[RVGL] Waiting for players

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[RVGL] Waiting for players

Instant
Sober
Joined: 24 Jan 2016, 05:30 PM

9 Jul 2017, 02:05 PM #1

My suggestion is (and I believe it's not that hard to implement) to remove the delay that the host needs to wait for players who don't have the track, until can skip. Because unless these players disconnect or are put to spectate, the host (and the other players) will have to wait for them before every track.
"The reason I didn't kill you is because I didn't want to kill you. "
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URV
Regular
URV
Regular
Joined: 14 Dec 2010, 10:13 AM

9 Jul 2017, 10:13 PM #2

As a regular host, I fully support this idea. This happens far too often.
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