Looks solid, even the first Unreal engine PAWnS(< inside joke) quake-based level editors with it's in-editor rendering and interface, and with it's ingame lower hardware requirements
Oh and I'll leave this next vid here aswell, only 'cus it's awesome
Since this looks so empty without the videos embedded, I'll add a shot of my first UED testmap:
1 post • Page 1 of 1
Got other things on your mind? Talk bout em here.