Finally, after much venting and agitation run out of my veins, I am going to finally describe what I would love to see in an SBK game...
(Note: Some of you might recognize these)
[TITLE AND SYSTEM]
Keeping to the original tradition, I stay with Snowboard Kids 3, I keep it simple and to the point, as did the original two games, and I feel that if we want the game to feel like the original, yet of course add something more, we have to keep it like the original.
Oh, and the system, if it comes out correctly, would be the Nintendo Revolution, the game would require the attachment of a Nintendo 64 Controller Shell for your Nintendo Revolution Controller, here's a prototype.
http://img372.imageshack.us/my.php?imag ... ell8ye.jpg
[CHARACTERS]
Our star characters would be making their appearances once again, but of course some time has passed, so in such, I give you these new, in-depth character bios...
Note: I have also given with each of their character bios, their unique items, I have designed their unique items around their personalities to make them a lot more enjoyable, I hope you all get a rise out of them.
Note 2: I have not given them any clothing designs as of yet, I won't do so for the sake of Atlus' ideas on it. I also have listed stats from 1 to 5, 5 being the best (The stats are of course not set in stone, so don't yell at me, please?)
Slash Kamei: (Balance Type) :slashyeah:
Age: 12
Hair: Black
Eyes: Green
Speed: 3
Corner: 3
Trick: 3
Description: An energetic individual with a competitive attitude and a love for mischief. A prideful individual who is very proud of his snowboarding skills, but tends to be a sore loser upon defeat. He's had a long standing rivalry with Linda, one that he just can't seem to get off his shoulders, and tends to always give it his all when against her. Slash's mischieviousness tends to vary depending on his mood, from the planned pranks he usually does, to small little ones he thinks are "good for a laugh." He believes himself the ringleader of the group, and uses his skills in snowboarding to attempt to enforce that feeling.
Unique Item (Tree Trap) (1 per Special): Probably one of the more unbelievable weapons, Slash's Tree Trap is simply a small rope that he throws out towards a competitor, and snares them by the leg. Upon a successful hit, a tree rises out of nowhere to pull the victim up and hang from the tree, what makes this weapon even better is that oncoming players can crash into the tree while it's still standing. The tree tends to stay in the area for a good duration (10 seconds), while the snared character is released and dropped to the ground in less time (5 seconds). If this weapon is deflected, Slash will have to jump or deflect back, jumping over the shot though will cancel it, as the shot can only go so far (Until it hits a wall, the rope then retracts to Slash).
Nancy Neil: (Trick Type) :nancyhappy:
Age: 12
Hair: Blonde
Eyes: Light Blue
Speed: 2
Corner: 4.5
Trick: 5
Description: Kind and gentle, the playful Nancy Neil focuses primarily on her trick style and coordination. In person, Nancy tends to be a generous and pleasant person to be around, but people like Jam have taken a bit of jealousy towards her for how she handles on the slopes. While not truly wishing competition with Jam, Nancy's not one to back down from an opportunity to be around another. Nancy has a great love of animals, especially bunnies, usually to the point where if she sees one, it almost always has to be pet.
Unique Item: (Bunny Call) (1 per Special): Nancy's love for animals has given her a unique ability to bring animals "specifically bunnies" to her while she's competing, these bunnies surround her entirety and keep up with her while she's boarding, providing her with a protective element around her. Shots upon her will no longer affect her while the bunnies surround her, the only thing that will effect her is a well-placed rock. Shots upon Nancy will instead hit a bunny, which in turn will flop over, causing Nancy to yell at the person who hit the bunny. The bunnies will follow Nancy for quite a while (15 seconds), after it ends, the bunnies will all run off to the side.
Jam Kuehnemund: (Trick Type) :jamgood:
Age: 12
Hair: Brown
Eyes: Green/Teal
Speed: 2.5
Corner: 4
Trick: 4
Description: An impressively energetic Jamaican boy with a hot sense for music, especially rap. Jam's skill on the slopes could be measured as much as he likes music. Jam has a unique style of snowboarding which he feels he owes to music itself for creating his style, while he's proud of it, he feels his skills are being threatened by Nancy's talent. He competes against Nancy to prove that he is the best at tricks, at the same time he always strives to be the best there is on the slopes overall. In person, Jam's a very good-natured individual, easy to get along with, but tends to be a brat when it comes to assisting Slash in the occasional prank.
Unique Item (Boom Box Shot) (1 per Special): Though a rather confusing weapon, it stays true to Jam's love for music, and as such, he's acquired a taste of the music all the others seem to like. In this, Jam's Boom Box Shot is not exactly accurate, but when it connects, causes the victim to it to begin dancing and singing to their favorite music, each character's choice being different from the rest, the issue with it is that it can also be deflected back, causing Jam himself to dance to something he likes. At the end of a song (lasts 5 seconds), the victimized character then trips over the boom box, and upon getting up, is able to control themselves again.
Tommy Parsy: (Speed Type) :tommypunch:
Age: 12
Hair: Brown
Eyes: Blue
Speed: 5
Corner: 1
Trick: 1
Description: Not exactly the most ideal snowboarder on the course, where Tommy lacks in control, he makes up in pure agility. Tommy's speed on the slopes is unmatched to any others, though people like Slash tend to believe it's because of his weight. While not as bulky as he was before, Tommy still feels that his focus on speed is what makes him so unique, and gives him a strong edge when competing. Tommy's nature isn't exactly one of competition though, compared to his rather intimidating speed on the slopes, in fact Tommy is just about as against competition as Nancy is. Most of the kids tend to treat Tommy as if he's just a passive glutton, but at the right times, Tommy can speak out, his words actually being some of the wisest in the group. Tommy's usually always seen with a hamburger in his hand, one of the stereotypes the kids use to tell him that he eats too much.
Unique Weapon (Burger Shot) (3 per Special): As said before, Tommy's not just all into eating hamburgers, and does have some wisdom in him. In such, his special ends up being an ironic slap to the face for his competitors. Tommy's Burger Shot throws a burger akin to a Snowman, it bounces off walls and collides into people, the only issue, it also will begin to home in on an opponent should it get close, upon successful contact, the victim transforms into a giant hamburger and can no longer steer, what makes it unlike the snowman though, is that crashing into a wall instead makes the victim bounce off the wall. The shot of course can be deflected, but if it hits Tommy, instead of being effected, he'll catch the burger shot and be able to use it again.
Linda Maltinie: (Speed Type)
Age: 13
Hair: Red/Brown
Eyes: Brown
Speed: 4.5
Corner: 2
Trick: 2
Description: Snobby and uptight, the rich girl of Snow Town, Linda Maltinie, tends to be a fierce competitor when she's on the slopes. Linda's heated rivalry with Slash pushes her competitive demeanor over the edge at times. Linda considers herself to be the social butterfly of the group, always keeping everyone and anyone up to date on things she's doing, events she's planning, and of course, events that she's won or been the top notch at. Linda's design of the first Snowboard Kids tournament, the Maltinie Cup, has brought her and the kids further together than ever before, though the kids do not like her snobby exterior, she does have a kind side, but should she be angered, such as what Slash does to her often, her rage is something not even Slash can handle.
Unique Weapon (Gold Rush) (1 per Special): Linda's known greatly for her rich girl attitude and demeanor, she's also known to be carrying a lot of money with her wherever she goes. In this case, her weapon is quite literally, a sack of money which she can either throw forward, or drop backwards, when it comes in contact with something (Be it a victim or a wall), it drops 4-8 little "golden rocks" upon the course where it erupted, scarred in the area,, which causes others whom run over it to trip, in Linda's case though, running through the rocks being Linda causes her to gain 100 gold per rock.
Wendy Lane: (Trick Type)
Age: 12
Hair: Brown
Eyes: Thick-Glasses, Eye Color Unknown
Speed: 2
Corner: 5
Trick: 4
Description: Wendy is the little inventor of Snow Town, young and intelligent, Wendy's focus on Snowboarding is not as deep as the rest of the kids, but Wendy does enjoy coming up with different ideas on making the Snowboarding Competitions even more interesting by designing different items and shots for the kids to use. Wendy in her spare time tends to "invent" tricks that have given her an all time edge when it comes to performing tricks and maintaining control, this makes her almost like Nancy's save for the fact that Wendy's control is a tad better, while Nancy's skill at tricks is better than Wendy's. Wendy has gained a rivalry with Damien over time, at first due to his previous robot, now in other robot-building competitions, as well as in competitive snowboarding. Wendy seems to believe Damien will go back to his sinister ways, whether her motives are right or not, time will tell.
Unique Item (Rocketgirl) (1 per Special): Wendy's latest and greatest invention allows her board to pop out four rockets and a set of handlebars, and allows the little inventor to blast forward for ten seconds at incredible speeds and handling, the only drawback to this ability is rocks and backwards bombs, as they will cause the rockets to fall off, and her handlebars to drop. Pans will not affect Wendy in this state, nor will other simple shot items.
Damien: (Balance Type) *Unlockable Character*
Age: ??? (Believed to be 13)
Hair: Black (With horns)
Eyes: Emerald
Speed: 4
Corner: 2.5
Trick: 2.5
Description: The Demon Child of Snow Town has still been around, though has rather given up on trying to pull anything big on the kids, instead Damien has taken a bit of competition against Wendy, both of them tending to be great robot designers, Damien believes that instead of developing his control, he should develop his speed and his techniques, this gives him a distinct edge in competition. Damien tends to be rather passive in person, to rather hostile should you catch him while he's plotting something, Slash doesn't like Damien's intentions, and Wendy of course believes he's up to no good.
Unique Item (Big Bomb) (1 per Special): The biggest, baddest explosive you've ever seen, it seems like a simple bomb, save for the fact that it's more accurate, and on contact, causes a massive explosion that hits anyone in the area of the blast, causing them to fly up even higher than a normal bomb (Off the screen), and crash back onto the ground, what's worse about this deadly bomb is that it's not deflectable, meaning that you must outmaneuver the bomb, or find a way to jump over it in time.
(More characters later)
[GAMEPLAY]
As the game will be using the N64's controls, we know how they work, but I will restate them just in case, I did also wish to add a couple new features in. (You'll see them as they're updated, one being the use of the D-Pad)
Control Stick: Controls direction of board, diagnally pressing down and a side will also cause sharp turns.
Start: Pauses the game and also enters certain menus on the start screen.
A: Jump, tap a to do a hop.
B: Use a Blue-Box Item
C Buttons: Perform Board Grabs while in midair.
D-Pad: Use to "Shove" a nearby boarder, can shove to the sides only.
L: No Function (Yet!)
R: Look behind you to see oncoming attacks and opponents.
Z: Use a Red-Box Shot Item
The game's handling will be similar to that of both SBK1 and SBK2, how, you ask? Well, aside from the controls we all know about, I have thought of a method that will incorperate both trick systems from SBK1 and SBK2 as one full trick system, you all think i'm crazy? Take a gander at this...
TRICKS
360: Hold A, Hold Left or Right, Release A, (tap A to continue to another trick.)
Flip: Hold A, Hold Up or Down, Release A, (tap A to continue to another trick.)
360 Flip: Hold A, Hold a Diagnal, Release A, (tap A to continue to another trick.)
Side Spin: Hold A, Full Circle from Left or Right, Release A, (tap A to continue to another trick.)
Special Tricks: Special tricks, instead of needing to be a pattern of directions, would instead be a pattern of different tricks that ends with a special finisher, it can be two tricks, it can be up to 5 tricks, but the special finisher will earn you a boatload of gold should you be able to nail it. (Special tricks to be determined, i'll get a good list going)
(More to be added later, sleepy time is now, sorry!)