Questions about Dark Future...

Mal
Road Warrior
Mal
Road Warrior
Joined: December 11th, 2009, 3:04 pm

January 14th, 2010, 11:09 pm #1

Ok... i've had an offer to trade a cubic butt load of 40k ork 'stuff' for a large collection of Dark Future 'stuff'...

However I have never seen nor heard of Dark Future before today (yeah I need to get out more).

So a few questions about it if anyone can help me.

What scale is it?
Whats it all about?
What sort of models does it include?
Is it any good?
Are the minis any good?
Should I trade?

Thanks in advance.
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shadowbeast
Tribal Savage
shadowbeast
Tribal Savage
Joined: August 4th, 2008, 11:24 am

January 15th, 2010, 3:06 am #2

Scale: ? (well it IS an old GW game) though most people use 20mm, and theoretically it should be, but of course cars frequently end up bigger. People now use diecasts as the models are oop.
What: DF is a glorified boardgame using minis where the world keeps sliding into hell and most travel is only possible to the dumb, the very powerful (ie rich) and extremely armed. The road is a set of tiles with rectangles and movement is done on these, there are straights, curves and corners but no intersects or crossroads or forks, and in the whole 220 page ruleset (available free on the GW Specialist Games page) you can't get off the road.
The denizens of the Future Highways website solved this in 1-2 pages (thankfully- the road tiles are not available ANYWHERE). Anyway you are either a ganger, bounty hunter, or lone outlaw and your vehicle is armoured and covered in BFGs!!!!!!!!
There are also some motorsport rules in one supplement which is included in the free download.
small plastic vehicles are included with the core set, a car like a Saleen or some Le Mans cars which are usually used by Sanctioned Ops (the coppers of fortune), Renegades which are used by villains (usually replaced these days by the Hot Wheels Rollcage as noone makes a toy that will pass for a Renegade these days) and bikes.
Plus modular weapon sprues. There were also some metal figures for bikes and drivers.
It is riddled with screwups, oversophisticated and underadaptable, so attached to the road that it may as well be a duel between trains, but maybe you should trade anyway- I took every road warrior type ruleset I had to the club once but no interest except for DF and Car Wars, they are just too badly stuck.
PS the rulebook is so poorly made and the PDF even worse, I had to retype...
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v_lazy_dragon
Wasteland Warlord
v_lazy_dragon
Wasteland Warlord
Joined: July 24th, 2008, 6:54 pm

January 15th, 2010, 12:41 pm #3

I think shadowbeast has got the long and short of it; although I own a copy I've never played it so I can't comment on the rules quality. There are some rules for pedestrians, and a couple of fan-pages on the net have lots of extra (homebrew) stuff avilable. Scale wise, figures are 20mm & vehicles are 'matchbox'

The GW PDF rulebook can be found here:
http://www.games-workshop.com/MEDIA_Cus ... Future.pdf
Its pretty much unplayable with the PDF, but it'll atleast give you an overview of what its all about, etc.

The pedestrian figures are characterful, no idea how they scale up with other 20mm stuff out there. I think the Stan Johansen figures are designed to be compatible, and they have a large range even if no one elses work (which is unlikely).

http://cgi.ebay.co.uk/Dark-Future-Compl ... 1e59e672c5
shows a very blurry picture of what a weapons sprue looks like

http://cgi.ebay.co.uk/5-x-Painted-Dark- ... 2c52a589db
Shows some painted figures, and the figures in the 20mm British Apocalypse Thread (On here, under miniatures) were Dark Future ones

Should you trade? No idea - I guess it all depends if you want to do 20mm PA or not; and if so, how much stuff you'd be getting.
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strangelove
Wastelander
strangelove
Wastelander
Joined: January 7th, 2010, 9:25 am

January 15th, 2010, 1:24 pm #4

I played it about a dozen times when it first came out. I didn't like the rules at all, for a game that's basically just about driving along a track that's straight with a few curves and shooting each other it's overly complicated to play. I really wanted to like it but just didn't and then GW dropped it after promising loads of extras for it, quite probably because they realised it would be hard to sell plastic cars when you can just go out and buy some matchbox ones from a charity shop and mod them up a bit.

In terms of a start for playing PA at 20mm scale though it's a good starter. The interceptors make great high-tech cars and the buggys are as close to Mad Max vehicles as you're likely to find. I also really liked the figures and the book artwork is absolutely great.

It depends what you want it for, as a game in its own right I didn't like it but it has some very good bits if you want to play that scale. Before the PDF came out a mint condition boxed set plus all the released infantry figures was going for roughly £45-£50 if you want to work out if it's a good swap though that seems to be mostly due to the rarity of the figures. Hope that's helpful.
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Mal
Road Warrior
Mal
Road Warrior
Joined: December 11th, 2009, 3:04 pm

January 15th, 2010, 3:52 pm #5

Thanks for the feedback guys...

I probally won't trade, 20mm is a bit of a pain since all my other PA stuff is true 28, I was kinda hoping the game would be half decent on its own... but I guess not (and its a hell of a lot of ork stuff on the line here).
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mattblackgod
Post Apocalyptic Warlord
mattblackgod
Post Apocalyptic Warlord
Joined: July 22nd, 2008, 8:19 am

January 15th, 2010, 4:14 pm #6

I played a fair bit of DF back in the day and I still have it. The rules are easy to learn but you cannot drive off road. The scale is 22mm (I asked GW about it a few years ago) but it works with 20mm. There are rules for using other cars , so you can convert the old hotwheels. Personally I would not trade for it.

If you want to play a game like this then you are better going with a free ruleset like Axles and Alloys, and build your own wasteland hotrods from Hotwheels cars.

One reason I stuck with 28mm was the minis, and now there are quite a few decent toys to convert. Of course the 20mm ranges have grown now. :D
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shadowbeast
Tribal Savage
shadowbeast
Tribal Savage
Joined: August 4th, 2008, 11:24 am

January 16th, 2010, 4:28 am #7

mattblackgod wrote: If you want to play a game like this then you are better going with a free ruleset like Axles and Alloys, and build your own wasteland hotrods from Hotwheels cars.
Assuming someone will play with you, more likely they will have a nervous breakdown when offered an alternative.
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mattblackgod
Post Apocalyptic Warlord
mattblackgod
Post Apocalyptic Warlord
Joined: July 22nd, 2008, 8:19 am

January 17th, 2010, 10:12 am #8

You found that too? :D

Axles and Alloys isn't a bad game and I have tons of homebrew rules for motorbikes and wot not. If any one is interested in them.
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