Forum rules
You can't post new threads here.
If you have a screenshot or written log run that will not reach a conclusion for whatever reason, please PM a
moderator
, and they'll move the thread here for you!

Feel free to post in the runs that are already here, though!
Arbo_Kawso
Conqueror of the Celadon Gym
Conqueror of the Celadon Gym
Joined: May 20th, 2015, 8:59 pm

June 29th, 2017, 1:15 pm #41

Yay you're back!

Seconding the sentiment for rain, I think most coverage is ice & dark, though i think wake has a Quagsire. Wood'll be good too, though that's obvious.


Oh! Wave has thunder too, which should be good
Quote
Like
Share

Bijou
Conqueror of the Goldenrod Gym
Conqueror of the Goldenrod Gym
Joined: June 21st, 2013, 3:15 am

June 30th, 2017, 2:03 am #42

Special attacking Toxicroak is actually incredibly fun to use, the Factory threw one at me once and I had a hell of a great time with it. So much so that it's literally the only Pokémon I remember having a fun time with in the Factory (and I played way too much fucking Factory trust me). Plz use Rain
all my runs got eaten by photobucket so :(
Quote
Like
Share

Natsu
Conqueror of the Mahogany Gym
Conqueror of the Mahogany Gym
Joined: June 6th, 2016, 7:48 am

June 30th, 2017, 2:10 am #43

YAY THIS IS BACK
I've become even more crazy.

I've Been Kaizoed:A Kaizo Trilogy.
[+] Spoiler
[+] Spoiler

What.The.Fuck
This Storm Silver file is the Poketuber Supra's.Look what I found!

Now this is pretty cool.Taken on 18/03/2017 15:38 IST
[+] Spoiler
[+] Spoiler

Fragile Lives:A Nuzlympics Challenge

Error 1984:Eastasia Not Found
April fools 2017.
Communism turns into Socialism.


I'm Bored! A No Healing Nuzlocke of Emerald.

Psyched! The Ultimate Psychic Monotype Sololockes. - COMPLETE

SK17 Speedrun - FTL
Light That Burns The Sky! Event run - Return of the Rift
[+] Spoiler
1.Crystal Standard Nuzlocke.[SET]

2.Leaf Green Randomizer Nuzlocke.[SET]

3:Supra's Storm Sliver Egglocke.[SHIFT,Upto E4 only]

Natsu the Charizard
Algow the Lanturn
Reiki the Lucario
Sleepy the Snorlax
Azura the Froslass
Capone the Honchcrow

This file is not mine;it is the Youtuber Supra's, who put a link to his ROM and SAV file for anyone to download and play.


White Nuzlocke.Underleved as fuck.


Platinum Nuzlocke.My Bloodiest one yet.24 deaths, and these were my last 6 Pokemon.[SET]
Aang the Gyarados - MVP for Dragon Dancing Flint,Lucian and Cynthia
Zep the Chimecho - Surpisingly Strong even with Adamant.
Brobat the Crobat
Cedaric the Abomasnow
Gaia the Rhyperior - DEAD
Anoxia the Tentacruel - DEAD


Blind Pearl Extreme Notepad (Notepad+Can only use the next mon in the box) [SET]
Jack the Infernape x Joy the Toxicroak
Whiskey the Girafarig x Lyra the Kricketune
Stormer the Quagsire x Pepper the Gastrodon
[+] Spoiler

Banner created by the God Jackinev.ALL HAIL HIM!
Quote
Like
Share


mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

July 6th, 2017, 3:27 am #45

@Alba Corbina: That is true, I plan on using a lot of 'oddball' Pokemon in this run

@Arbo_Kawso: I'm happy you enjoy this run! And yeah, Wood and Wave are probably going to be doing the majority of the heavy lifting against Wake. Though I am worried about Ice moves...

@Bijou: I checked Psypokes' list of Factory Pokemon, and it seems the one you used was a (Focus Blast/Sludge Bomb/Shadow Ball/Dark Pulse) set. That sounds pretty neat, I'll have to keep that in mind. Now where can I find a pair of Wise Glasses...

@Natsu: Wow, I didn't think this run was that well liked...

@QuietGuardian22: Platinum is one of my favorite games too! Thanks!
Wow, I really didn't think when I started this run, it was this 'well-liked'. I'm seeing a lot of regulars pop back to read this run again. I just wanted to say, thank you for sticking with me. It's been rough, but I'm not giving up yet! I enjoy making this run too, writing and playing it. I hope that you continue to do so as well!

Now onto Platinum, it seems most of you want me to use Rain the Croagunk in my team. Me too! I'm glad we can all agree on that!

Previously, we arrived at Pastoria City. We entered the Great Marsh,

And we caught a ton of Pokemon. That's pretty much all that happened.

We're still not ready for Crasher Wake. Though honestly, Wood could probably solo him at this point.
[+] Log 9 - The Gang Goes to Grind
I wanted to start off this part with an amendment to my rules, regarding what to do if a Pokemon has both Attack and Special Attack stats at equal numbers
Offstatlocke Rules wrote:If a Pokemon's Attack and Special Attack stat are at equal numbers for a prolonged amount of time, said Pokemon can choose to either have Physical or Special moves. It also has the privilege to run both as a 'mixed' set, until one of the stats bypasses the other.
This will make things easier on me, especially with Dark's (Spiritomb) offensive stats being pretty much identical. It gives the relief of not having to waste TMs or Heart Scales when I choose a stat to focus on, only for it to be the 'wrong' stat regarding this ruleset.

I want to explore more of Route 212, since we barely stepped in the area.

I've decided to not train my new Great Marsh catches at the moment. I'm going out with Wood, Wave, Erase, Windy, Libra, and Dark. I put Fiery in the box since this Route is full of rain.

Wood quickly grows to Level 33, and learns Leech Seed. This was the move I was waiting for, since he is likely to not have much in the Special Attack side of things. Dual Screens, Leech Seed, and Giga Drain should suffice.
Come to think of it, that's how I run Meganium usually.

Wave is enjoying himself in the Rain, and he wants to learn Ice Fang.
Sorry buddy, the challenge doesn't allow you to. Also you have Blizzard already.

Windy wants to learn Captivate, a move that harshly lowers the Special Attack of opponents with the opposite gender of your user. Given how rare female Pokemon usually are for the NPCs, this could be an interesting tactic. It's also why I taught Attract to Libra, since she is also a female.
I replace Heal Order, since it's rather pointless if I'm able to spam Moomoo Milk on my Pokemon. It's a really good move if you were doing a no item run, however.

When you enter 212 from Pastoria, you'll see across the first Ranger the TM for Toxic. This could be handy for later, but I can't see myself wasting it right now.

We finish up the swamp area and reach a small house, this is one of the Move Tutor houses in Platinum. In DP, this was where you could get an unlimited amount of Weather TMs.

Here are the moves you can get in Platinum:
212 Move Tutor wrote:Air Cutter
Dive
Fire/Ice/Thunder Punch
Fury Cutter
Icy Wind
Knock Off
Ominous Wind
Sucker Punch
Trick
Vacuum Wave
Zen Headbutt
There are three Move Tutor homes; this one, the one in Snowpoint City, and the one post-game at Survival Area.
Between 212 and Snowpoint, this one generally has the more desirable moves.

Erase could work decently with Ice Punch, and I think that might be the only team member in rotation we have that can learn an elemental punching move. With regards to the rules, as Power and Rain must rely on Special Attacks. Now if this were Gen III...
Dive is honestly inferior to Aqua Jet for Erase, just by the charge turn alone.
Zen Headbutt doesn't come to Erase until the late 40s, so I could teach it now. Thought that may seem like a waste of resources.
Vacuum Wave is one of the few special Fighting-type attacks, Sword and Rain would love this. I'll think about it.
Trick is always a neat strategy, and Knock Off works on those holding Sitrus Berries. Too bad it's weak until the later gens.

I'll think about it more later.

Past the tutor house is a lake with a bridge over it. In the middle of a lake, is a small island that you can access via a narrow bike bridge. It's the TM for Silver Wind,
which Windy can learn. If Captivate ends up being useless, I'll get rid of it in favor of this.

Around the end of the bridge is a Collector who challenges us with an Umbreon and Espeon, he sends out the former first.
I wanted to train up Dark, so I had him in front. I really can't hit Umbreon well, given my moves are not very effective or will not affect it at all (Hypnosis). I managed to whittle down Umbreon with Faint Attack, but I was beginning to run out. And it didn't seem like Umbreon was going down anytime soon.
I decided to bank on Ominous Wind, which has the chance of raising all my stats by +1. It's a 10% chance, but I was willing to take it.
It worked, I now had enough strength to defeat Umbreon quicker.

Dark levels up while training. His Attack and Special Attack stats don't seem to be differing at all, which was why I made the rule amendment earlier. I guess that is just really good luck, I wonder how common this would be. Especially since Snake was asking me about how to handle something like this a while back.

We battle with a Scientist around the leftmost side of 212-South, he sends out a Kadabra.
I have Libra out in the front, ideal since she has Bug Bite to quickly take care of it.
However like most Scientists in the game, he pulls out an X Defend. Bug Bite only takes Kadabra down to the red.
Before I'm able to finish it off, Kadabra outspeeds and disables Libra's Bug Bite. Clever move.
Good thing I have Thief still.

Around the border between 212-North and 212-South is a potential double battle with two Rangers. It's still raining, so I'm questioning the logic of using a Monferno during this type of weather.
Libra and Wood are out for this battle, but I'm not too worried since the rain neuters Monferno's Fire-type attacks.
Because Wood is currently taking out Marril easily, I let Libra handle Monferno. I know Bug Bite and Thief won't do as much to a Fire/Fighting-type, so I let Libra paralyze it with Stun Spore instead.

The female ranger sends out her Leafeon next, so I have Libra focus on it with Bug Bite since Wood has no way of doing good damage to it. Instead I let Wood focus on Monferno this time, who is still paralyzed. If only I was able to use Earthquake...
Eventually we come out on top, but this took a while.

We finally made it to 212-North, and it stops raining just as we step in. I count the entire route as one encounter, so I cannot catch anything in this area as I already caught Rain.

The route goes up back into Hearthome City at the very north, along the way are a few trainers specifically the rich old people. They give out a lot of money.

I want to check out the Backlot Mansion, specifically Trophy Garden before I finish exploring this area.

There's a rich couple in the mansion's front yard as well, although much younger.
Interestingly, the rich boy mentions that his pokemon (ie. his Prinplup) sleeps on the 'finest imported bed'. I support his life choices.

Let's not waste anytime, I want to go into Trophy Garden. So that I can catch a Pikach-

I found a damn Roselia.

I name her 'Shot'.
[+] I am throwing away my Shot

Gentle (+SpD -Def)
Natural Cure
Hp: 60
Attack: 70
Defense: 55
Special-attack: 125
Special-defense: 105
Speed: 90
Without a doubt, we're focusing on Roserade's Attack. Compared to Roselia, it only goes up by 10.

By learnset, the only physical move Roselia/rade gets is Poison Sting. TM-wise, it notably gets Bullet Seed and Poison Jab. The latter's TM is actually in 212-South, we just need Surf.

Even with all that, this is a poor choice for a Grass-type in this challenge. Especially since we just caught Tropius and Tangela earlier.
I'm not mad, I'm just disappointed.

Now that we've inevitably looped back to Hearthome City, it's now time to start training. We haven't entered the GYM and fought the trainers yet, so I think getting everyone up to Level 34 should be good.

In fact, let's get A LOT of of Pokemon up to Level 34. It can be done, we've got the Lucky Egg after all. And I definitely know about some cool training spots by this point.

Those trainers on Route 214, specifically the Collectors, Rich Boy, and Beauty give off a rather substantial amount of EXP.

In addition, the nearby Valor Lakefront has the once-a-day double battle session at Seven Star Restaurant from 9 AM - 11 PM. Another good place to get a ton of EXP and money.
An infamous 'joke' in the community is that the Young Rich Couple 'Roman and Kylie' are siblings. It's because both mention that their father is affiliated with the Restaurant they're at, however it requires a bit of critical thinking. One of the couple's father OWNS the actual restaurant (ie. Entrepreneur) while the other's father is the head chef who cooked the food that they're eating. Whoever was localizing DPPt, decided to screw around. You'll notice a few moments like this in the games, such as 'Old Dude and Kids!' or the Rival's tendency to 'fine' you.

Route 212 has a few trainers that are pretty strong, such as the fisherman on the bridge in the south area. In the north area, the Rich Socialites and Juveniles are pretty decent too. Also don't forget about the two cops here, who will only battle you at night.

Let's start with Sword, we're going to teach him Icy Wind via the Move Tutor. It's going to help slow Pokemon down, plus do a lot with Calm Mind up.

Now let's evolve him with that Dawn Stone we just found, and train him a bit. I trained Sword up to Level 31 so he could get Calm Mind and Psychic, moves that Gallade could only get via TM. Saves me the trouble.

I noticed while looking at Mirror's 'Move Relearner' chart is that it has access to Rain Dance and Sunny Day at Level 1. Strange, but could be useful in the future.

Fiery wants to learn Agility? That's rather redundant...

I taught Rain 'Focus Blast', and she already knows Mud Bomb for her special movepool. I've noticed that she's really frail, so that is going to be a huge problem.

I evolved Maze into Tangrowth, she's been doing pretty well. Perhaps TOO well. (Read Tangela Line/DPPt on Project Nuzlocke Dex for more)

Move hasn't done that much yet, at least he got 'Magical Leaf'.

On the side, I evolved these two since they were relatively quick evolutions. Wishcash's Attack and Special Attack are still equal in numbers, so it looks like it's running mixed. I'm likely not going to use Earthy, given his neutrality to Water can be a liability. Bubbles on the other hand, has Water Absorb.

With that set, I've trained at least 14 Pokemon up to Level 34. This should suffice that no one is in danger of dying to a strong attack, and that it should be a good entry level to storm Pastoria's GYM with.

Do you think I can win?
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 34
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 34
Moves:
Rock Smash
Aqua Jet
Disable
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 34
Moves:
Gust
Power Gem
Toxic
Captivate

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 34
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 34
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 34
Moves:
Dragon Rage
Thunder
Blizzard
Leer

The Dark (Mixed) ♂
Met at Route 209
Sassy
Pressure
Level 34
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Fiery (Special Attacker) ♂
Met at Route 210
Hardy
Flash Fire
Level 34
Moves:
Ember
Fire Spin
Fire Blast
Solarbeam

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 34
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 34
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Rain (Special Attacker) ♀
Met at Route 212
Hardy
Dry Skin
Level 34
Moves:
Mud Bomb
Focus Blast
Swagger

The Maze (Physical Attacker) ♀
Met at Safari Zone Area 3
Naive
Leaf Guard
Level 34
Moves:
Vine Whip
Stun Spore
Poison Powder

The Bubbles (Special Attacker) ♂
Met at Safari Zone Area 4
Gentle
Water Absorb
Level 34
Moves:
Mud Shot
Mud Bomb
Yawn

The Move (Special Attacker) ♂
Met at Safari Zone Area 1
Adamant
Solar Power
Level 34
Moves:
Magical Leaf
Whirlwind
Sweet Scent
This battle is probably going to be anticlimactic.
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share

Alba Corbina
Conqueror of the Goldenrod Gym
Conqueror of the Goldenrod Gym
Joined: February 6th, 2015, 2:53 pm

July 6th, 2017, 9:34 pm #46

Good luck with the gym! Crashes Wakes won't know what hit him
Whitney's Successor: A Normal Monolocke of Heart Gold

Sandy----------Red Baron----------Simon-----------Bianca------------Athena--------Antauri
[+] Spoiler
Nature Vs. Nurture 2: A Terrible Nature-Locke of Emerald


Calypso--Mothra--Zelgadis-Amelia--Stitch


Banner made by the awesome Shiny Dustox
[+] Spoiler

Brittany--------------------Vera-----------------Hanzo----------------Selina----------------Darwin-----------------Chucky
Frayed Reality: A Randomized Platinum Nuzlocke

Frost-------------Francis----------Strider-------------Zuri
Quote
Like
Share

mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

July 7th, 2017, 6:44 am #47

@Alba Corbina: Thanks!
I thought it wasn't fair to not post the Crasher Wake fight already , since you all were waiting patiently (for about two months) for that part. So I decided to whip out a quickie log regarding the GYM fight!

Previously, we traversed Route 212 for a little sightseeing and training. We wanted to prepare ourselves for Crasher Wake, and also boost up the rest of the team.

Now at the door to Pastoria's GYM, we're up and ready to make a big splash!
[+] Log 10 - A Rainy Day

I'm going to storm the GYM with these 6. Although I'm more invested in Wood, Wave, and Rain for the main fight.

Before we're able to enter the GYM, Monty runs up to us. He screams about being Wake's apprentice or something, then challenges us to a battle.

VS. Monty
I anticipated this obviously, so I had Wave lead since Monty would put Staravia out first.

Staravia manages to outspeed and set up a Double Team, meaning Wave takes 3 tries to get Thunder to OHKO.
Next comes Roselia, who dies to a Blizzard. Oops.
Monty then sends out his Monferno.

I just noticed that his Monferno is Level 36, as in the level it evolves to Infernape. His Staravia was supposed to evolve at Level 34, yet it's that level already. Was he, mashing the B Button or something?
I dispose of Monferno with a few Dragon Rage attacks, next comes Buizel.
Ok I'm positive Monty believes in the B Button, because his Buizel is Level 32 yet the Pokemon evolves into Floatzel at Level 26.
I shock it with Thunder.
Wave solos.
After healing Wave's wounds, we enter the GYM for real this time.
Wake's GYM like Misty's, is a swimming pool. However you have to maze around by pressing buttons that mess with the pool's water levels, so that you can walk on lower or elevated platforms.

I decide to let Wave rest, and leave the trainers here to Wood and Rain.

He holds his own pretty well, especially with Mega Drain which dishes out a lot of damage.

Then the trainers with Wingull show up, so I have to switch to Wave again.

I've been protecting Rain like a Princess during this tenure, only because I fear that her frailness would get in the way. I decide to let her fight against a young tuber, expecting weaker Pokemon.

Azurill is a Normal-type, so Focus Blast OHKOs it. Next comes out her Marill, it suffers the same fate.

Then, her Azumarill is out.

It moves first, but sets up Aqua Ring. Focus Blast misses on the same turn.
Azumarill tries to use Bubble Beam, only for Rain's Dry Skin to absorb it. Focus Blast hits this time, bringing Azumarill down to the lower portion of green health.
I let Rain use Swagger this time, hoping to get additional chip damage out of it.
Azumarill uses Double-Edge on the next turn bypassing confusion, bringing Rain down to red health. I switch out to Wood so he could finish the job.
This is going to be rough...

The GYM puzzle isn't too difficult, it's a bit linear in it's path. We arrive face to face with Wake, but I decide to train a little bit more outside.

I'm going to train Wood, Wave, and Rain all up to Level 37. That is the level of Wake's strongest in Platinum.

Wood and Wave quickly make it up to 37, while Rain is still straddling behind. I have her train with weaker Pokemon out of safety.

At Level 36, she learns Nasty Plot. I mentioned that this was her holy grail in regards to being 'specially offensive'.
I'm contemplating teaching Vacuum Wave over Focus Blast, but I really like the power output from the latter.
Rain then edges out to Level 37, and the time has come!

Rain evolves into Toxicroak, now she's ready to take initiative on her own!
Her Attack stat well outclasses her Special Attack stat now, compared to when she was a Croagunk where it was almost equal.

Let's go back to the GYM.

I've given my Pokemon some items to help them out here.
Wood has the Big Root, to boost his draining power.
Rain has the Shell Bell, to help her gain back some recovery.
Wave has the Quick Claw, because I ran out of good items.

Wake prefers to be called as 'Crasher Wake', referring to his wrestler persona. His name in the Japanese version is 'Maximum Kamen' or 'Maximum Mask', where his shortened name is 'Maxi'.
Wake mentions that he doesn't get challenged very often, which might not make sense if there are only eight GYM Leaders in Sinnoh and you need eight badges to enter the Pokemon League.
Unless there are other GYMs we never see (ex. Unova).
Anyways, it's time to battle.

VS. Crasher Wake
Out comes Gyarados, on both sides of the battlefield.
VS.
Wave outspeeds his, and OHKOs with Thunder.
As Wake is about to send out Quagsire, I switch to Wood.
VS.
I strike first with Mega Drain, leaving Quagsire in the red. It launches a Yawn at us.
I know for a fact that Wake is going to heal up, so I decide to set up Leech Seed while I'm sleeping.
On the next turn after Quagsire heals, Wood quickly wakes up and finishes it off with Mega Drain.
His last and strongest, Floatzel is next. I let Rain handle this one.
VS.
Floatzel strikes first with Brine, but Dry Skin absorbs it. I let Rain start setting up Nasty Plot, as insurance.
It seems that the AI is being faulty so I might take advantage of this.
I decide to play around and use Swagger after it tries to Brine me again.
However next turn, Floatzel strikes at Rain with Ice Fang. It brings her down to yellow health, this is dangerous.
I heal up asap, while Floatzel hurts itself in confusion.
Floatzel snaps out of confusion, and uses Ice Fang on me again. We're back at yellow health, but Rain manages to launch a Focus Blast.
It OHKOs, we've won.
As we leave the GYM, Monty runs up to us again. Wake also leaves the GYM and starts arguing with Monty who keeps calling Wake his 'master', but then Monty mentions that some terrorist is trying to blow up the Great Marsh.
Uh oh.

We all make our way over to the Great Marsh and find a Galactic Grunt who claims he set off explosives in the Great Marsh, he runs away while Wake and Monty decide to check out the damage at Ground Zero.
It's up to me to chase him.
I actually ran past him thinking he would be all the way at the end of Valor Lakefront, but you have to keep talking to him on the way to make him move there. b
He then challenges me to a battle, but I defeat his Croagunk quickly with Windy. I switched out Bubbles, Move, and Maze for my other team members. I think I can retire those three until god forbid a death happens.
He runs off again, then Cynthia shows up from the direction that the grunt was running towards. Strange how she doesn't stop him.
Cynthia talks to me about the Psyduck blocking the northern half of Route 210, and hands me the Secret Potion to help cure them. You'll notice that DPPt has a few Johto references hidden in them, hinting at HGSS of course.

But that's for another time.
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 37
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 34
Moves:
Rock Smash
Aqua Jet
Disable
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 34
Moves:
Gust
Power Gem
Toxic
Captivate

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 34
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 34
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 37
Moves:
Dragon Rage
Thunder
Blizzard
Leer

The Dark (Mixed) ♂
Met at Route 209
Sassy
Pressure
Level 34
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Fiery (Special Attacker) ♂
Met at Route 210
Hardy
Flash Fire
Level 34
Moves:
Ember
Fire Spin
Fire Blast
Solarbeam

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 34
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 34
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Rain (Special Attacker) ♀
Met at Route 212
Hardy
Dry Skin
Level 37
Moves:
Mud Bomb
Focus Blast
Swagger
Nasty Plot
We have to, *gulp* cross the foggy area next time...
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share

mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

July 10th, 2017, 11:00 pm #48

...
Previously, our training paid off when we defeated GYM Leader Crasher Wake (3-0) for the Fen Badge.
VS.
Suddenly after, there was a terrorist plot to blow up the Great Marsh.
But that's been pushed on the backburner for now, because Cynthia wants us to heal some Psyduck with some aspirin.

Now we're on the road to Celestic Town!
[+] Log 11 - Death Mountain
We arrive back in Solaceon Town to begin our trek towards Celestic Town, but we make a quick stop at the top floor of Lost Tower. We've been able to use Defog outside of battle since Fantina, though DP players have to wait until Crasher Wake.
Which reminds me, Platinum doesn't really tell you to go to Solaceon Ruins to find the HM for Defog. That could potentially confuse newer or 'blind' players.

I made a mistake, apparently I thought you needed to clear the fog in Lost Tower to get the HM for Strength in return. That is only in DP, but you don't even need Defog for that. In Platinum, you get a Spell and Cleanse Tag instead. Dark will love the former.
HM Strength in Platinum, arrives a bit later.

I gave Windy Defog, because I didn't want to bother with a fodder mon, especially since we'd be going into 'uncharted' territories.

I decide to bring in the team members I haven't used as much, basically anybody who didn't fight in the last GYM match.

Around the Moomoo Milk shop is where the Psyducks are blocking the path to the northern half of Route 210, which is also another new encounter table like 212 but I already caught Fiery on this route even if the southern half. Consider it retribution for maxing out the Great Marsh.

I'm not sure how the Secret Potion is consumed, but it makes the Psyduck return to their senses and clear the path. Cynthia shows up again and gives us a task, deliver this 'Old Charm' to her grandmother in Celestic Town for her.

There are a few Ninja Boys hidden in the tall grass of the northern section, walking next to their 'hidden' sprite from either cardinal direction triggers them to jump out and battle you. They aren't too difficult, because they mostly specialize in Poison-types.

As soon as I step in the grass, a Chansey appears. Good thing I have Libra out in front, I can steal another Lucky Egg!
...except it wasn't holding anything

Right now, the fog hasn't appeared yet. We continue up past the 'really' tall grass, and the fog begins to start settling in.

I'm scared of the trainers on this route, because Platinum made most of the trainers really tricky to fight. They were already mostly Ace Trainers to begin with, but in Platinum being an Ace Trainer means you may lose a Pokemon somewhere. I just compared the trainers to DP, and you'll see that Pokemon are either added or swapped out for stronger ones. Plus some of the trainer's levels go from 29 to 36, putting them on par with Crasher Wake.
My party's average level is 34-35 as of now.

First up is Ace Trainer Alyssa and her Aipom, who I fight with Libra. Only to then get struck with an Aerial Ace, which does heavy damage but Libra is able to outlast and kill it. Her next Pokemon is a Girafarig, but it wastes its turn by setting up Light Screen. Bug Bite is physical. Her Grotle also poses little threat, though the clock was ticking when Leech Seed was planted.

Next set of trainers, is a Double Battle team. Zac and Jen. They send out Raichu and Gyarados.

Let's have some context. Back when I was doing Nuzlockes for the first time, I did a virtually undocumented Wedlocke run of Pokemon Platinum. I say 'virtually undocumented' because I made a comic alongside the run, but that is now lost to time. Plus, the ROM I was playing on deleted the file around the time I got to Snowpoint City.

I lost both my Golduck and Infernape as a pair here.
From that day forward, I became scared of this entire portion of trainers.

Back to reality.

I put Sword and Dark against those two since they were the least likely to get screwed over by Super Effective moves.
Because of Intimidate, I have Dark rely on Ominous Wind. I let Sword use Icy Wind to grant us leverage.
Then shit hits the fan.
Raichu uses Thundershock on Sword, only bringing it into the low green. Then Gyarados double teams on Sword with Aqua Tail.
Sword is barely alive in the red now, this is bad.
Change of plans now, Dark is going to use Hypnosis on Gyarados while Sword heals.
First we put Gyarados to sleep, the more dangerous one in this context. Raichu Thundershocks Sword again and does the same amount of damage as before.
Dark begins to drain Gyarados with Dream Eater, while Sword slows Raichu down with Icy Wind again. Of course, this also slows Gyarados as well.
Even while Gyarados is immobile, the Raichu is still dangerous on its own. It crits a Thundershock on Sword, almost knocking it out.
I decide Dark has to put Hypnosis on Raichu as well, while Sword heals again. Gyarados is still sleeping soundly.
Next turn has Dark finish off Gyarados with Dream Eater, while Sword switches to STAB Psychic on Raichu. In a few turns, Raichu is out as well.
That was, too close for comfort.
VS.
Next comes Ace Trainer Ernest, his Scyther goes down to Windy but I have to switch out to Erase against his Probopass.
I start with a Screech, but Probopass uses Thunder Wave on Erase. To add insult to injury, Erase is immobile next turn while Probopass uses Iron Defense.
A -2 Def drop followed by a +2 Def boost, now we're back to square one.
I try not to let paralysis bother me by shifting to Aqua Jet, but it just does so little. Plus, Probopass could set up more Iron Defense at any time.
I heal Erase from his paralysis, while I get bodied with Rock Slide. Erase can handle more of them, we were still in the low green.
I start using Rock Smash, and get a -1 Def on my first try.
The second Rock Smash, crits and kills Probopass.
Man, I need to go all the way back and heal...

There's a narrow bike path leading to some rocks, guarding the TM for Shadow Ball.
Rain would love this, if I decide to teach it to her.
VS.
Following the main path again, we face Black Belt Adam and his Machoke.
I have Fiery lead with Fire Blast, which hits and actually burns Machoke.
That was my undoing.
I'm positive this Machoke had Guts, because it hit back with Revenge. A critical one too.
Fiery dies in one hit.

O-Oh, shit. But I, was so close to Rapidash... (Level 35)

Damn it, looks like we're dragging a corpse with us to Celestic Town. I have no plans of turning back, since we're so close to the end.

It took me this long to realize that I have a severe Flying-type weakness in my rotation team.
Specifically Wood, Rain, Sword, Libra, and Windy. Almost a full team. This is also why I dropped Maze and Move.

Guarding the end of the route is Veteran Brian, who sends out Tangela first. Libra can handle this, right?
Tangela uses Ancient Power, Libra is in the red.
Ok FIRST of all, that Tangela is Level 32. My Tangela needed to be Level 33 to learn said move.
SECOND of all, Tangela needs to know Ancient Power to evolve into Tangrowth. Meaning this guy held back, which was beneficial for me to be quite honest.
THIRD of all, holy shit. Libra, how did you survive that? I get that you were Level 35, but that was a 4x weakness...

Can these trainers stop trying to kill me? They're really beating a dead horse by this point.
...oh

I go to the Pokemon Center to heal, but I talk to the Happiness man first. I still had Fiery in front, so it was a bit morbid listening to him say how much he 'likes' me.

I box the dead and bring in Shield. She's heavily resistant to Flying-type attacks, which should help.

Behind the Pokemon Center is a Dragon Fang, as a visible item. Near the ledge by the Dialga wall painting is a hidden King's Rock. A neat little item I should consider using.
There's no Pokemon Mart in town, so there's like a small family-owned shop instead. There's a man in the shop that will give you a pair of glasses dependant on what time of day it is.
If it's early morning, he will give you the Choice Specs. In the middle of the day, it's the Black Glasses. At night, you get the Wise Glasses.

Celestic Town is where Cynthia's family lives, as she mentioned before. I just got reminded that she has a unnamed sister in one of the houses.
Actually, Bulbapedia mentioned that Drasna of XY had grandparents from this place. Which is interesting, and builds up Sinnoh Remakes a bit.

There's not much to do but go check out the disturbance blocking the ruins, which is a Galactic Grunt. Shield quickly makes work of his Houndour and Golbat.
Cynthia's grandmother thanks us, and we hand over the Old Charm to her. She urges us to check out the inside of the ruins, so we do.

As we examine the wall painting, that weird man we saw several times before shows up. He is Cyrus, boss of Team Galactic. He then challenges us to a battle. I have to say, this revelation felt a bit too sudden for Platinum.

VS. Cyrus
Out comes his Sneasel, we still have Shield out in front.
VS.
I start with Metal Sound, just to get things done quickly.
Sneasel can't touch me at all, while I OHKO it with Ancient Power.
It boosts all of my stats by +1.
And so the slaughter begins...
VS.
OHKO, and another boost.
VS.
OHKO.
Cyrus is (rightfully) pissed and storms out, while Grandma gives us the HM for Surf. Definitely going to Wave.

I can't wait to explore the ocean.
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 37
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 36
Moves:
Rock Smash
Aqua Jet
Disable
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 36
Moves:
Gust
Power Gem
Toxic
Defog

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 36
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 34
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 37
Moves:
Dragon Rage
Thunder
Blizzard
Surf

The Dark (Mixed) ♂
Met at Route 209
Sassy
Pressure
Level 35
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 36
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 35
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Rain (Special Attacker) ♀
Met at Route 212
Hardy
Dry Skin
Level 37
Moves:
Mud Bomb
Focus Blast
Swagger
Nasty Plot
[+] The Dead

The Fight (Special Attacker) ♀
Met at Route 211
Level 15 - 22
Died to a crit Magical Leaf from Gardenia's Cherrim (Log 3)

The Shadow (Physical Attacker) ♀
Met in the Old Chateau
Level 14 - 22
Died to a Cyclist's Ponyta's Flame Wheel at -1 Def (Log 4)

The Fiery (Physical Attacker) ♂
Met on Route 210
Level 20 - 34
Died to a Black Belt's Machoke's crit Revenge (Log 11)
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share

Alba Corbina
Conqueror of the Goldenrod Gym
Conqueror of the Goldenrod Gym
Joined: February 6th, 2015, 2:53 pm

July 11th, 2017, 1:49 am #49

Shame about Fiery, but nice Cyrus sweep!
Whitney's Successor: A Normal Monolocke of Heart Gold

Sandy----------Red Baron----------Simon-----------Bianca------------Athena--------Antauri
[+] Spoiler
Nature Vs. Nurture 2: A Terrible Nature-Locke of Emerald


Calypso--Mothra--Zelgadis-Amelia--Stitch


Banner made by the awesome Shiny Dustox
[+] Spoiler

Brittany--------------------Vera-----------------Hanzo----------------Selina----------------Darwin-----------------Chucky
Frayed Reality: A Randomized Platinum Nuzlocke

Frost-------------Francis----------Strider-------------Zuri
Quote
Like
Share

EpicDarkrai491
Conqueror of the Celadon Gym
Conqueror of the Celadon Gym
Joined: March 24th, 2017, 8:02 pm

July 14th, 2017, 7:53 pm #50

Oh man, the Raichu and Gyarados couple are just so ridiculously terrifying DX
Current Runs:
[+] Spoiler

Link: http://s7.zetaboards.com/Nuzlocke_Forum ... 1023720/1/
Grumpy the Fearow
Holy Mole the Dugtrio
Much OP the Machamp
Charlotte the Jolteon
Fire the Venusaur
Speedy the Slowbro
[+] Spoiler

Link: http://s7.zetaboards.com/Nuzlocke_Forum ... 1025387/1/
Nuzzy the Zigzagoon
Ziggy the Zigzagoon
Lyla the Zigzagoon
Zaggy the Zigzagoon
Rachel the Zigzagoon
Chris the Whismur
Quote
Like
Share

mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

September 14th, 2017, 3:11 am #51

@Alba Corbina: Thanks! Bastiodon is too good.

@EpicDarkrai491: Yes, yes they are.
Previously, we went up the foggy section of Route 210.

A few members of the team almost died, several times.

Then Fiery actually died, oops.

After arriving at Celestic Town, we had a run-in with a mysterious blue-haired man. He was pretty easy to beat.

Now with HM Surf taught to Wave and the Badge from Pastoria, we can surf whatever body of water we want!
[+] Log 12 - Surf's Up!
Celestic Town has a body of water, but it's pretty much a tiny pond. Once you get the Super Rod, you can catch Corphish here.

West of Celestic Town is Route 211, we already explored the western half of this route as it is connected to Eterna City yet split in half by Mt. Coronet.
Either way, no encounter for me here still. Plus, dupes means the only thing I can catch here is Noctowl. Ugh.

South of Solaceon Town is Route 209, where the land is on top of a body of water. Right of Spiritomb's Well is a secret waterway leading down to the TM for Giga Drain. I'd teach it to Wood, but he learns the move at Level 51. I can wait.

South of Veilstone City is Route 214, it has a small lake with an island at the end. Follow it, and you'll net a Rare Candy. My strategy with Nuzlockes is to preserve all the Rare Candies up until the final fight, I'm sure most of you do that as well. I learned it from Marriland.

Past Valor Lakefront is Route 213, it has a closed-off beach area with a small ocean. There are swimmers you can battle here, and a several pearls both on land and on shore to snag.

Pastoria is connected to the ocean as well, and I just noticed it has a few boats there. I guess that means it's a port much like Canalave and Snowpoint. Following the ocean will take you to a small island with the Mystic Water, perfect for Erase and Wash.

West of Pastoria is Route 212, the swamp area has a rather prominent lake. You can find the TM for Poison Jab here.
The northern portion has a few small ponds, you can find the Rose Incense here. Wood loves Big Root more.

The Easternmost portion of Eterna City has two ponds, you'll find a hidden Moon Stone here.

At Valley Windworks, you'll find the TM for Thunderbolt and an Electrizer behind the fence. Who should I teach Thunderbolt to...

Now let's get to the more interesting part, we're going to Fuego Ironworks. To get there, we head west on the waterway from Route 205.
Ever since the last part, I've been thinking about a new member. Luckily, the Ironworks provides two interesting choices for me to use.

Out comes a Magmar, one of my favorite Fire-types.

I name him 'Glow'.
[+] Boober Physics

Naughty (+Atk -SpD)
Flame Body
Hp: 75
Attack: 95
Defense: 67
Special-attack: 125
Special-defense: 95
Speed: 83
Magmar's base Special Attack and Attack stats are really close, however Magmortar boosts the Special Attack much higher at the cost of speed. I've decided for security, that I'll evolve Glow. I have the Magmarizer from Route 214 after all. Likely, he will be functioning as a Physical Attacker.

Magmar like Electabuzz, has a lot of good resources to go mixed. Being a Fire-type means it already has a decent special movepool, even without Psychic and Focus Blast. Its physical movepool is not bad, given it has usable limbs. Magmar was one of the first Pokemon to ever get Fire Punch, so it has an array of hand-based moves such as Thunder Punch and Brick Break. Unfortunately discounting Egg Moves, Fire Punch is Magmortar's strongest physical Fire-type attack.

His Hidden Power is Ground.
Since Fiery died, I can easily replace him with Glow here.

The actual building of Fuego Ironworks is nothing special, it's basically a large tedious warp panel maze with only three trainers. There's only one thing that makes this place worth traversing, and that's at the middle where the furnace is.
The owner will first give you a Fire Stone, then a Star Piece.
In Platinum, he will trade you one of each colorful shard for a Star Piece. Don't question his logic the first time, Platinum wants to make sure you don't run out of shards for the Move Tutors.
Don't forget to pick up the TM for Flamethrower here as well.

I only just noticed that Lake Verity can't be surfed upon because it's low tide, even though that's how you get to Mesprit. What an inconvenient plot hazard, including Lake Valor which is blocked off by Red Gyarados fanatics.

Before we head off to Canalave City, that leaves the south of Sandgem Town as the last body of water to explore. It leads to a general dead end, but we could pick up some interesting stuff there.

Route 219 contains Sandgem Beach, which doesn't have much but serves the purpose of being a connecting route to the rest of the ocean.
Before we get to the next route, a Pokemon jumps out from the sea.

A Tentacool, you'll be seeing these a lot while you surf.

I name him 'Storm'.
[+] There be a Storm coming

Gentle (+SpD -Def)
Clear Body
Hp: 80
Attack: 70
Defense: 65
Special-attack: 80
Special-defense: 120
Speed: 100
Both Tentacruel's offensive stats are well close to each other, it will likely be a toss-up. Storm's Special Attack IV of 30 edges over his Attack IV that is estimated to be in the mid-20's.

Tentacruel has a barrage of Special Attacks as a Water-type, but it also has some interesting physical attacks. In its learnset, Poison Jab is notable for being STAB and generally powerful. Wrap and Constrict are ok for chip damage. TM-wise, Swords Dance and Waterfall are notable for power and more STAB.
Not bad choices.

Storm's Hidden Power is Ground, not too useful.
Route 220 quickly follows after, and it is a route with three different paths leading to the other side.
The top path will only take you through one trainer, it's generally the quickest and easiest path.
The middle path is temporarily blocked by a Max Repel, and leads through a path with a few more trainers.
The bottom path has the Splash Plate, and goes through a long way yet only has one trainer.

Interestingly, one the female Swimmers is an Easter Egg. In the Japanese version, Swimmer Katelyn is based off and named after a character from the Manaphy Movie (M09) named Hiromi. The Localizers didn't catch onto this, as she wasn't named after her 'dub name'. She'll stick out, because she's the only Swimmer using a non-aquatic Pokemon in the game. Only reason Medicham is here is because it was part of the aquarium act in the movie.

Following any one of the paths takes you to Route 221, a dead end island.

The Pal Park won't be open until the post-game, minimizing the importance of this route right now.
Up the path that leads up, lies a small house where an old man lives. He will ask to see a Pokemon of a specific level each day, ranging from 1 to 100. If you do have the correct Pokemon, he'll give you one of three items in rotation; Black Belt, Expert Belt, or the Focus Sash.
We unfortunately don't match levels that day, and I don't think I'll be actively pursuing one of those items. Going back to this place is quite a hassle.

All that's left here is the grass, and we've pretty much set ourselves up for only one encounter as we have caught the rest at some point before.

Sudowoodo.

I name it 'Through'.
[+] It wood have to happen eventually

Gentle (+SpD -Def)
Sturdy
Hp: 70
Attack: 100
Defense: 115
Special-attack: 30
Special-defense: 65
Speed: 30
No contest that we'll be focusing on Special Attack, that number that makes Turtwig's look good.

I only have two words for you regarding Sudowoodo's special moveset: Mud-Slap. Also Hidden Power. And Snore. And Earth Power but actually that one is post-game.

Hidden Power is Ground, adding insult to injury. I seem to be getting this type a lot.
Don't forget to pickup TM81 X-Scissor here, if you have someone that can use it. The distribution is rather low, regarding DPPt.

We've finally dried out all the surf spots that we've missed along the way, meaning we can go back to Jubilife City and head west towards Canalave City.

The easternmost part of mainland Sinnoh! Though, it honestly ties with Lake Verity if you closely look at the map.
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 37
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 36
Moves:
Rock Smash
Aqua Jet
Disable
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 36
Moves:
Gust
Power Gem
Toxic
Defog

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 36
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 34
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 37
Moves:
Dragon Rage
Thunder
Blizzard
Surf

The Dark (Mixed) ♂
Met at Route 209
Sassy
Pressure
Level 35
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 36
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 35
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Rain (Special Attacker) ♀
Met at Route 212
Hardy
Dry Skin
Level 37
Moves:
Mud Bomb
Focus Blast
Swagger
Nasty Plot

The Glow (Physical Attacker) ♂
Met at Fuego Ironworks
Naughty
Flame Body
Level 29
Moves:
Faint Attack
Fire Spin
Confuse Ray
Fire Punch
[+] The Dead

The Fight (Special Attacker) ♀
Met at Route 211
Level 15 - 22
Died to a crit Magical Leaf from Gardenia's Cherrim (Log 3)

The Shadow (Physical Attacker) ♀
Met in the Old Chateau
Level 14 - 22
Died to a Cyclist's Ponyta's Flame Wheel at -1 Def (Log 4)

The Fiery (Physical Attacker) ♂
Met on Route 210
Level 20 - 34
Died to a Black Belt's Machoke's crit Revenge (Log 11)
I haven't been making analyses lately, let's fix that.
Croagunk DPPt VS. Wake wrote:Dry Skin variants will have a higher survival rate here, being able to block out Water-type attacks. Despite that, Croagunk will still not survive long enough to dish out strong attacks in return. Gyarados still has Twister/Dragon Rage, Quagsire has Super Effective STAB in Mud Bomb/Shot, and Floatzel has Ice Fang and Crunch. As a Toxicroak however, it can make use of Nasty Plot to give itself the edge in this battle by relying on Focus Blast or even Shadow Ball. Thunderpunch is also recommended for Platinum players, however it does not get through Quagsire.
Tropius Pt VS. Wake wrote:Gyarados is unable to chip anything more dangerous than a 5HKO, while SolarBeam or Grass Knot manages a 3-4HKO at an equal level of 33. Magical and Razor Leaf are too weak to get the job done, thus they are not recommended. Essentially, the player may want to set up Sunny Day first. Following that, Quagsire is easily knocked out and has no chance of killing Tropius at all. Floatzel's Ice Fang will 2HKO Tropius at an equal level of 37, while it at the same level can OHKO back with SolarBeam. Even with Chlorophyll and while under the sun, Floatzel still has a chance to outspeed Tropius. Therefore it is best to plan for disaster against Wake's main Pokemon, and have another team member deal with it.
Carnivine DPPt VS. Wake wrote:Gyarados at worst can do a 4HKO with it's moves at an equal level, though one must be weary of Dragon Rage. Vine Whip is pitiful, leaving SolarBeam or Grass Knot to 3-4HKO also at equal level. Carnivine can close the gap if it has Growth, or even take more hits with Stockpile for extra security. Quagsire falls easily. Floatzel at an equal level has a chance to 2HKO with Ice Fang, whereas SolarBeam cleanly OHKOs. Carnivine will not get a clean sweep here, but it can definitely handle all three with some support.
Yanma Pt. VS. Wake wrote:As a Yanmega of equal level to Wake's Gyarados, it can 3HKO with AncientPower while the latter can 3-4HKO back with Waterfall. Yanmega can equip SolarBeam to blast through Quagsire and Floatzel at their matched levels, while the latter can only 3HKO with Ice Fang.
Gallade Pt. VS. Wake wrote:Swords Dance + Leaf Blade
Shieldon Pt VS. Cyrus (Celestic Ruins) wrote:AncientPower, Rock Tomb, Thunder, Fire Blast, pick your choice of weapon.
Croagunk Pt. VS. Cyrus (Celestic Ruins) wrote:Sneasel should provide little trouble and can be swept with Fighting STAB, but the two flying types are to be avoided if Croagunk has not evolved yet. Even as a Toxicroak, it must rely on ThunderPunch while risking near death situations to take out Golbat and Murkrow.
Gallade Pt. VS. Cyrus (Celestic Ruins) wrote:Set up Swords Dance on Sneasel, then take it out with whatever non-Psychic move you have. Golbat can be dealt with Psycho Cut, although Air Cutter will hurt Gallade to the point where fighting Murkrow and its Drill Peck can be very risky. Be sure to heal.
It's been a while, and I can't promise a good schedule now that I've attended college since the start of this month. But I'll do my best. Thanks for sticking by, like always.
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share

Natsu
Conqueror of the Mahogany Gym
Conqueror of the Mahogany Gym
Joined: June 6th, 2016, 7:48 am

September 14th, 2017, 10:56 am #52

I missed tis? Damn. ood job on beatin Wake! Same about te deats to

(sorry keyboard not workin rn)
I've become even more crazy.

I've Been Kaizoed:A Kaizo Trilogy.
[+] Spoiler
[+] Spoiler

What.The.Fuck
This Storm Silver file is the Poketuber Supra's.Look what I found!

Now this is pretty cool.Taken on 18/03/2017 15:38 IST
[+] Spoiler
[+] Spoiler

Fragile Lives:A Nuzlympics Challenge

Error 1984:Eastasia Not Found
April fools 2017.
Communism turns into Socialism.


I'm Bored! A No Healing Nuzlocke of Emerald.

Psyched! The Ultimate Psychic Monotype Sololockes. - COMPLETE

SK17 Speedrun - FTL
Light That Burns The Sky! Event run - Return of the Rift
[+] Spoiler
1.Crystal Standard Nuzlocke.[SET]

2.Leaf Green Randomizer Nuzlocke.[SET]

3:Supra's Storm Sliver Egglocke.[SHIFT,Upto E4 only]

Natsu the Charizard
Algow the Lanturn
Reiki the Lucario
Sleepy the Snorlax
Azura the Froslass
Capone the Honchcrow

This file is not mine;it is the Youtuber Supra's, who put a link to his ROM and SAV file for anyone to download and play.


White Nuzlocke.Underleved as fuck.


Platinum Nuzlocke.My Bloodiest one yet.24 deaths, and these were my last 6 Pokemon.[SET]
Aang the Gyarados - MVP for Dragon Dancing Flint,Lucian and Cynthia
Zep the Chimecho - Surpisingly Strong even with Adamant.
Brobat the Crobat
Cedaric the Abomasnow
Gaia the Rhyperior - DEAD
Anoxia the Tentacruel - DEAD


Blind Pearl Extreme Notepad (Notepad+Can only use the next mon in the box) [SET]
Jack the Infernape x Joy the Toxicroak
Whiskey the Girafarig x Lyra the Kricketune
Stormer the Quagsire x Pepper the Gastrodon
[+] Spoiler

Banner created by the God Jackinev.ALL HAIL HIM!
Quote
Like
Share

QuietGuardian
Conqueror of the Azalea Gym
Conqueror of the Azalea Gym
Joined: May 8th, 2015, 11:09 pm

September 14th, 2017, 3:56 pm #53

mint0ri wrote:Can these trainers stop trying to kill me? They're really beating a dead horse by this point.
...oh
Dark humor at some of its finest.

You're still doing pretty well! Good job sweeping Cyrus with Shield, and Glow is a nice acquisition, since his Attack is decent and he has an Attack-boosting nature. Good luck with Iron Island.
Quote
Like
Share

mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

September 16th, 2017, 10:12 pm #54

@Natsu: Thanks! (Seriously dude, get that keyboard fixed)

@QuietGuardian22: I'm flattered that you enjoyed that, dark joke of mine. Thanks for the luck! And I'm glad you've been sticking around still.
Previously, we went around the parts of Sinnoh we passed where there was a body of water, now that we have Surf!

On Fuego Ironworks, Glow joined the team and quickly filled Fiery's vacant spot.

Now that we've currently dried up Sinnoh for now, we head towards Canalave City. A port city, and also the next GYM location!
[+] Log 13 - Blood and Iron
West of Jubilife City is Route 218, which we can now cross with Surf.
In the northeast corner of the route lies a Rare Candy on a small forested island, be sure to get that.

There aren't really any other interesting items on this route besides the berry soil, so let's move onto the encounters.
The majority of this route is Floatzel, Shellos, and Gastrodon. The latter two being their West (Pink) forms of course.
Besides that, there are two new Pokemon I can catch in Platinum.
Mr. Mime and Chatot, two Pokemon not too particularly interesting for my current challenge. We'll see which one I end up with.

After shuffling through Floatzel and Gastrodon, I finally end up with something different:

...


...

It's Chatot.

I name him 'Cloud'.
[+] Head in the Clouds

Hardy
Keen Eye
Hp: 76
Attack: 65
Defense: 45
Special-attack: 92
Special-defense: 42
Speed: 91
Obviously, Chatot will function as a Physical Attacker. Meaning we strip away Chatot's only good quality from it, STAB Chatter.

In contrast, Chatot's learnset is mostly Special Attack moves which is unusual for a Normal/Flying-type.
However this does mean that Chatot is one of a few Flying-types in our challenge that can legally use Fly.
Back to it's learnset, it has just Peck and Fury Attack. Mediocre.
TM-wise, it has the standard Flying and bird-themed TMs. That means stuff like U-Turn, Steel Wing, Thief, Natural Gift, and Return.
None of its Move Tutor moves (or even Egg Moves) in Platinum give it a Physical Attack move, which is interesting.

It's even more mediocre than before, but it's a good 'Fly' slave.
Not wanting to waste anymore time, we head towards the entrance to Canalave City.

Canalave City is split into two parts thanks to the ocean running in the middle, luckily there's a bridge connecting the two parts.
But you should definitely heal before crossing that bridge, I'll show you why in just a bit.

For now, let's enter the first house near the exit to Route 218. Someone inside will give you the TM for Skill Swap, don't waste it in-game. Save it for competitive.

The house above the Poke Mart is the Move Deleter's house, meaning Erase can finally get rid of Rock Smash and Windy with Defog. But I think I'll keep it on them for a bit, until I have a clear replacement in mind.

Like I said, don't forget to heal before crossing the bridge. Otherwise you'll be battling your rival at a weakened state.

And this time, he's a bit more difficult.

VS. Monty
He will always put his Staravia in front.
VS.
Except it's a Staraptor now. Finally.
Wave OHKOs with Thunder still.
Next to come out is his Roserade, so I decide to test Glow here.
VS.
Glow is 6 levels lower than his Roserade, but I'm confident here.
It starts off with a Giga Drain, which still leaves Glow in the green still. Glow then hits back with a Fire Punch, doing much more than half.
Next move from Roserade is Leech Seed, which means I need to switch Glow out after I kill it. Which I do with another Fire Punch, obviously.
Next Pokemon is Floatzel, I'll let Wood take care of this one.
VS.
Let's be quick to the chase, Solarbeam.
Next Pokemon is his starter, the Infernape. Back to Wave.
VS.
It seems that he finally learned to let go of the B Button, or lay off the Everstones.
I douse Infernape with Surf.
Monty has one Pokemon left, his Heracross. I'd use Glow, but it's too risky.
Instead, Windy can have this one.
VS.
Windy finishes it off with two Gust attacks.
Monty talks about how he defeated Byron, who I assume his Infernape solo'd. Then he runs off.
So then, how about we pay Byron a visit?

The Canalave Library is the building in the top left corner of the city, but there's really nothing you can do in it right now. At least, until Byron is defeated.

The Canalave GYM is directly below the Library, I want to train Glow here for a bit. He can take care of the Steel-type trainers, I hope.
First thing to do is, train Glow up to let's say, Level 35. He's still way too weak for anyone right now.
I needed a good place with very little Water-types, which was a bit difficult if I wanted Pokemon that would give off decent EXP.
I settled on Route 210 which was where Fiery died, ironically. The only Water-type there is Bibarel, who really only has Water Gun.
It's a good thing I have the Lucky Egg to speed this up.

Glow reached Level 35 very quickly, but I actually want to train him up one more level.
At Level 36, Magmar learns Lava Plume. Since Glow's Special Attack stat is currently lower than that of his Attack stat mostly in thanks to his Naughty nature, I will have to use Lava Plume rather than Fire Punch in trainer battles to abide by the rules. Though once I do evolve him into Magmortar, I can switch back to Fire Punch.

With that taken care of, let's go to the GYM.
Like Pastoria and Oreburgh, the GYM's layout is the same as in DP.

The first trainer, a Black Belt sends out his Steelix.
Steelix is Level 38, and it's most dangerous move is the not very effective Iron Tail.
With calculations, Lava Plume will 2HKO Steelix guaranteed.
It does just that.

The next few trainers have the standard Magnemite and one of them with Bronzor, all of who get easily engulfed by Lava Plume.

One of the trainers here has a Scizor, which while flashy, goes down in one hit pitifully.

After clearing all the GYM Trainers, Glow is now Level 37 but is close to reaching Level 38.
I want to train a bit more, and now just Glow, but everyone.
Byron's strongest is Level 41, so let's reach for that goal.
It seems like a tall order doesn't it?
Remember Cheryl and Mira? Why don't we go to Iron Island so I can show you?

There's a ship in the south middle of the city, that will take you to the Island for free.
Before that, Surf on the bottom side of the pier board (to the ship) and go into the hidden forest area. You'll find the TM for U-Turn there.


At Iron Island, you'll meet a mysterious man in blue clothing at the entrance to the interior. His name is Riley.
He'll give you the HM for Strength in Platinum wheras DP players got it earlier.
Then, he'll ask you for assistance inside the cave, but he first goes into the bottom floor to wait for you. Meaning you'll have a bit of time to explore the 1F and B1F by yourself, though there's not really much here.

B2F-Left is where Riley will meet up with you, tagging along so that all battles even wild becomes a Double Battle.
His Lucario in Platinum is Level 41, making it very strong as a partner.
He is willing to heal you up after every battle, saving you the time of going back to Canalave City's Pokemon Center.
We can train against the trainers and wild Pokemon here, infinitely until we fight off the two Galactic Grunts at the bottom half of the room.

The thing about Iron Island that most Nuzlockers dread is the fact that they have to choose between either a infinite source of training or the Riolu Egg that Riley gives you at the end, the former meaning that you end up with one of these five as your Iron Island encounter (or you count the Egg as the place it was hatched, it's a complicated topic).
Luckily for me, I duped all five of the encounters here. Meaning I don't have to worry about that as much.

The trainers here are all very strong, ranging in the late 30s. Although, Riley's Lucario handles most of their Pokemon. We get to sit back and watch.

So then, let's start the training montage. Everyone up to Level 41, we'll be making repeat trips back from Canalave to here for other members in the box.

Glow had a lot of trouble dealing with Geodude and Graveler, Pokemon that had Earthquake and Rock Blast.
Lava Plume wasn't a clear OHKO, so I needed to mostly rely on Lucario's Force Palm and Metal Claw to chip damage alongside mine.
Not to mention, Lava Plume is a spread move. Meaning I hit Lucario, and sometimes kill him. I need him around to fend off the Rock/Ground-types.
Most of the time, I only battled Golbat and Steelix directly.
At Level 41, Glow learned Flamethrower. A neat move, but I plan on evolving him soon, meaning he'll be relying on Fire Punch again.

Wood had an easier time, fearing only Golbat due to how he can't touch them at all.
Wood tried to learn Synthesis at Level 39, but it pales in comparison to what moves we have already.

Wave has one hell of a time here, Surf and Blizzard/Thunder everything. Sometimes even killing Lucario by mistake.
Wave learned Rain Dance at Level 38, replacing Dragon Rage which had a good run.

Windy has an even worse time than Glow here, being able to only damage Golbat with Power Gem.
I mostly switch Windy with someone else to train, it takes a long time.
At Level 37, I have to give up on Attack Order thanks to the rules. I also give up on Swagger at Level 39.

Sword is doing alright against these Pokemon, nothing a few Calm Mind boosts can't handle.
Sword doesn't need Helping Hand at Level 35 or Feint at Level 39.

Dark's Attack stat begins to edge out his Special Attack by one around Level 36, so I watch that stat a bit.
It's still a bit too close to call, so I hold off on teaching it Nasty Plot at Level 37.
At Level 41, it has 91 Attack and 90 Special Attack. I'll still watch it to see any deviations, but Dark is now a Special Attacker.

Shield isn't doing terribly, but AncientPower doesn't do as much as I hoped it would.

Rain has Mud Bomb and Focus Blast, none of which hit Golbat for much.
We unfortunately have to pass up Poison Jab at Level 41.

Erase is having a decent time, Aqua Jet despite being physical hits hard.
I replace Disable with Psych Up at Level 37, it could be useful.

Man I do love the Steel-type.
Gyro Ball at Level 38 is skipped.

This
was
painful.
Unfortunately I have to skip Giga Drain.

With all that set, everyone in the team is now Level 41.

So, am I going to help Riley with his problem?
Fuck no! I'm going to keep using him up to the Elite Four!
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 41
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 41
Moves:
Rock Smash
Aqua Jet
Psych Up
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 41
Moves:
Gust
Power Gem
Toxic
Defog

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 41
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 41
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 41
Moves:
Rain Dance
Thunder
Blizzard
Surf

The Dark (Special Attacker) ♂
Met at Route 209
Sassy
Pressure
Level 41
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 41
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 41
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Rain (Special Attacker) ♀
Met at Route 212
Hardy
Dry Skin
Level 41
Moves:
Mud Bomb
Focus Blast
Swagger
Nasty Plot

The Glow (Special* Attacker) ♂
Met at Fuego Ironworks
Naughty
Flame Body
Level 41
Moves:
Flamethrower
Lava Plume
Confuse Ray
Fire Punch
Next time, Byron is getting molten!
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share


mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

September 23rd, 2017, 6:21 pm #56

@AncientAbsol: Thanks!
Previously, we finally reached Canalave City. Our first objective, train to get ready for the local GYM Leader.
That goal brought us to Iron Island, a great training spot.

Thanks to our new captive!
We got some good training there, the entire rotation is now at the same level as Byron's strongest.

Let's fight him now!
[+] Log 14 - Rick and Magmortar
First thing's first, let's set up another DS to trade with.

...


There we go, Glow has now evolved. As predicted, it's Special Attack stat towers over its Attack.
I replace Lava Plume and Flamethrower with ThunderPunch and Brick Break.
Apparently ThunderPunch is in Magmortar's learnset, at Level 1. Convenient!

I hand Glow the Flame Plate, I forgot that I still had the item thanks to the Underground. Perhaps I should mine it for other items later.

I also waited two days so I could use up the Elderly Belt Guy on Route 221, he requested to see a Level 7 and then a Level 27 Pokemon. Thankfully I had both on hand, so I was able to snag the Black and Expert Belt easily.

For this GYM fight, I decided to go with; Glow / Wave / Erase / Rain / Sword / Mirror, all of whom could handle a Steel-type to some extent.

Byron notices that you have the Coal Badge on you, the first one we got from Roark, who happens to be his son. Which makes me question how old Roark and Byron are, and realizing Kynim's Tales of Sinnoh (to an extent, Myths of Unova also) makes a bit more sense now.
That's pretty much all he says, then he just starts the battle.

VS. Byron
First up is his Magneton, we lead with Glow.
VS.
A good Fire Punch OHKOs it, something we wouldn't be able to do if it had Sturdy and if Sturdy worked with Gen V+ mechanics.
He switches into Steelix, but I'm not taking the risk here. It has Earthquake.
I switch to Wave.
VS.
I start with a Rain Dance, that gets overshadowed by Steelix's own Sandstorm. So I try again, while Steelix uses Ice Fang on me.
Next turn I OHKO with Surf.
I put up Rain so that I could help my next teammate, Erase who I switch into against Byron's final Pokemon; Bastiodon.
VS.
I have to be careful, due to Metal Burst. However Erase resists Steel-type attacks, so I should be somewhat ok.
I start with a rain-boosted Aqua Jet, doing about 1/8th of Bastiodon's full health. It in turn, sets up an Iron Defense. I totally forgot it could do that.
Alright, don't panic. I just remembered an interesting strategy. Let's keep at it with Aqua Jet for now. It sets up another Iron Defense, just as planned.
Now, I have Erase use Psych Up this time. It copies the +4 Def boosts that Bastiodon has, giving it extra security against Metal Burst. As well as the Stone Edge it launches at us on the same turn.
The rain eventually stops, but I still chip away all of Bastiodon's health with Aqua Jet after a few Screech attacks, while also bulking a couple Metal Burst and Stone Edge attacks in return.
I could have defeated Bastiodon with Wave much more easier (though Stone Edge is worrisome), but I wanted to use Erase more.
Byron hands us the TM for Flash Cannon, I'm considering it for Mirror.

Outside of the GYM, Monty is telling us to go to the Library north of the GYM. We quickly arrive at the entrance, but he says we're too slow. God.
Apparently Professor Rowan is there, and is talking about Pokemon Evolution theory for some reason, until an explosion rocks the area.

A Sailor runs up to us, and the iconic quote of 'Old Dude and Kids!' is said. I'll never forget that, and it must return in the inevitable Sinnoh Remakes.
The news mentioned that Lake Valor was bombed, so that's where Rowan tells me to check first.

Before I do that, I go to the Move Deleter to erase Erase's Rock Smash. I'm anticipating a new move.

I also swap Mirror for Cloud, my 'Fly' Pokemon. We head towards Lake Valor via Veilstone City.

The two cameramen aren't blocking the lake entrance anymore, either they conspired or they already left.
The bomb leveled the lake, draining it automatically. What's left is a crater full of flopping Magikarp, and a bunch of light-blue bowl cuts.
...Oh right.

The Galactic Grunts aren't too dangerous, the funniest moment was when a Glameow used Assist only to pull up its partner Stunky's Toxic,
...on Rain. My Toxicroak.

The northwest corner is blocked by a Tsukiji of Magikarp, along with a Grunt talking about how useless they are. I'm sure your Boss disagrees wholeheartedly.
In this area, there's also a Hidden HP Up should you want it. You won't be able to pick it up once the lake refills later.

What I just realized is that, the Trio Lakes have a small cave in the middle of the water that one can access from land level. Yet once Valor is forcibly dried up, it's somehow at 'ground' level, that being the underwater surface technically. Unless the caves have a secret underwater tunnel as well, or the cavern 'fell' along with the explosion.

Inside the cavern, lies the man running the local operations. Saturn of Team Galactic, who wants to test his worth against us after hearing from Jupiter and Mars.

VS. Saturn
First is Golbat, and we have Glow out first.
VS.
I try for a ThunderPunch, but Golbat strikes first with Supersonic. Glow hurts himself in confusion.
And again in the next turn, while Golbat uses Air Cutter.
And again, but Golbat uses Bite this time. Triggering Flame Body, and getting burned.
The next turn is a lucky break, because Glow manages to throw a 'shocking' punch this time. OHKO.
His next Pokemon is the big guns, Toxicroak. I decide to switch out to Sword for this.
VS.
Sword starts with a Calm Mind for insurance, while Toxicroak lands a Poison Jab right after. It brings Sword down to less than half.
Now I'm a bit scared, will Psychic OHKO this turn? It has to, since Toxicroak is 4x weak to it and has shit defenses, right?
...
...
...
...
...
Yup, it does.
Next up is Bronzor, who Glow sweeps with a Fire Punch. I'm not bothering with a pic for this one.
Saturn is pissed, but mentions Lake Verity and Mars' presence there. That's our next destination.

Lake Verity is intact, but is still swarmed by Galactic Grunts.
Professor Rowan is apparently fighting off some Grunts by himself, the old man has it in him huh.
Interestingly, the four other available grunts there are arranged in pairs of two so that they can instigate a Double Battle. Unless you, talk to one of them first.

But I forgot to move Cloud, so he ends up getting sent out alongside Erase in the first battle. Oops...

Mars apparently beat Lucas, which is why the latter is sulking. You would think we'd do a Double Battle together, but he probably needs to heal first.
We'll beat her again.

VS. Mars
First up is her Golbat, her only unique Pokemon compared to Saturn is her Purugly.
VS.
Psychic takes 2 turns to kill while Sword takes two Air Cutter attacks in return.
Next up is her Bronzor.
VS.
Da Capo.
Next up is the main event, Purugly.
VS.
Before Rain is able to do anything, Purugly puts her to sleep with a Hypnosis attack. Fuck.
Here comes the Lava Cookies, and it keeps using Hypnosis back. It uses Slash once, which brings Rain down to low green.
Rain eventually is able to find an opening and OHKO with a Focus Blast.
Rowan and Lucas tell me that they're worried about Monty, who went up to Lake Acuity in the snowy northern part of Sinnoh.
That's my cue.

We're going to need to go into Mt. Coronet, from the Celestic-Eterna side. There are some HMs I'm going to need.

Glow learns Strength over Confuse Ray, Windy has Defog, and Tangrowth is our new Rock Smash 'mon.

I also make a quick trip to the Underground, the only notable items I got were some shards and a Star Piece.

Mt. Coronet's cave in between Eterna and Celestic has a upper portion that can only be accessed by moving the Strength boulder, which we have Glow for.
Before you head off to the 'fog floor', there's a Rock Smash area to your west that's hiding a Rare Candy there. Don't miss it.

The 'fog room' can be easily dealt with Defog, this room is also where one can find Feebas via a tedious process that Gen V+ thankfully got rid of.
Because Feebas is here, there is also an underground lake here.
On a small island in the lake, you'll find a Light Clay. It extends the amount of turns Light Screen and Reflect stay up for.
There are lots of interesting items here, such as valuable items you can sell for high prices.
The most important one, in my opinion, is the hidden Rare Candy near the northern staircase. Collect them all!

Going up the staircase at the far northern end of the underground lake room takes you to a small room, that leads outside.
In Platinum, there's another small chamber just before the outside exit. This is where you can find Regice via the special event with Regigigas.
Inside the Regice Chamber is a NeverMeltIce in the middle of the room, don't pass up free gifts.

Remember to check your Dowsing Machine a lot in this cave, as well as the snowy region. A lot of interesting items are hiding about!

And speaking of that,
we're finally on Route 216! Look at all the snow!
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 41
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 42
Moves:
Aqua Jet
Psych Up
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 41
Moves:
Gust
Power Gem
Toxic
Defog

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 41
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 41
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 42
Moves:
Rain Dance
Thunder
Blizzard
Surf

The Dark (Special Attacker) ♂
Met at Route 209
Sassy
Pressure
Level 41
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 41
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 42
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Rain (Special Attacker) ♀
Met at Route 212
Hardy
Dry Skin
Level 42
Moves:
Mud Bomb
Focus Blast
Swagger
Nasty Plot

The Glow (Special* Attacker) ♂
Met at Fuego Ironworks
Naughty
Flame Body
Level 42
Moves:
Fire Punch
ThunderPunch
Brick Break
Strength
Croagunk Pt VS. Byron wrote:Toxicroak should be able to get a decent amount of Nasty Plot boosts on Magneton, who can at most 2HKO it at equal level. Toxicroak if level-matched with Magneton or higher, can still OHKO with an unboosted Focus Blast. Getting it to hit is another question, which is why an item like Wide Lens is recommended. A +2 Nasty Plot is needed to guarantee an OHKO with Vacuum Wave on Magneton. Steelix's low Special Defense lends it no favors to Focus Blast or Vacuum Wave, but Steelix has a chance to OHKO Toxicroak with Earthquake if it survives. Bastiodon's Stone Edge will not hurt Toxicroak, but be weary of Metal Burst. An unboosted Focus Blast at an equal level of 41 will OHKO, or Toxicroak can quickly set up if the latter does not use Taunt. If played correctly, Toxicroak has a good chance in this fight.
Magby Pt VS. Byron wrote:Only Flamethrower or Fire Blast will OHKO Magneton at equal level of 37, if you are using Magmar that is. Steelix will OHKO Magmar and Magmortar with Earthquake, but quickly falls to a strong special Fire STAB due to its low speed. Bastiodon's Stone Edge will 2HKO Magmar at equal level, while Magmar at best can 2-3HKO with its STAB. Metal Burst isn't much of a worry thanks to Fire resisting Steel, but still be cautious of its payback damage. Using Brick Break does guarantee at least a 2HKO. As a Magmortar, you have access to Focus Blast which will OHKO Bastiodon from the start. Both forms can easily steamroll here, with some caution advised.
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share

QuietGuardian
Conqueror of the Azalea Gym
Conqueror of the Azalea Gym
Joined: May 8th, 2015, 11:09 pm

September 23rd, 2017, 7:11 pm #57

Nice work with Byron. Though I think you're a little off with your evaluation of Metal Burst: it's an attack that deals 1.5x the damage inflicted on the user just previously (similar to how Counter and Mirror Coat work), so resisting Steel wouldn't help with it.

Also good to see the Galactic Admins didn't give you much trouble. Let's just hope that trend continues for Candice and Mt. Coronet!
Quote
Like
Share

mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

October 1st, 2017, 8:40 pm #58

@QuietGuardian: That makes more sense honestly, good thing those analyses are preliminary and aren't in the article yet. Thanks for the heads up.
Previously, we challenged the Canalave GYM Leader Byron,

...and easily won!

Then, the three Great Lakes of Sinnoh were attacked by terrorists, one of them being bombed.

We took back the battleground in Lake Valor and Verity, leaving just the northern Lake Acuity left.

We just arrived at the base of Route 216 from Mt. Coronet, the southernmost tip of Sinnoh's snowy section.

Onwards!
[+] Log 15 - Take Off, to the Great White North
There are two paths you can cross on Route 216 to the low ground area, the staircases down or the overhead bridges above it.

Following the bridge overpass lets you avoid one of the trainers down the stairway, but you will have to face Ace Trainer Maria as an alternative.
VS.
She sends out Golduck against Windy, so we put it to poison with Toxic. After taking one Gust attack, she withdraws Golduck for her Sudowoodo.
I switch out to Wave, so that Sudowoodo can easily be dispatched. She is about to send out her poisoned Golduck again, so I bring back Windy.
Just as I use Gust again, Golduck uses Disable to prevent me from using it again.
Oh well, it's about to die from poison damage anyways.
VS.
Last up is her Rapidash at level 39 making it illegal by one point since Ponyta evolves at level 40, I miss Fiery...
Rapidash is able to burn Dark with Will-O-Wisp, but I honestly was planning to use Ominous Wind in the first place.

Interestingly, Dark's offensive stats balance out again after leveling up. Meaning he's mixed again!
Maria after losing, tells us to 'Eat Snowball, Punk!' which I assume meant that she pelted us with something cold and round. We were frozen that day.

We go back towards the exit from Mt. Coronet so we can battle the trainer we missed down the stairway. Ace Trainer Blake.
His Ambipom will annoy you with Sand-Attack and Double Hit, both of which Dark negates thanks to his Ghost-typing and having Faint Attack.
Blake also has a Porygon2, which isn't really a threat but rather a bulky obstacle.
VS.
Ace Trainer Laura, regardless of which path you took, will be the second trainer you face down the hill.
Her sole Tropius set itself for disaster being under the hail, because that means Wave was able to launch a 100% accurate Blizzard on it.
...only, it actually survived by a sliver of HP. Somehow.
No matter, we finished it off in the second turn.

Skier Edward is next, but his sole Sneasel is a pushover.
What's more important is that you've finally made it to the Snowbound Lounge. It's a rest house where you can heal up and continue trekking, pretty useful!

Surrounding the lounge is a huge patch of grass, meaning it's time for an opportunity!

Out comes a Snover, I catch her and name her 'Snow', fittingly.
[+] Snow Cone

Rash (+SpA -SpD)
Snow Warning
Hp: 90
Attack: 92
Defense: 75
Special-attack: 92
Special-defense: 85
Speed: 60
We don't seem to have a Snover Line/DPPt analysis yet, odd.

Snow's Special Attack stat is actually lower than her Attack stat, on the basis that she has 24 Atk IVs compared to her 2 SpA IVs.

Regardless, Abomasnow can run mixed. However, it's a bit lacking on the physical side. It's best physical Ice STAB is either Ice Punch or Avalanche (via TM), while it's best physical Grass STAB is the risky Wood Hammer. In fact, it doesn't learn any special Grass STAB via level up! I still have that Giga Drain and Grass Knot TM, right?

Abomasnow's main problem I assume, is the fact that it's got a shitty defensive typing not helping its poor bulk (sans the 90 HP) while also being very slow. Platinum is rather versatile with its NPC Pokemon, meaning it's going to see a lot of close calls. Not to mention, it comes rather late in the game.

Snow's Hidden Power is Fire, which is actually pretty decent.

There's one more trainer left on the route without the use of Rock Climb, and he has a Dusclops.
Honestly I thought this would be harder to take out, but Dark manages to 2HKO it with Faint Attack.

Next up is Route 217, and this route is HELL.
Upon entering, you'll be pulled into the center of the earth thanks to the quicksand-like snow that is bottomless and hell only lies at the bottom.
Trying to squirm is futile, because while you will be able to make it a few steps, it will be slow.

Upon entering the route for the first time, you will be greeted by Satan's little helper, Ace Trainer Dalton.

He has a Electabuzz and Magmar, the former being more dangerous by typing alone.
It shocks like a truck, and you best hope you have a Ground-type or another Electric-type or even a Grass-type to take its attacks head on.
Of course, Dark was finally able to put it to sleep with Hypnosis first before taking it out.

After Dalton, detour to the furthest left side of the long route.
You'll find Ski Trainer Madison there, but her Pokemon is not that important.
There's a small pocket made by the surrounding trees, search around for a hidden Nugget.

Continuing past the tree 'dead end' will lead you to the first house on the leftmost side, nearby you will find the TM07 for Hail.
Ahead of the house will lie HM08 for Rock Climb. Take it into the house, where the Hiker will reward you with an Icicle Plate. You get to keep all items, of course.

The rightmost path of the route has Skier Bjorn, he is also not important.
What is important, is that there's a hidden Rare Candy south of him.

Stay on the right side of the route again, and continue up. You will reach the second and last house on the route, as well as the Ice Rock if you plan on using Glaceon.
Inside the house lies a mysterious woman, who I assume is part of the occult, but she gives you a Spell Tag. I'm slapping this on Dark.

That's really all the 'cool' items to find, continue on the leftmost path parallel to the Ice Rock area, that will take you out of the route. Almost.
You'll soon be walking at normal speed, but it's not over yet.

If Cerberus is the Guardian of Hell, then Ace Trainer Olivia is the Cerberus to Route 217.
VS.
I wasn't sure what I was thinking at this point, honestly.
Against Black Belt Luke prior, I switched Rain to the front so that she could easily deal with his Fighting-types. I kept her there, not fearing anything.
Not even the Pokemon whose type was a 4x weakness to Rain.
I knew all about Kirlia, because I raised Sword. At level 38, it was already going to have a very strong STAB move.
Rain moved first with Swagger, at first it caught Kirlia off guard by making her hurt herself.
We launched a Mud Bomb next, we needed to end this quickly. I knew how dire this looked.
It seemed like a 2HKO, I was silently rejoicing.
I launch another Mud Bomb,
it missed.
Kirlia snapped out of confusion, and used Psychic.
Rain was stronger than Kirlia, so I hoped that Psychic would at the very least leave it barely alive.
But I should have known better.
I should have known that, it's not about levels, it's about strategy and types,
and I gambled with her life.

...

Dark finishes up the job, Olivia sends out her Buneary next.
VS.
She wasn't letting us go easily, because Platinum dictates it, all NPC trainers will be hellish in the most extreme way possible.
It tries to use Shadow Ball on us, a TM move. This little Buneary was prepared to kill Ghost-types, she was not fucking around.
Platinum doesn't fuck around.
Either way, Dark killed it for us again.

Before you enter Acuity Lakefront, there's another large patch of grass. Though, the Ice Rock was also surrounded with grass. I just didn't think about catching anymore Pokemon earlier.
In any case, I decide to take my catch of the area.

I find a little Snorunt, I catch her and name her 'Freeze'.
[+] Decicesions

Bashful
Inner Focus
[80 in every stat]

Snow Cloak
Hp: 70
Attack: 80
Defense: 70
Special-attack: 80
Special-defense: 70
Speed: 110
Froslass already has a DPPt analysis, it can be summed up as being a 'high-maintenance' Pokemon whose Ice/Ghost-typing and low bulk holds it back, but it is outstanding regarding its offenses specifically those in the Special Attack side.
Glalie on the other hand, does not have an analysis for the same set of games. Probably because it's garbage.

Freeze's Special Attack stat edges over its Attack, not to mention it has 30 SpA IVs vs. 20 Atk IVs at a neutral nature.

Physically, Froslass is neutered. It loses out on Thunderbolt, Shadow Ball, and Psychic. In exchange for, Wake-Up Slap and Astonish? Ice Shard makes little use, given how Froslass is already faster than most.
Glalie on the other hand, really only has Crunch and Earthquake over Froslass. Oh, also Explosion. So you can get rid of a useless paperweight.

Froslass has moves, Glalie does not.
We finally arrive at Acuity Lakefront, where Monty taunts us on the top of a hill of which we need Rock Climb to cross up.
That isn't important right now, we need to box Rain.
But we get hit with another encounter for this area.

It's a Swinub, I name her 'Sweet'.
[+] Sweet Brown Flowers

Lax (+Def -SpD)
Oblivious
Hp: 110
Attack: 130
Defense: 80
Special-attack: 70
Special-defense: 60
Speed: 80
Swinub's family, doesn't have any analyses at all. None for GSC or HGSS, none for BW2 or XY. That's a shame, because Mamoswine is a really good Pokemon if played right.

Sweet is obviously playing as a Special Attacker, so what does that entail us?

Well, Mamoswine being Ice means that it has access to Ice Beam and Blizzard of course. AncientPower which is neeeded to evolve Piloswine into Mamoswine, also counts but hits less than its Ice STAB regarding threats. For Ground STAB, there's Mud Bomb and Mud-Slap. The former now gives me bad memories...
Of course I just happen to get stuck with the shittier ability, I was thinking of running Hail for some shenanigans.

Sweet's Hidden Power is Grass, to hit those Water-types I suppose.
No more delays left, we finally make it to Snowpoint City.
I need to *shudder*, warm up...
[+] Team Rotation

The Wood (Special Attacker) ♂
Officially received in Sandgem Town
Lax
Overgrow
Level 41
Moves:
Mega Drain
Leech Seed
Reflect
Solar Beam

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 43
Moves:
Aqua Jet
Psych Up
Screech

The Windy (Special Attacker) ♀
Met in Floaroma Meadow
Docile
Pressure
Level 42
Moves:
Gust
Power Gem
Toxic
Defog

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 41
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Mirror (Special Attacker)
Met in Wayward Cave
Relaxed
Levitate
Level 41
Moves:
Iron Defense
Extrasensory
Confuse Ray
Hypnosis

The Wave (Special Attacker) ♂
Met in Twinleaf Town
Bashful
Intimidate
Level 42
Moves:
Rain Dance
Thunder
Blizzard
Surf

The Dark (Mixed Attacker, equal Attack stats)
Met at Route 209
Sassy
Pressure
Level 42
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 42
Moves:
Ancient Power
Swagger
Shock Wave
Metal Sound

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 42
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Glow (Special* Attacker) ♂
Met at Fuego Ironworks
Naughty
Flame Body
Level 43
Moves:
Fire Punch
ThunderPunch
Brick Break
Strength
[+] The Dead

The Fight (Special Attacker) ♀
Met at Route 211
Level 15 - 22
Died to a crit Magical Leaf from Gardenia's Cherrim (Log 3)

The Shadow (Physical Attacker) ♀
Met in the Old Chateau
Level 14 - 22
Died to a Cyclist's Ponyta's Flame Wheel at -1 Def (Log 4)

The Fiery (Physical Attacker) ♂
Met on Route 210
Level 20 - 34
Died to a Black Belt's Machoke's crit Revenge (Log 11)

The Rain (Special Attacker) ♀
Met on Route 212
Level 24 - 41
Died to Ace Trainer Olivia's Kirlia's Psychic (Log 15)
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share

0 Anonymous
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: June 19th, 2017, 10:44 pm

October 3rd, 2017, 8:40 pm #59

Froslass vs Glalie really should be down to whether Snorunt appears to be rolling special or physical from training. Ice Fang (Avalanche, maybe?) / EQ / Crunch / pull-the-pin-on-this-snowball-grenade is a decent enough movepool for Physical Glalie, whereas Physical Froslass kind of sucks, getting no good ghost STAB and an extremely limited amount of TMs (I think outside of Return / Frustration the only notable one is Avalanche, which plays against the entire point of Froslass over Glalie).
Froslass gets incredible special options though, from Ice Beam to Shadow Ball to Psychic to T-Bolt. Gets Ominous Wind naturally, if you want to conserve a few TMs. Glalie is reduced to Shadow Ball / Dark Pulse (redudant with S.Ball) / Ice Beam / Hyper Beam, which is a little on the meh side.
Full 80s is passable for Glalie, whereas Froslass loses 10 points across the board in bulk to get 110 speed. Froslass can use that to take out Gyaradoses (Gyaradosi?) and, most importantly, wreck Chomp and maybe avoid hax from Togekiss, but other than that the two are very similar. Ghost typing is a mixed bag, giving it two weaknesses in exchange for removing a weakness to fighting and immunity to normal, but Cyrus is an important battle that has a metric load of dark types and plasma itself usually runs dark and dark coverage as if it was going out of style.

Pig seems very good, with solid special STAB and a few coverage toys alongside a still usable special attack stat.

...What did you have against Rain? ._.
Quote
Like
Share

mint0h
Conqueror of the Violet Gym
Conqueror of the Violet Gym
Joined: January 3rd, 2016, 11:52 pm

November 26th, 2017, 5:36 am #60

@0 Anonymous: That's a very good 'defense' of Glalie that I never really considered.
I probably would be more inclined to lean Glalie for the sake of contrarianism, since Froslass I'd assume is the more popular choice especially if one gets a female Snorunt. It would be like committing sacrilege almost.
I didn't have anything against Rain, I just underestimated how bad a 4x weakness could be.
Trainer's Log #15, we traversed up the arctic.

The journey to the North Pole was cold and treacherous, filled with the most angry and viscous Eskimo natives.
But I wouldn't give up, I was going to assassinate Santa Claus no matter what.

Along the way, there were some friendly natives that came to guide us along the path.
They're still with us at the time of this writing.

The one who's not with us right now, is a member of the Offstat team. The swamp girl, she was mauled to death by a wolf.
...a Psychic wolf to be exact.
We buried her underneath the snow, it was right by some crystalline ice rock.
By that point, we were nearing civilization. Despite being within the presence of a warm fire, our hearts could not be defrosted.
[+] Log 16 - The Nuzlocke Before Christmas
Snowpoint City is a Cargo Port, the sea is located south of the city where one sole boat is. That's your ticket to the post-game Battle Zone island.
A port in a cold and snowy area seems rather difficult to maintain, like if the surrounding water froze and such.

Snowpoint City introduces an interesting phenomena that started in DP, the 'Diamond Dust' Easter egg.
On certain days in the Gregorian calendar, the snowfall upon the city is replaced with what resembles glittery sparkles in the sky.

In Pokemon Platinum, these are the dates of which Diamond Dust occurs:
-January 12: Junichi Masuda's Birthday
-February 27: Release of Pokemon Red and Green in Japan (1996)
-February 29: Leap Day (on a year divisible by 4)
-March 15: Ides of March/Hounen Matsuri (Harvest Festival)
-March 31: Trademark for 'Mew' was registered by GameFreak (1994)
-April 22: Release of Diamond and Pearl in the US (2007)/Earth Day
-September 2: Victory over Japan Day (1945)
-September 20: Sarah Natochenny's (current English VA for Ash Ketchum in the anime) Birthday
-October 30: Release of Pokemon Ranger in the US (2006)

The most interesting to note, is 'V-J Day' being in a game that is of Japanese origin.

I vaguely remember a girl in this city insulting your scarf, "Aren't you cold with just that scarf? Yikes!" After you beat the League, she would instead compliment your scarf. That was in Diamond though, here in Platinum it's just a compliment.
Probably because the Platinum trainers are wearing actual winter clothing.

The northwestern house in the city has an in-game trade, the blonde girl wants a Medicham (which is rather decent in the local GYM) for her Haunter.
This seems like a desirable trade, especially if one does not have friends and can't evolve their own Haunter. However, there's a catch.
The Haunter is holding an Everstone, she claims it to be a prank.
In Diamond, I evolved the Haunter that she sent me, I wasn't letting her have the last laugh.
It's now a level 100 Gengar still in that Diamond cartridge.
"Did my Haunter turn into something else?" Yes it fucking did, Mindy.

The house on the northeastern end is where the next Move Tutor is, only most of the moves he teaches are garbage.
The old man in the same house gives out a 'trendy saying' each day. When we first arrived, he told us about 'EARTH TONES'.

North of the city is Snowpoint Temple, home of the level 1 Regigigas in Platinum. Like in DP, you aren't allowed in until you defeat the League. Once that happens,
Candice gives you the 'ok' to go in. I always felt like Gen IV underutilized the Temple, especially since you needed three Pokemon that weren't available in normal gameplay. Extending beyond that, Sinnoh didn't really use most of its new legendaries to their full potential. A lot of 'event only' stuff so to speak.

Before you go into the Snowpoint GYM, check the snow east of the building, you'll find a Rare Candy in Platinum. It's a Hyper Potion in DP.

Now we're in the actual GYM itself.
As a child, I hated this GYM in Diamond and Pearl. The puzzle was so frustrating to slide through, and it's honestly commonplace for Ice GYMS to do that. Pryce wasn't too bad, but Brycen and Wulfric were pretty annoying to deal with.
When I used to do LPs years ago, I got stuck trying to record the Snowpoint GYM part. I could not get through the puzzle for my life.


(Left - DP, Right - Platinum)
I recently noticed that the placement of snowballs differs between DP and Platinum, perhaps making the puzzle much easier in Platinum than in DP.
Looking at both layouts, I first notice the center-most pit in Platinum being filled with less snowballs compared to DP which had 8 in the 3x3 grid.

The GYM Trainers aren't that terrible, especially if you have a good Fire-type like Glow here.

The ones with Glalie and Piloswine are the most annoying to deal with, as is the occasional Snover which set up Snow Warning for the other team members.
Either way, this is a good peer into what Candice is like, save for her monster 'main'.

I really only care about Candice's main, so that forces me to keep up with her highest level, 44. As such, I'm going to send the team to Iron Island for a little bit more training.

For the ease of training, I taught Shield 'Flash Cannon' over 'Metal Sound'. Easier to deal with Graveler and Onix, and also good STAB. Besides Empoleon, Lucario, and Magnezone mostly, there's not really anyone else in Gen IV that needs it.
At level 43, Shield tries to learn Metal Burst but we decline on the basis that it is a physical attack.

Dark tries to learn Memento at level 43, but it's basically a shittier Explosion. So no.

Wave tries to learn Dragon Dance at level 44, but I have to sadly decline as we are forced to run a special set on him.

On the bright side, Erase learned Zen Headbutt at level 44! Finally!

The whole team is at level 44, then it's time for us to challenge Candice then.

It came to my attention a few years ago that she is not properly dressed for the climate here, unless that jacket tied to her waist is supposed to be a winter coat. Even then, her legs are pretty bare. I'm positive the anime and multiple spin-off manga depict her like this too, is she immune to frostbite?

VS. Candice
I predicted wrong, her first out is Sneasel, not her 'hail-setter'. No matter, Glow is out and can easily dispatch of it.
VS.
Brick Break OHKOs.
Next up is her Piloswine, and I won't take any chances. Glow is out, and Wave is in.
VS.
Intimidate nerfs Piloswine's Attack, we start off with Surf.
It doesn't OHKO, but it looks like another will take care of it. Piloswine tries Stone Edge, something I wasn't prepared for but am confident we can handle thanks to Intimidate.
It misses though.
Before I launch the killing blow, Candice wastes her Hyper Potion on Piloswine.
Only, to be killed by an OHKO crit Surf attack. Whoops.
She's about to send her Abomasnow next.
One of the ideas I had was to set up Rain Dance right after Abomasnow enters the field, effectively negating Snow Warning. Only problem is, this neuters Glow's Fire Punch. I'm not too confident that Wave can handle Abomasnow on his own, being able to only really rely on Blizzard to do some damage.
With that in mind, I decide to switch to Glow who I believe has a much better chance of quickly killing the Abominable Christmas Tree.
VS.
Prior knowledge has led me to believe that her Abomasnow has Water Pulse, but I checked the calcs and can't see it doing even a 2HKO under non-crit conditions.
Also, another setback to putting up Rain.
Glow is slow, but he is still faster than Abomasnow. He strikes with Fire Punch,
and it OHKOs. I honestly didn't know what I was expecting.
Her main is up next, the dreaded Froslass.
Because of Snow Warning, Hail is up permanently unless another weather condition like Rain is set up after.
Froslass' ability Snow Cloak raises its evasion under Hail, which is troublesome especially since she's very fast.
However, I do have a plan.
Dark.
VS.
Faint Attack will never miss no matter what happens to evasion, so I start with that.
Before Dark is able to do anything, he gets hit with Blizzard.
Blizzard takes off about 1/3 of our health, and Faint Attack brings Froslass down to less than half. We can do this!
Dark is outsped again, and is hit with a Shadow Ball this time.
We're in the red now, at just 12 HP, and our SpDef is lowered.
But we don't care, the next Faint Attack puts Froslass down under the snow.
Candice hands us the TM for Avalanche, which isn't really that important to us right now.
I'm more interested in the fact that we can finally use Rock Climb now. Our first climb, up the giant hill at Acuity Lakefront.

To the side on the top of the hill, is a Reaper Cloth which can evolve Dusclops via trade.
After the Eviolite was introduced, I never really bothered with using Dusknoir.

Entering Lake Acuity, we see Monty and Jupiter. Apparently Monty lost to her, and she doesn't even bother fighting us, she already has the Lake Guardian and is planning to go back to the Galactic HQ in Veilstone City.
Monty is crushed, and he has a bit of a midlife crisis before running off. We'll see him again at the Spear Pillar, where he will have captured a Heracross and even a Munchlax. Perhaps he decided to slather some honey on trees as mediation?

The interesting thing about Lake Acuity is that its water level is consistent with that of the ground, meaning one can surf here unlike Lake Verity and Valor. The former's water level being too low and the latter being blown up and drained for the time being.
If you reach the other tract of land across the lake, you'll find the TM for Blizzard. You know, one of the TMs you can buy as much as you want in Veilstone City.

I've thought about it, and I want to train a little bit more in Iron Island. Not for any of our current members, but for a new teammate.

I want to use Snow, since Abomasnow doesn't really have an analysis in NuzDex right now.
Also, to replace Wood.
To be frank, I want to try and use some unique Pokemon, like I'm currently doing in my Red Researchlocke. Torterra and Gyarados have been overdone for Sinnoh, by the virtue of one being a starter and the other being really powerful. Since I'm working for ProjectNuzlockeDex, those two Pokemon also already have well done analyses. Same to be said for Vespiquen and Bronzong.

I'm going to narrow down the team a bit, so I will retire the following four members: Wood, Wave, Windy, and Mirror.
I really enjoyed and loved using you guys, you were all great. Even if putting up with Wood and Mirror's passivity was frustrating.

In the last part, I mentioned that Snow's Attack stat edged out slightly over its Special Attack, making it a Special Attacker in our challenge. Not too big of a deal, Abomasnow is a Mixed Attacker. I teach it Blizzard, and it takes good care of all the wild encounters inside Iron Island with little trouble.

She quickly evolves into Abomasnow at level 40, and quickly catches up with the rest of the team.
Blizzard is a must because of Snow Warning, which I should pay mind to because it affects the rest of the team.
I've decided to give her Giga Drain via TM, since she's lacking in the special Grass STAB department.
It's a bit risky, but I've kept Ingrain on her. I'm thinking of using Giga Drain and Ingrain together alongside the Big Root I picked up from way back, to give a ton of recovery to Snow. I don't know how well this strategy will work, but I can get rid of Ingrain should I need to.
I gave her Light Screen as filler, it could be useful later on. I wasn't really sure what else to teach her.
With that all done, Snow is now an official member on the team.

With Rock Climb, there are a few places we can check out in Sinnoh for the time being:

On Route 213 which is east of Pastoria, you can find the TM for Roar. Within the hotel area, you'll get the 'COIN TOSS' Poketch app.
You'll find the TM for Dream Eater when you use Rock Climb at Valor Lakefront, within the suite area still. Hidden off to the eastern half above the climbable ramps from 213, are a hidden Sun Stone and Rare Candy. Do note that within the Pt Sinnoh Dex, nobody really needs the Sun Stone.
On Route 208 which is west of Hearthome, you can find a hidden Star Piece as well as a Hiker who uses Probopass.
West of Celestic Town in Route 211, is the TM for Psychic.
On Route 210-North, in the middle of the pit in-between two Rock Climb ramps, is a hidden Shiny Stone. Following from there, you'll find the Tutor for Draco Meteor.
In Veilstone City, using Rock Climb will give you access to the Full Incense lying in the middle of the city.

While we're here, let's go to the HQ.

In front of the HQ is a Grunt who's complaining about being demoted, then mentions something about a 'Storage Key' before running off.
Luckily, Looker has the Storage Key and tells us to infiltrate Team Galactic via the Warehouse. You know, where Lucas got his PokeDex stolen at. Also where the HM for Fly was.

I changed my team up, we'll be going in with this six. Dark's done quite a lot lately, so I've given him a rest in the box for now.

Inside the Warehouse, are another set of doors that the Storage Key opens. This reveals a Dusk Stone which evolves NO ONE in Platinum due to Murkrow and Misdreavus not being available, and a set of stairs leading to an underground tunnel that leads towards the Galactic HQ.

Get ready, Team Galactic...
[+] Team Rotation

The Snow (Special Attacker) ♀
Officially received in Route 216
Rash
Snow Warning
Level 44
Moves:
Giga Drain
Blizzard
Ingrain
Light Screen

The Erase (Physical Attacker) ♂
Met in Ravaged Path
Hardy
Damp
Level 44
Moves:
Aqua Jet
Psych Up
Screech
Zen Headbutt

The Libra (Physical Attacker) ♀
Met in Eterna Forest
Timid
Swarm
Level 44
Moves:
Bug Bite
Thief
Stun Spore
Attract

The Dark (Mixed Attacker, equal Attack stats) ♂
Met at Route 209
Sassy
Pressure
Level 44
Moves:
Faint Attack
Ominous Wind
Hypnosis
Dream Eater

The Shield (Special Attacker) ♂
Received at Oreburgh Mining Museum
Serious
Sturdy
Level 44
Moves:
Ancient Power
Swagger
Shock Wave
Flash Cannon

The Sword (Special Attacker) ♂
Met at Route 208
Careful
Steadfast
Level 44
Moves:
Calm Mind
Psychic
Icy Wind
Magical Leaf

The Glow (Special Attacker) ♂
Met at Fuego Ironworks
Naughty
Flame Body
Level 44
Moves:
Fire Punch
ThunderPunch
Brick Break
Strength
Well then, I guess I should halt Ultra Sun and continue playing Platinum because we just caught up to where I currently am in the game.
In the middle of Galactic HQ.
Ongoing Projects

OA, August 11 - 6th Update!

Come on in, we're open!
Quote
Like
Share