Ask Charis (or KoP?)

Ask Charis (or KoP?)

Joined: July 12th, 2000, 8:18 pm

August 31st, 2001, 3:31 pm #1


CAT
-----

"Cat Lord" quest... Specifies Deathspit, Chaoshowler, and Diablo must die. No mention of Plaguewrath. He's targeted for killing in Nightmare difficulty under a previous quest, however. Why let him live in Hell Diff? I understand the idea of getting rid of endless boss hunts (*flashbacks of Batham trying to find Nightwing and Floaty(AMZ-SQL) trying to find various caves bosses*), but, I dunno, it just seems like if two dog bosses die, they all should!

 

DRAG
-------

Aside from the spells all Dragons can use (the utility ones), are the only spells allowed to Draconians those that are listed in their growth process? i.e. ...

Metallica Dragon starts with Fire Bolt, then moves on to ---, and etc. Are this his only spells? It seems like they should be... Not nitting or commenting; just need to clarify this.

Also, certain breaths must be learned in order to advance. When can these be used? Whenever they are learned, or...?

 

MM
-----

Hmm, did this undergo some editing in the Charis Chop Shop? (It has quests now?? Wha-?) The version differs from the Asylum version... Hey, if there's a "Lum" rune, why isn't there an "Asy" rune? And furthermore, I demand "Oy" and a "Vey" runes! Maybe even a "Ming" rune, too... Eh, ok, ok, I'll get to the point.

"The snobbish muscle mage may use any of the approved SNOB spells, should they choose to pay a price. For each SNOB spell that they would not have access to as a muscle mage, they must vow, for the duration of the game, to never cast one of the muscle mage spells that they are permitted. They may only sacrifice a muscle mage spell if they have not used it in the current game. Such is the sacrifice that must be made."

So, SNOB MM is given an easier time in general? "Azure drakes. Ok, I won't use Telekinesis in this game. Now I can flash 'em to death when I'm not even doing item recovery! Whee!" Eh, kinda weird there.

As a useless side note, my still-small SNOB-MM (clvl 17 or so) has his own personal style for spell-assisted item recovery. He's a... Bolt Master! Yes, when Item Recovery strikes - You know, that urgent need to get your gear back right in the heat of battle! - he whips out Fire Bolt, Charged Bolt, and Holy Bolt! And for special occasions, Blood Star! What could be more elite?! 8)

(Yeah, yeah "Fire Bolt's not elite" but how many Bolt Masters are there, hmm? And he can't be a Bolt Master without being able to command Fire Bolt!)

Thinking of possibly using Guardian during recoveries later on, although he wouldn't be as Masterly with bolts if he had to delegate his killing to little dragon guys. Perhaps they could serve as a defensive zone. Set up Guard Swarm™ then run off and try to do recovery. If all else fails, run back to the Guard Swarm™ for safety (assuming the Guards haven't been killed due to time limit)... Eh, I really need to get back to playing him.


IMH
-----

And just *what* is THIS? I found it on the Immortal Heroes page. Tsk, tsk, tsk.

All-Too-Mortal Heroes

Class: Makes No Difference
Tag: AMH or put "Legit" in your name (if the latter, be sure to obtain a GPoW or a mace to wear in the hole in your head before you start playing)

If the character dies, that’s IT! That character must stop right there and whine, bitch, and moan for help. Then start a new character and try again. (Be sure to use a nauseatingly common name; good names are hard to come up with.)

The game is played straight through (99% of the time in just one sitting). No restarts in town (You don't know how to do that anyway.) or new games to redo levels to gain experience or equipment or to beef up your playing skills so you can finally kill that Fallen One that keeps laughing at you. In single mode the game is saved after you get yourself trapped in a hopeless mess and restarted at the same point at the beginning of the next. In multi mode, the game is exited when character level 2, 4, 6, or 8 is reached and a new game is never started with the same character.

[o: *LEMMING* :o]
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Charis
Charis

August 31st, 2001, 10:44 pm #2

> Cat Lord quest...
> but, I dunno, it just seems like if two dog bosses
> die, they all should!

This is certainly true. It may have been concern for a death for a death-limited variant, facing PW in Hell (ick!) My felines did not let him live :P

> DRAG
>Aside from the spells all Dragons can use (the
> utility ones), are the only spells allowed to
> Draconians those that are listed in their growth
> process? i.e. ...
> Metallica Dragon starts with Fire Bolt, then moves
> on to ---, and etc. Are this his only spells? It
> seems like they should be... Not nitting or
> commenting; just need to clarify this.

It's cumulative, not replacements, right.

> MM
> Hmm, did this undergo some editing in the Charis
> Chop Shop? (It has quests now?? Wha-?) The version

muhahaha!! Actually, virtually no orig/old variants have special cases/thought for dual classes. When snobs got real popular, some 'suggested additions' were posted and/or collected for several of these. The snob-mm is one such addition. Dr Disaster was one guy who got pretty far with that dual class :P

I like your snob-mm's recovery style

Never saw the all-too-mortal page.

So... you been busy with another game? SMACK!
Greiz need you!

Charis
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Joined: July 12th, 2000, 8:18 pm

August 31st, 2001, 11:00 pm #3


This is certainly true. It may have been concern for a death for a death-limited variant, facing PW in Hell (ick!)

Ah, indeed! Didn't even think of the limited death part. Was just curious why only two were listed.

MM
 Hmm, did this undergo some editing in the Charis 
Chop Shop? (It has quests now?? Wha-?)


muhahaha!! Actually, virtually no orig/old variants have special cases/thought for dual classes. When snobs got real popular, some 'suggested additions' were posted and/or collected for several of these. The snob-mm is one such addition. Dr Disaster was one guy who got pretty far with that dual class

Ahh... so that's where the new quests and whatnot came from. Didn't see it on the Asylum last time I checked (which was after Woody retired it), so I wondered where the nifty SNOB-MM input came from.

Never saw the all-too-mortal page.

I was just kidding; made a little parody of the IMH. One of those "Made you look!" things. But it didn't work! At least, it didn't work on you. Muhahahaha!

So... you been busy with another game? SMACK!
Greiz need you!


Erm, uh, yes... But... but!! I... I shall redeem myself soon! Yes... Now, how soon depends on a variety of things, but it does have something to do with what prompted me to make this post. You see...

*the ghost from Layil's forum rushes over and stuffs Lemmy's mouth full of cotton balls*

Mmmfph! Nmmmofht aggftaffin!

*turns himself into Pac-Lemming and eats a powerup*


<MARQUEE>(Ghost) . . . . . . . >) <FONT size=2>*chomp!chomp!chomp!chomp!</FONT></MARQUEE>
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Joined: July 12th, 2000, 8:18 pm

September 4th, 2001, 3:16 am #4

CAT
-----

"Cat Lord" quest... Specifies Deathspit, Chaoshowler, and Diablo must die. No mention of Plaguewrath. He's targeted for killing in Nightmare difficulty under a previous quest, however. Why let him live in Hell Diff? I understand the idea of getting rid of endless boss hunts (*flashbacks of Batham trying to find Nightwing and Floaty(AMZ-SQL) trying to find various caves bosses*), but, I dunno, it just seems like if two dog bosses die, they all should!

 

DRAG
-------

Aside from the spells all Dragons can use (the utility ones), are the only spells allowed to Draconians those that are listed in their growth process? i.e. ...

Metallica Dragon starts with Fire Bolt, then moves on to ---, and etc. Are this his only spells? It seems like they should be... Not nitting or commenting; just need to clarify this.

Also, certain breaths must be learned in order to advance. When can these be used? Whenever they are learned, or...?

 

MM
-----

Hmm, did this undergo some editing in the Charis Chop Shop? (It has quests now?? Wha-?) The version differs from the Asylum version... Hey, if there's a "Lum" rune, why isn't there an "Asy" rune? And furthermore, I demand "Oy" and a "Vey" runes! Maybe even a "Ming" rune, too... Eh, ok, ok, I'll get to the point.

"The snobbish muscle mage may use any of the approved SNOB spells, should they choose to pay a price. For each SNOB spell that they would not have access to as a muscle mage, they must vow, for the duration of the game, to never cast one of the muscle mage spells that they are permitted. They may only sacrifice a muscle mage spell if they have not used it in the current game. Such is the sacrifice that must be made."

So, SNOB MM is given an easier time in general? "Azure drakes. Ok, I won't use Telekinesis in this game. Now I can flash 'em to death when I'm not even doing item recovery! Whee!" Eh, kinda weird there.

As a useless side note, my still-small SNOB-MM (clvl 17 or so) has his own personal style for spell-assisted item recovery. He's a... Bolt Master! Yes, when Item Recovery strikes - You know, that urgent need to get your gear back right in the heat of battle! - he whips out Fire Bolt, Charged Bolt, and Holy Bolt! And for special occasions, Blood Star! What could be more elite?! 8)

(Yeah, yeah "Fire Bolt's not elite" but how many Bolt Masters are there, hmm? And he can't be a Bolt Master without being able to command Fire Bolt!)

Thinking of possibly using Guardian during recoveries later on, although he wouldn't be as Masterly with bolts if he had to delegate his killing to little dragon guys. Perhaps they could serve as a defensive zone. Set up Guard Swarm&trade; then run off and try to do recovery. If all else fails, run back to the Guard Swarm&trade; for safety (assuming the Guards haven't been killed due to time limit)... Eh, I really need to get back to playing him.


IMH
-----

And just *what* is THIS? I found it on the Immortal Heroes page. Tsk, tsk, tsk.

All-Too-Mortal Heroes

Class: Makes No Difference
Tag: AMH or put "Legit" in your name (if the latter, be sure to obtain a GPoW or a mace to wear in the hole in your head before you start playing)

If the character dies, that’s IT! That character must stop right there and whine, bitch, and moan for help. Then start a new character and try again. (Be sure to use a nauseatingly common name; good names are hard to come up with.)

The game is played straight through (99% of the time in just one sitting). No restarts in town (You don't know how to do that anyway.) or new games to redo levels to gain experience or equipment or to beef up your playing skills so you can finally kill that Fallen One that keeps laughing at you. In single mode the game is saved after you get yourself trapped in a hopeless mess and restarted at the same point at the beginning of the next. In multi mode, the game is exited when character level 2, 4, 6, or 8 is reached and a new game is never started with the same character.

[o: *LEMMING* :o]
Charis, could you e-mail me a copy of the D1 rules for...


The Ballista

The Field Marshal

The Nethermentals (I think that's what you called' em...)

The Sorceresss

And the... I think it's called the... Elementalist Mage? Something to that effect. Ring a bell?

Thanks. And be sure to share them with KoP, too!

[o: *LEMMING* :o]
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Joined: July 12th, 2000, 8:18 pm

September 5th, 2001, 12:04 am #5


It's the Elemental Wizard that I was thinking of.

I could also use a copy of the Gargarrean (spelling likely horribly off) rules.

[o: *LEMMING* :o]
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