[Fixed in RVGL 17.1124] Restart + sload = desync

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[Fixed in RVGL 17.1124] Restart + sload = desync

Abc
100% Proofer
Abc
100% Proofer
Joined: 7 Apr 2009, 06:43 PM

16 Nov 2017, 06:03 AM #1

we've been experiencing issues like players starting on their own. only some players are affected and at least one player in the game using -sload seems to be the cause of the issue and that player may be given cht tag. (need confirmation)

we've been experiencing issues like the anticheat failing, players starting on their own. only some players are affected and at least one player in the game using -sload seems to be the cause of the issue.
Wireshark captures Santii made, dont worry about discord stuffs

"Next Track" is out of question since we tried and it works properly

unrelated to the sload issue but: music does not stop with restart while it does with next track.
Yes, I'm the ABC block and you can find me in Toy World 1 track! ;)
Reborn as Juest Zungo :P PS: I prefer chatting and i have Steam, Skype, Google and Microsoft account, just ask for it via PM or rarely find me in RVHouse. Also check out my interests.
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Cosmo_Kramer
Alcoholic
Joined: 15 Feb 2011, 12:35 PM

17 Nov 2017, 06:52 PM #2

Wait ,i use -sload and i noticed i sometimes start without countdown !
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Santiii727
Regular
Joined: 6 Dec 2014, 12:15 AM

17 Nov 2017, 11:54 PM #3

Abc @ 16 Nov 2017, 03:03 AM wrote: we've been experiencing issues like players starting on their own. only some players are affected and at least one player in the game using -sload seems to be the cause of the issue and that player may be given cht tag. (need confirmation)

we've been experiencing issues like the anticheat failing, players starting on their own. only some players are affected and at least one player in the game using -sload seems to be the cause of the issue.
Wireshark captures Santii made, dont worry about discord stuffs

"Next Track" is out of question since we tried and it works properly

unrelated to the sload issue but: music does not stop with restart while it does with next track.
Without -sload, the music and the sound does not stop if the track is repeated.
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Touriga
Regular
Touriga
Regular
Joined: 23 Aug 2012, 07:07 PM

18 Nov 2017, 11:21 AM #4

Hi All,

Correct me if I'm wrong but this issue only happens when you restart during start countdown and with many players it is usually only one , max two, player that can start before countdown ends.
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Huki
... as a Newt
Huki
... as a Newt
Joined: 30 Dec 2006, 04:01 PM

23 Nov 2017, 11:58 AM #5

I can confirm there is a problem with -sload in multiplayer. Clients using -sload can get:
- bad start
- CHT tag
- game terminated (timeout)

So it is strongly advised that no one use -sload online with current builds (either shader or non-shader). This will be fixed in the next release.

The bug where music doesn't stop on restarting the same track will also be fixed.
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Abc
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Abc
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Joined: 7 Apr 2009, 06:43 PM

23 Nov 2017, 06:46 PM #6

Errata: at least one user using -sload causes issues to the entire game session
Yes, I'm the ABC block and you can find me in Toy World 1 track! ;)
Reborn as Juest Zungo :P PS: I prefer chatting and i have Steam, Skype, Google and Microsoft account, just ask for it via PM or rarely find me in RVHouse. Also check out my interests.
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Abc
100% Proofer
Abc
100% Proofer
Joined: 7 Apr 2009, 06:43 PM

23 Nov 2017, 10:48 PM #7

Yes, I'm the ABC block and you can find me in Toy World 1 track! ;)
Reborn as Juest Zungo :P PS: I prefer chatting and i have Steam, Skype, Google and Microsoft account, just ask for it via PM or rarely find me in RVHouse. Also check out my interests.
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