a way to make it so that no path is ever the same :p
@NotagirlJill: That's sorta what I'm doing! I'm sorry I accidentally stole your idea :c. Each character will almost play as their own 'chapter' of sorts, where you see their POV and their flashbacks and such and watch them grow as the main character, whereas if they appear if someone else's story, they're moreso supporting characters.