Tekken 7 Jukebox Tool
A simple and extensible way to share and replace Tekken 7 music
[Download Updated Default Music Pack (T1-TTT2) - Volume Fixed!]
The Tekken 7 Jukebox Tool allows for easy replacement of existing background music in Tekken 7 for the PC. Simple to use and extensible, it aims to be the primary means for the Tekken 7 modding community to share their custom music mods and allow users to be flexible in their choice of preferred music. Anyone can create additional music packs for use with this tool, making it the easiest way to adjust and cater to every aspect of your personal musical needs.
- Microsoft Windows 7 or higher
- Microsoft .NET Framework 4.5 or higher
- Download and extract the tool in a location of your choice
- Download the Default Music Pack or generate and import your own soundbanks for use with the tool (find the tutorial further down this post)
- Place any music packs in the /BGM/ directory (which has to be located in the same directory the tool is run from)
- Launch the tool and choose your preferred background music for each individual stage, then select "Generate .pak"
- The tool will generate a "Jukebox.pak" in the same directory it's run from
- Place "Jukebox.pak" in your "TEKKEN 7/TekkenGame/Content/Paks/~mods" directory (if it doesn't already exist, create it)
- Launch the game and enjoy your new music!
Click here to donate
Donations aren't required, and I will never bug anyone about them, but greatly appreciated. Any amount tremendously helps me out. Donating won't only fill you with the warm feeling of having done a good deed, but also rewards you with my eternal gratitude!
5. Special Thanks
- HelixShot, for putting me on the right path to the solution for FR stage BGM replacements
- xRuneXero, for compiling an extensive list of soundbank IDs for the default game BGMs, which I shamelessly parsed and converted for use with the stage list in this tool
- Does this tool work online?
Since it only locally replaces non-gameplay relevant data that does not affect your opponent's game in any way, using it online should be completely fine. There is, however, no guarantee, and I can't say for 100% certainty that there won't be any problems.
- I can't replace the menu and character select music, or the BGM for any of the Fated Retribution stages!
This has been fixed in v1.1. Please update your Jukebox Tool.
- I'm getting an error message "The size of the selected soundtrack's stub is larger than the original soundtrack's stub" when trying to set BGM for a Fated Retribution stage!
This has been fixed in v1.4. Please update your Jukebox Tool.
- The tool tells me that a Jukebox.pak has been created, but it doesn't actually exist! / My Jukebox.pak file is 0kb!
This has been fixed in v1.2. Please update your Jukebox Tool.
- I set the main menu and character select themes to default, but I can't hear anything in-game!
This has been fixed in v1.1. Please update your Jukebox tool.
- My replaced background music is really quiet?
Try downloading the updated Default Music Pack. It should contain fixes for the low volume that many users have been complaining about. If it still contains a track that doesn't match to the official BGM in volume, please let me know so that I can fix it.
7. Release Notes
- v1.5 (Nov 30 2017)
- Added support for Howard Estate and Tekken Bowl BGM replacements
- Jukebox.pak will now be generated as Jukebox_P.pak for DLC compatibility reasons
- v1.4 (Sep 13 2017)
- The soundbank is now completely rebuilt upon generation of Jukebox.pak (instead simply being modified)
- As a result, stub sizes are no longer an issue, and every track can be switched out for any other track
- v1.2 (Sep 09 2017)
- U4Pak is now shipped as a pre-compiled, self-contained binary executable file that should work with the vast majority of setups
- As a result, Python 2.7 is no longer required
- Fixed an issue where the program would incorrectly state that Jukebox.pak has been successfully generated, even when it hasn't
- v1.1 (Aug 22 2017)
- Fixed an issue where the modified soundbank would not be written to disk from memory in some cases, causing FR stages and menu music to not play properly upon replacement
- v1.0 (Aug 22 2017)
- Initial release
- v1.5 (Nov 30 2017)
- [+] Spoiler
- 1. Convert all audio files you wish to insert into the game to the .wav format
2. Download the latest version of Wwise from Audiokinetic
3. Create a new project and give it a name of your choice
4. On the left side of your screen, in the Project Explorer, under "Actor-Mixer Hierarchy", right-click "Default Work Unit", hover over "New Child" and select "Work Unit"
6. Drag and drop your audio files on top of your newly created work unit, then select "Import"
8. In the Project Explorer, select the "SoundBanks" tab
10. Give your new SoundBank a name of your choice
11. In the Project Explorer, select the "Audio" tab
16. In the SoundBank Manager, on the right-hand side of your screen, under Platforms, select "Windows"; then, under Languages, select "English(US)"
17. In the Project Explorer, select the "ShareSets" tab
22. Click the "Browse..." button and navigate to your Wwise SoundBank output directory (Documents/WwiseProjects/<Project Name>/GeneratedSoundBanks/Windows)
23. Select the file named "<Project Name>.bnk" (NOT Init.bnk)
24. Give your sound pack a name or category
26. Restart the Tekken 7 Jukebox Tool
Your new sound pack is now available for use with the tool.