sicknpsyko
Moon Fairy
Moon Fairy
sicknpsyko
Moon Fairy
Moon Fairy
Joined: October 1st, 2006, 10:34 pm

April 1st, 2008, 12:19 am #11

I still dont think I get it u.u UsagiSneaky

I think the first one is where when you step forward in the game, then the bottom row disapears and a new top row appears... or something? Is that right?

and then I know there's games where you just walk around in a rectangle of map and when you reach an end [Top, Right, Bottom, or Left] it will take you one rectrangle of map over in that direction... I think this might be the type with Zelda games... if I remember correctly...

Do either of those make sense... and/or are either of them what you're talking about? x.x
Quote
Like
Share

Chains Of Fate
Sailor Guardian
Sailor Guardian
Chains Of Fate
Sailor Guardian
Sailor Guardian
Joined: March 14th, 2006, 8:55 pm

April 1st, 2008, 1:59 am #12

Ah, no. XD I don't really know how to explain it any other way, either. ^^;
Quote
Like
Share

sicknpsyko
Moon Fairy
Moon Fairy
sicknpsyko
Moon Fairy
Moon Fairy
Joined: October 1st, 2006, 10:34 pm

April 1st, 2008, 2:47 am #13

Darn... =/

Can you think of any other games of either style... or both... o.O
Quote
Like
Share

Chains Of Fate
Sailor Guardian
Sailor Guardian
Chains Of Fate
Sailor Guardian
Sailor Guardian
Joined: March 14th, 2006, 8:55 pm

April 1st, 2008, 3:26 am #14

Name some SNES RPGs you've played and we'll go from there. XD
Quote
Like
Share

OverCoat
Moon Fairy
Moon Fairy
OverCoat
Moon Fairy
Moon Fairy
Joined: March 3rd, 2007, 4:09 am

April 1st, 2008, 4:17 am #15

Think of like, the very first Dragon Warrior vs. Secret of Mana in terms of character movement. In Dragon Warrior, the world is basically a big square grid that you move around in rigidly, in only 4 directions. In SoM, you can move diagonally or in whichever direction you please. And the game's art is a lot better :3
Quote
Like
Share

Yumecosmos
Meatball Head
Meatball Head
Yumecosmos
Meatball Head
Meatball Head
Joined: November 6th, 2006, 11:00 pm

April 1st, 2008, 4:58 pm #16

Oh, so you'll be able to move diagonally and such too? That is awesome!
Especially since the battles are non-random, it'll make it much easier to dodge if you don't want to fight.
Quote
Like
Share

Chains Of Fate
Sailor Guardian
Sailor Guardian
Chains Of Fate
Sailor Guardian
Sailor Guardian
Joined: March 14th, 2006, 8:55 pm

April 1st, 2008, 5:13 pm #17

Yep, you can move diagonally too.
Quote
Like
Share

sicknpsyko
Moon Fairy
Moon Fairy
sicknpsyko
Moon Fairy
Moon Fairy
Joined: October 1st, 2006, 10:34 pm

April 1st, 2008, 11:05 pm #18

Err...

Super Mario RPG: Legend of the Seven Stars
PSSM: Another Story...
ugh... o.O
The Tenchi Muyo game... though I don't know if that was an RPG or not...
And Chrono, but I don't really remember it much x.x

I don't remember what else I've played LunaDown or if I've even played any other RPGs
Quote
Like
Share

Chains Of Fate
Sailor Guardian
Sailor Guardian
Chains Of Fate
Sailor Guardian
Sailor Guardian
Joined: March 14th, 2006, 8:55 pm

April 1st, 2008, 11:24 pm #19

Super Mario RPG had pixel movement, PSSM: AS did not. Hope that helps!
Quote
Like
Share

sicknpsyko
Moon Fairy
Moon Fairy
sicknpsyko
Moon Fairy
Moon Fairy
Joined: October 1st, 2006, 10:34 pm

April 2nd, 2008, 12:38 am #20

ahhh i dont get it T_T
oh well... I fail. =/
Quote
Like
Share