Driztt Do'Urden as a variant...

Driztt Do'Urden as a variant...

BruceGod
BruceGod

October 2nd, 2003, 5:49 am #1

For some time now, I have considered what Drizzt Do'Urden variant. Although he is a drow, he would not use all the rules of the drow. (Do not kill spiders, for example.) Therefore, he has both more and less restrictions than your "average" drow (if there is such a thing).

Drizzt is a barbarian so he can dual wield.

Drizzt-specific restrictions
Vitality - none allowed. Even for a drow, Drizzt has seemed a little frail when it comes to taking damage.
Dexterity - min. of 2 points per Lvl. Because Drizzt is even more graceful and deadly in combat than most drow.
Vitality - min. of 1 point per Lvl. - Drizzt is not a wizard, but does posess a small amount of magical power.
Note that this leaves only 2 "discretionary" points per Lvl. These should probably go to strength, but do not have to. This setup is to emphasize accuracy over sheer damage.

Allowances: Drizzt can wear any type of armor, but to wear chainmail and above (light plate being excepted), he must posess 1.25 the required strength, because elves are lithe, not muscular. The same applies to any full helm or greater.

Weapons - Drizzt uses swords. (duh) However, because he is an elf, he may not dual-wield 2-handed swords - they are too awkward. Also, because he is a speed-oriented fighter, he may not use any weapon with less than a "fast" attack rating. Drizzt may not use a shield.

Skills -

Combat Masteries Tree
Sword Mastery (naturally): In order to raise sword mastery past Lvl. 5, Drizzt must first spend at least a single point into all other weapon masteries. This is to reflect his extensive training, and to symbolize the fact that he is deadly with ALL weapons. Sword Mastery must be raised to Lvl. 20 by the time Drizzt is Level 40.
Increased Speed: must be raised to a minimum of Lvl. 5, because Drizzt is very fast. Increased Stamina may not be raised past Lvl. 1, because elves are not marathon runners!
Natural Resistance: must be raised to Lvl. 10 by Level 60, because drow are naturally magig-resistant. Iron skin may be raised to a maximum of Lvl. 5, due to Drizzt's superior skill at defending himself.
Total required points: 40 (42 if you count prerequisites)

Warcries Tree
Only Howl and Taunt seem appropriate, due to a drow's effect on enemy troops when they see him in action, and the fact that Drizzt taunts his enemies into attacking him on several occasions. None are required, however.
Total required points: 0

Combat skills Tree
DS - minimum of Lvl. 5 by Level 70. Should be self-explanatory.
L/LA - Drow nobles can levitate themselves through sheer willpower. However, this skill is not required to be pumped, as Drizzt slowly lost him ability to levitate once he came to the overworld.
WW - Of course, the "Dance of Death" style is required to be used (in other words, no highlighting enemies when you begin WW). Must be Lvl. 20 by Level 99.
Berserk - Optional: may only be used against act bosses and specific drizzt quest bosses, except where noted otherwise.
Total required points: 25 (30 if you count prerequisites)
Grand total required points (including prerequisites): 72

Optional skills -
Other weapon masteries
High level Increased Speed
High level Natural Resistance
Howl
Taunt
Stun
High level Double Swing
Frenzy
High Level L/LA (LA may not exceed L's skill Lvl.)

Quest will be in a different post. Tell me what you think.
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Joined: October 23rd, 2000, 8:36 am

October 2nd, 2003, 6:26 am #2

I'm glad to hear that someone's interested in playing a Drow.

PoO and I did talk about Drizzt when we were writing the drow variant- we saw him as a Pally more than a Barbarian (even if you never put a point to vitality, he just wouldn't look like that, ya know?), probably the Drow Fighter class, specializing in the cutlass or something similar. And, well, a lot of zeal. It's a shame he can't dual wield, but if he's swinging fast enough, maybe his opponents will think he's dual-wielding.

The rules actually do have a loophole that allow Drizzt and others to forsake Lloth and still play the variant- if they have killed a spider, but haven't completed the Spider Quest, then they're shunned by other drow. I think that could describe Drizzt, no?

Whatever path you choose for Drizzt, please do let me know how it's going.

-Griselda
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Occhi
Occhi

October 2nd, 2003, 2:58 pm #3

For some time now, I have considered what Drizzt Do'Urden variant. Although he is a drow, he would not use all the rules of the drow. (Do not kill spiders, for example.) Therefore, he has both more and less restrictions than your "average" drow (if there is such a thing).

Drizzt is a barbarian so he can dual wield.

Drizzt-specific restrictions
Vitality - none allowed. Even for a drow, Drizzt has seemed a little frail when it comes to taking damage.
Dexterity - min. of 2 points per Lvl. Because Drizzt is even more graceful and deadly in combat than most drow.
Vitality - min. of 1 point per Lvl. - Drizzt is not a wizard, but does posess a small amount of magical power.
Note that this leaves only 2 "discretionary" points per Lvl. These should probably go to strength, but do not have to. This setup is to emphasize accuracy over sheer damage.

Allowances: Drizzt can wear any type of armor, but to wear chainmail and above (light plate being excepted), he must posess 1.25 the required strength, because elves are lithe, not muscular. The same applies to any full helm or greater.

Weapons - Drizzt uses swords. (duh) However, because he is an elf, he may not dual-wield 2-handed swords - they are too awkward. Also, because he is a speed-oriented fighter, he may not use any weapon with less than a "fast" attack rating. Drizzt may not use a shield.

Skills -

Combat Masteries Tree
Sword Mastery (naturally): In order to raise sword mastery past Lvl. 5, Drizzt must first spend at least a single point into all other weapon masteries. This is to reflect his extensive training, and to symbolize the fact that he is deadly with ALL weapons. Sword Mastery must be raised to Lvl. 20 by the time Drizzt is Level 40.
Increased Speed: must be raised to a minimum of Lvl. 5, because Drizzt is very fast. Increased Stamina may not be raised past Lvl. 1, because elves are not marathon runners!
Natural Resistance: must be raised to Lvl. 10 by Level 60, because drow are naturally magig-resistant. Iron skin may be raised to a maximum of Lvl. 5, due to Drizzt's superior skill at defending himself.
Total required points: 40 (42 if you count prerequisites)

Warcries Tree
Only Howl and Taunt seem appropriate, due to a drow's effect on enemy troops when they see him in action, and the fact that Drizzt taunts his enemies into attacking him on several occasions. None are required, however.
Total required points: 0

Combat skills Tree
DS - minimum of Lvl. 5 by Level 70. Should be self-explanatory.
L/LA - Drow nobles can levitate themselves through sheer willpower. However, this skill is not required to be pumped, as Drizzt slowly lost him ability to levitate once he came to the overworld.
WW - Of course, the "Dance of Death" style is required to be used (in other words, no highlighting enemies when you begin WW). Must be Lvl. 20 by Level 99.
Berserk - Optional: may only be used against act bosses and specific drizzt quest bosses, except where noted otherwise.
Total required points: 25 (30 if you count prerequisites)
Grand total required points (including prerequisites): 72

Optional skills -
Other weapon masteries
High level Increased Speed
High level Natural Resistance
Howl
Taunt
Stun
High level Double Swing
Frenzy
High Level L/LA (LA may not exceed L's skill Lvl.)

Quest will be in a different post. Tell me what you think.
Drizzt is a barbarian so he can dual wield

Hooray! Suggest a pair of "Strength" Rune worded Cutlasses!

_Vitality - none allowed_

Check.

_Vitality - min. of 1 point per Lvl. - Drizzt is not a wizard, but does posess a small amount of magical power. _

You mean Energy, I am sure. Check.

_To wear chainmail and above (light plate being excepted), he must possess 1.25 the required strength, because elves are lithe, not muscular. The same applies to any full helm or greater_

Alternatively, don't allow certain head gear, stick to the lighter stuff: helms, circlets, skull caps, or nothing, but it's your baby.

_Weapons - He may not dual-wield 2-handed swords - they are too awkward. Also, because he is a speed-oriented fighter, he may not use any weapon with less than a "fast" attack rating. Drizzt may not use a shield_

Hmmmm, puzzling. See below with all six masteries. Where do Spear and pole arms fit into this? Most spear class weapons are lower than fast, (save rares and Uniques) and polearms are exclusively two-handed and certainly more awkward to wield than a 2 H sword. ???? Might want to rethink that, even though I am all for using polearms like grim scythes and such. What about double throw and throwing? He is very dextrous. Also, he is a ranger, what about Weapon II being a Bow? No cross bows?

Combat Masteries Tree

_Sword Mastery (naturally): In order to raise sword mastery past Lvl. 5, Drizzt must first spend at least a single point into all other weapon masteries_

See above. Pole Arm and does not seem to fit, though Spears might.

Warcries Tree

_Only Howl and Taunt seem appropriate, due to a drow's effect on enemy troops when they see him in action, and the fact that Drizzt taunts his enemies into attacking him on several occasions. None are required, however_

Awe, no Grim Ward? What happened to him being a bit of a magician, if no wizard? And he is scary, some times, being a Drow.

Combat skills Tree

_DS - minimum of Lvl. 5 by Level 70. Should be self-explanatory_

Given 1.10 symmetry, can he use Bash to boost the damage from symmetry but not use Bash as an attack?

_L/LA - Drow nobles can levitate themselves through sheer willpower. However, this skill is not required to be pumped, as Drizzt slowly lost him ability to levitate once he came to the overworld_

Drizzt is very acrobatic, he jump and flies through the air. I'd suggest No restriction on either of these. Your call, of course.

_Berserk - Optional: may only be used against act bosses and specific drizzt quest bosses, except where noted otherwise_

If he goes Frenzy and it is 1.10, Berserk is a nice damage booster to Frenzy. Adds magical damage, which is nice I think.

DRizzt looks pretty darned good, Bruce, goodonya!

So, since there are not red heads in the game, is Cata Brie an Amazon or an Assassin?
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Lissa
Lissa

October 2nd, 2003, 3:43 pm #4

She used the bow more often than she used any thieving. Only one time I remember her actually doing sneaky stuff in the books, the rest of the time she was twanging away with the bow of hers.
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Joined: August 2nd, 2001, 4:29 pm

October 2nd, 2003, 3:44 pm #5

For some time now, I have considered what Drizzt Do'Urden variant. Although he is a drow, he would not use all the rules of the drow. (Do not kill spiders, for example.) Therefore, he has both more and less restrictions than your "average" drow (if there is such a thing).

Drizzt is a barbarian so he can dual wield.

Drizzt-specific restrictions
Vitality - none allowed. Even for a drow, Drizzt has seemed a little frail when it comes to taking damage.
Dexterity - min. of 2 points per Lvl. Because Drizzt is even more graceful and deadly in combat than most drow.
Vitality - min. of 1 point per Lvl. - Drizzt is not a wizard, but does posess a small amount of magical power.
Note that this leaves only 2 "discretionary" points per Lvl. These should probably go to strength, but do not have to. This setup is to emphasize accuracy over sheer damage.

Allowances: Drizzt can wear any type of armor, but to wear chainmail and above (light plate being excepted), he must posess 1.25 the required strength, because elves are lithe, not muscular. The same applies to any full helm or greater.

Weapons - Drizzt uses swords. (duh) However, because he is an elf, he may not dual-wield 2-handed swords - they are too awkward. Also, because he is a speed-oriented fighter, he may not use any weapon with less than a "fast" attack rating. Drizzt may not use a shield.

Skills -

Combat Masteries Tree
Sword Mastery (naturally): In order to raise sword mastery past Lvl. 5, Drizzt must first spend at least a single point into all other weapon masteries. This is to reflect his extensive training, and to symbolize the fact that he is deadly with ALL weapons. Sword Mastery must be raised to Lvl. 20 by the time Drizzt is Level 40.
Increased Speed: must be raised to a minimum of Lvl. 5, because Drizzt is very fast. Increased Stamina may not be raised past Lvl. 1, because elves are not marathon runners!
Natural Resistance: must be raised to Lvl. 10 by Level 60, because drow are naturally magig-resistant. Iron skin may be raised to a maximum of Lvl. 5, due to Drizzt's superior skill at defending himself.
Total required points: 40 (42 if you count prerequisites)

Warcries Tree
Only Howl and Taunt seem appropriate, due to a drow's effect on enemy troops when they see him in action, and the fact that Drizzt taunts his enemies into attacking him on several occasions. None are required, however.
Total required points: 0

Combat skills Tree
DS - minimum of Lvl. 5 by Level 70. Should be self-explanatory.
L/LA - Drow nobles can levitate themselves through sheer willpower. However, this skill is not required to be pumped, as Drizzt slowly lost him ability to levitate once he came to the overworld.
WW - Of course, the "Dance of Death" style is required to be used (in other words, no highlighting enemies when you begin WW). Must be Lvl. 20 by Level 99.
Berserk - Optional: may only be used against act bosses and specific drizzt quest bosses, except where noted otherwise.
Total required points: 25 (30 if you count prerequisites)
Grand total required points (including prerequisites): 72

Optional skills -
Other weapon masteries
High level Increased Speed
High level Natural Resistance
Howl
Taunt
Stun
High level Double Swing
Frenzy
High Level L/LA (LA may not exceed L's skill Lvl.)

Quest will be in a different post. Tell me what you think.
Being Nobleborn, he would never dirty his hands with Lowborn weapons. Poles and spears.

Being a Weapon Master, that means he chose one type of weapon to dedicated his life to. Some Drow chose maces, flails, axes, swords, etc. Drizzt chose Scimitars. Although he does keep a pair of highly enchanted daggers in his boots. Drizzt is highly skilled in missile feats as well. Drizzt is not terribly skilled with a bow, but, has had training in xbows. Bows are used by surface Elves. No self respecting Drow would ever use one, or be trained in one. All male Drow, both Nobleborn and Lowborn, are trained in basic weapons usage, IE, crossbow use for militia purposes.

Drizzt actually has better then average Drow constitution. He was able to adapt to the sunlight and live. This KILLS many Drow. Or causes permanate blindness failing certain system shock rolls. So the vitality bit might be a bit off the mark. Drizzt did lose many of his Drow abilities though, meaning even his somewhat higher then usual constitution could not save him.

It might be a good idea for a lot of crushing blow items and or critical strike items, as Drizzt's whole fighting style is based around doing deadly strikes and critical deathblows. He don't waste time trading useless blows, he goes for a direct instant kill.

I think this might a bit more difficult then previously thought.
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Occhi
Occhi

October 2nd, 2003, 7:54 pm #6

She used the bow more often than she used any thieving. Only one time I remember her actually doing sneaky stuff in the books, the rest of the time she was twanging away with the bow of hers.
Been a while since I read those tales. Salvatore was good in spots, not so hot in others.
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Occhi
Occhi

October 2nd, 2003, 8:09 pm #7

Being Nobleborn, he would never dirty his hands with Lowborn weapons. Poles and spears.

Being a Weapon Master, that means he chose one type of weapon to dedicated his life to. Some Drow chose maces, flails, axes, swords, etc. Drizzt chose Scimitars. Although he does keep a pair of highly enchanted daggers in his boots. Drizzt is highly skilled in missile feats as well. Drizzt is not terribly skilled with a bow, but, has had training in xbows. Bows are used by surface Elves. No self respecting Drow would ever use one, or be trained in one. All male Drow, both Nobleborn and Lowborn, are trained in basic weapons usage, IE, crossbow use for militia purposes.

Drizzt actually has better then average Drow constitution. He was able to adapt to the sunlight and live. This KILLS many Drow. Or causes permanate blindness failing certain system shock rolls. So the vitality bit might be a bit off the mark. Drizzt did lose many of his Drow abilities though, meaning even his somewhat higher then usual constitution could not save him.

It might be a good idea for a lot of crushing blow items and or critical strike items, as Drizzt's whole fighting style is based around doing deadly strikes and critical deathblows. He don't waste time trading useless blows, he goes for a direct instant kill.

I think this might a bit more difficult then previously thought.
Wasn't his birth the result of a rape or abduction of an elf woman, maybe even a gray elf woman, by a drow raiding party? Mind unclear, gave the books away a few years ago.

Agree that his Vitality could be raised in the 1 point per level range to reflect his being a "buffer than average drow."

Do I hear echoes of your Blademaster Variant?

"Stand and Deliver!" Of course, mine silly request for a loot got you killed, OOPS! My bad.

Agree on the Crushing Blow and Open Wounds and Deadly Strike focus.

Agree on the thrown weapons, and am undecided on his bow issues. He may be a drow, but does he not take up the bow when he becomes a Ranger?

Which Drizzt are we looking at here is I guess the question: the one who lived in the underdark, or the one who lived on the surface?
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Lissa
Lissa

October 2nd, 2003, 8:17 pm #8

Being Nobleborn, he would never dirty his hands with Lowborn weapons. Poles and spears.

Being a Weapon Master, that means he chose one type of weapon to dedicated his life to. Some Drow chose maces, flails, axes, swords, etc. Drizzt chose Scimitars. Although he does keep a pair of highly enchanted daggers in his boots. Drizzt is highly skilled in missile feats as well. Drizzt is not terribly skilled with a bow, but, has had training in xbows. Bows are used by surface Elves. No self respecting Drow would ever use one, or be trained in one. All male Drow, both Nobleborn and Lowborn, are trained in basic weapons usage, IE, crossbow use for militia purposes.

Drizzt actually has better then average Drow constitution. He was able to adapt to the sunlight and live. This KILLS many Drow. Or causes permanate blindness failing certain system shock rolls. So the vitality bit might be a bit off the mark. Drizzt did lose many of his Drow abilities though, meaning even his somewhat higher then usual constitution could not save him.

It might be a good idea for a lot of crushing blow items and or critical strike items, as Drizzt's whole fighting style is based around doing deadly strikes and critical deathblows. He don't waste time trading useless blows, he goes for a direct instant kill.

I think this might a bit more difficult then previously thought.
Drow start off being mostly blind during daylight hours on the surface. As time passes though and they spend more time during daylight hours being active, they become accustom to the light. Drizzt's problem with light were based on when he was active, he tended to be more active during night time instead of day.

Also, over time, they lose their innate abilities as they spend time on the surface. So, Drizzt lost most of his innate abilities over time.
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Lissa
Lissa

October 2nd, 2003, 8:26 pm #9

Wasn't his birth the result of a rape or abduction of an elf woman, maybe even a gray elf woman, by a drow raiding party? Mind unclear, gave the books away a few years ago.

Agree that his Vitality could be raised in the 1 point per level range to reflect his being a "buffer than average drow."

Do I hear echoes of your Blademaster Variant?

"Stand and Deliver!" Of course, mine silly request for a loot got you killed, OOPS! My bad.

Agree on the Crushing Blow and Open Wounds and Deadly Strike focus.

Agree on the thrown weapons, and am undecided on his bow issues. He may be a drow, but does he not take up the bow when he becomes a Ranger?

Which Drizzt are we looking at here is I guess the question: the one who lived in the underdark, or the one who lived on the surface?
His mother was Malice Do'Urden IIRC (I'll have to look back at Dark Elf Triology 1 to get it). His father was Zaknefin. Drizzt was to be sacrificed because he was the third son born (requirement of Lolth), but when he oldest brother was killed during a raid on the night of Drizzt's birth. Malice then did not kill Drizzt because she viewed the eldest son as the sacrifice and while Lolth accepted the sacrifice, the Spider Queen would extract vengenance against House Do'Urden one day because of the breech in protocol.

The whole story is in the Dark Elf Trilogy.
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Occhi
Occhi

October 2nd, 2003, 9:19 pm #10

Been a while since I read it, so the details have left me.
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