I'm a little curious as to how other GMs out there handle natural weather conditions during battles. Before we get this started, let's examine the rules so we're all on the same page.
Page 341 wrote:Note that despite their names, Weather Conditions are not usually found as natural occurrences. A bright and sunny day does not count as Sunny Weather, nor does rain count as Rainy Weather. However, particularly severe examples of the corresponding weather can count. For example, a tropical rainstorm could count as Rainy weather.
Obviously, most encounters shouldn't have weather going on in the background, but what I want to hear about are those times when it you made it work for your group anyway. Everyone interprets "natural occurrences" differently, and that's what I'm interested in hearing. I'll pose some questions to get the discussion started. I'm not expecting definitive answers, but I'd like to see how far we can plausibly stretch the rules.
- If I'm fighting inside a freezer and it's really, really cold, does that count as Hailing?
- If I'm fighting completely underwater, is it naturally Raining all the time, or would that be its own Weather Condition? Can I change the weather at all, even with moves or abilities?
- Would an ashstorm around a volcano count as Sandstorm, Sunny, or both?
- Is there a "temperature threshold" for how hot it should be before it's Sunny all the time? A desert makes sense, but what if it's a tropical marsh on a really hot day?
I also welcome any discussion about custom weather conditions - I've played around with Poison-typed Acid Rain that dealt damage to anything that wasn't Poison or Steel-type, but I didn't go much farther than that.