Moderator:nicole couch

nicole couch
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    Mar 07, 2009#51

    I will try to make it. I've already put the 23rd and 24th in my diary (work diary to be percise). And, I already unshelved my N64 to start practicing SBK1.

    BTW, DJ, Will there be any fighting games playable aside from Melee and Brawl at the event?
    Behold The almighty Couch Inc. Superior to all Co.s and Inc.s
    everywhere. Especially that darned Maltinie Co. Hee Hee

    My introduction page was the only one to have four pages!

    DJCat
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      Mar 08, 2009#52

      nicole couch @ Mar 8 2009, 08:35:18 AM wrote: And, I already unshelved my N64 to start practicing SBK1.
      You mean it wasn't already out and plugged in! :slashdsscared:

      I thought I posted before about other fighting games, but maybe it was another thread, I forgot OR there was a skip in the space-time continuim.
      I think I know which one.
      YES, anyway Street Fighter will be there, I don't know which one though.

      Also, there might still be some Snowboard Kids at our Brawl tournament this weekend, just not guaranteed thats all.


      Hey Peachy will you be doing a proper write-up/page of the rules/edit page 1 when its all decided on?
      I think we are pretty close to right except for the format, ALTHOUGH there is no one format that should have to be followed, it all depends on available time, people, N64s etc etc.
      WE have a good format worked out for SBK1, I think maybe I should make another thread about that...

      Peachrocks
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        Mar 09, 2009#53

        I wasn't going to, but perhaps I should.

        GeckoPwnz
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          Mar 09, 2009#54

          The whole thing is kinda far off, do you guys have to book a place in advance play or just come with your equipment to play with?
          Finally got a copy of SBK1 after first renting it ages ago.

          DJCat
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            Mar 09, 2009#55

            Nah, lansmash organizes it all, we just have to register and pay on the day, you know they supply the venue, the power etc, we just bring the gear.

            nicole couch
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              Mar 09, 2009#56

              DJCat @ Mar 9 2009, 10:36:00 PM wrote: Nah, lansmash organizes it all, we just have to register and pay on the day, you know they supply the venue, the power etc, we just bring the gear.
              BTW, will I need to join the community so I can register for the event? Just wondering.
              Behold The almighty Couch Inc. Superior to all Co.s and Inc.s
              everywhere. Especially that darned Maltinie Co. Hee Hee

              My introduction page was the only one to have four pages!

              DJCat
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              Legend
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                Mar 09, 2009#57

                Maybe just register on the forums for now.
                http://www.lansmash.com/forum
                Ya can register for this actual Autumn LAN a bit later.

                Peachrocks
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                  Mar 10, 2009#58

                  Nicole you got MSN or any type of messenger (or did I ask you already :D)

                  nicole couch
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                    Mar 10, 2009#59

                    DJCat @ Mar 9 2009, 11:27:39 PM wrote: Maybe just register on the forums for now.
                    http://www.lansmash.com/forum
                    Ya can register for this actual Autumn LAN a bit later.
                    Just registered and signed up for the event. You can recognise me as NikkySan. :jamdswink:

                      Mar 12, 2009#60

                      Sorry about the double post, but this thread hasn't really been touched on for a few days, and I think the rules list should go a bit like this.

                      Characters: Damien is banned. No-brainer.

                      Boards: All special boards banned. In fact, the boards should be limited to Lv.3 types, as gameplay can be rather slow with the other levels.

                      Courses: All courses are legal and are all 3 laps long. Excluding Sunny Mountain, which will have 4 laps, and X-Course which will have 5.
                      Behold The almighty Couch Inc. Superior to all Co.s and Inc.s
                      everywhere. Especially that darned Maltinie Co. Hee Hee

                      My introduction page was the only one to have four pages!

                      Peachrocks
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                      Elite
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                        Mar 12, 2009#61

                        Turtle island should also have 4. X Course should not be in, the map is simply too closed in the closed parts and too open in the open parts, both cases mean that shot warfare is much harder. There's practically only one section of the course where you have a decent chance of hitting someone.

                        Sunny Mountain is also iffy, but that's perahps personal taste rather than any glaring imbalance.

                        GeckoPwnz
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                          Mar 13, 2009#62

                          I honestly didn't see what was so wrong aout Sunny Mountain in the first place. Then again it is meant to be an introductory course.
                          Finally got a copy of SBK1 after first renting it ages ago.

                          Peachrocks
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                            Mar 13, 2009#63

                            Well the lack of tight corners and the two jumps at the end leaves a bit more unpredictability then I'd like. It's alright though.

                            fruityman
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                              Mar 15, 2009#64

                              Possible new rule
                              Banning of haunted house
                              Peach and I were playing in haunted house (both as coach) .He was coming 1st and I
                              was coming 4th (naturally :D). We were approaching the final corner with the massive shortcut.
                              I make the shortcut and Peach misses it.
                              I basically come 1st. :jamconceited:

                              The point: The ghosts near the shortcut.
                              It's very hard to avoid them consistently. If you get ghosted, you basically miss the shortcut.
                              On top of that, you lose many seconds if you attempt and fail, as opposed to not attempting it.
                              Thus that last stretch basically becomes a bit luck based.
                              Sure, it would be a bummer to take out haunted house. But we'll survive without one course right?
                              There's plenty of other courses to choose from.
                              :jackfrostspooky:

                              Peachrocks
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                                Mar 15, 2009#65

                                Actually I never attempted it, but yeah the ghosts near the end of the course are largely based off chance in combination with the shortcut.

                                I like the course but balance wise, its pretty questionable.

                                fruityman
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                                  Mar 15, 2009#66

                                  I thought you did. :/
                                  Oh well. But that makes it worse doesn't it?
                                  So what's everyone think?
                                  :nancydsblush:

                                  Peachrocks
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                                    Mar 16, 2009#67

                                    Perhaps we should trial it, we've raced there loads of times and this issue has only happened once and to be fair there's a few reasons Coach is bottom tier :P

                                    fruityman
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                                      Mar 16, 2009#68

                                      True true. Methinks now Coach is better than Inu Oyaji. :D
                                      Again, like a lot of rulings, we'll trial it.
                                      For the first tournaments, which are a bit more casual, we'll keep haunted house
                                      . _________________ .
                                      /__________________\
                                      / :jackfrostblack: :jackfrostblack: :jackfrostblack: :jackfrostblack: &#092; <-- Haunted

                                      I am bored :P

                                      DJCat
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                                      Legend
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                                        Mar 19, 2009#69

                                        I'd like to keep it in.
                                        Its a very cool level, and lately I can't get enough of the music on that level.
                                        It doesn't seem bad enough to not have that level anyway.
                                        What if you randomly get panned. You can't tech it in this game. :P
                                        There is always going to be some element of luck.

                                        Peachrocks
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                                          Mar 20, 2009#70

                                          Yup only X course should really be barred. There's good reasons for taking that one out.

                                          GeckoPwnz
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                                            Mar 21, 2009#71

                                            So until that time comes, what are you guys going to do until then? (aside from practicing of course).
                                            Finally got a copy of SBK1 after first renting it ages ago.

                                            DJCat
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                                            Legend
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                                              Mar 22, 2009#72

                                              Keep refining the rules I guess.

                                              I'm happy with characters and tracks and boards just got to work out a good format now.

                                                Mar 25, 2009#73

                                                Had to double post!

                                                Possible stage Off-Ingness might be Starlight Highway. Those comets seem to strike ya rather randomly.
                                                But then again, I was the one saying keep in Haunted House and it has random ghosts :P
                                                Oh well, and I seem to like other courses more, but its not a bad course (none are really).
                                                We be keeping it for now!

                                                SO I thought of a decent way to do the tournament, although I can't remember if we deciding on we already here we go.



                                                We would want a minimum of 8 people, and preferably a multiple of 4. You'll see why in a bit.
                                                OK, divide the people up into random groups of 4. Our random groups will be based partially on when people have to play in other tournaments so we will be a bit flexible.
                                                Then, you play 4 races.
                                                Play in order (might or might not take out Sunny Mountain, Starlight Highway SO that when it comes to finals Ice Land, Snowboard St and maybe 1 course picked from each of the finalists?
                                                Not 100% sure yet)
                                                And you get points:
                                                1st: 4
                                                2nd: 3
                                                3rd: 2
                                                4th: 1

                                                Right down the results as you go.
                                                Then after that another group of random pools is selected (unless there is less then 12 people in it, I'm hoping for at least 16) and you play another "set"
                                                Again, right down points.
                                                Check off the points, and the top 4 play off in the finals!
                                                If there is a tiebreaker, then have 1 race to settle it between 4 people.
                                                Say, 2 people are tied on 11 points, then those 2 and the 2 people below them on the nearest amount of points have a one race duel.
                                                I think we should have a specific tie-breaker course, maybe one of the Snowboard Streets? Or Sunny Mountain? Dunno yet.

                                                Still with it? It makes sense in my head at least.

                                                Course sets (likely to change!)
                                                Round 1:
                                                Turtle Island
                                                Jingle Town (1)
                                                Wendy's House
                                                Linda's Castle

                                                Round 2:
                                                Crazy Jungle (1)
                                                Starlight Highway
                                                Haunted House
                                                Ice Land (1)

                                                Finals: 1 track picked by each of the finalists.
                                                Players can pick any course including the Boss Stages, only X-Course is banned.
                                                Just not the same course by 2 different people.
                                                Start points off fresh.
                                                Tiebreaker on Snowboard Street if required.

                                                What do yas think????
                                                Less then 2 months to go now, I'm excited!

                                                nicole couch
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                                                  Jun 12, 2011#74

                                                  I've noticed there seems to be some balance issues with Starlight Highway. First of all, you seem to have to wait a lot longer for the lift to be available than the other lifts, due to the teleporter, so who ever makes it to the lift first on the first lap has a HUGE advantage. And they can extend that lead by using all of the rocket pads on the course, which is why characters with good turning ability (Nancy, Jam, Wendy, Coach, Damien) seem to do pretty well on that course as they can easily reach all of the rocket pads with ease compared to the others.
                                                  Behold The almighty Couch Inc. Superior to all Co.s and Inc.s
                                                  everywhere. Especially that darned Maltinie Co. Hee Hee

                                                  My introduction page was the only one to have four pages!

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