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I feel the same way. Most games look to pixellated with it. It might look ok with some games, but I feel there is a good reason the blur filter was enabled in the first place. Still very nice to have options though. I'm still planning to get one, or at least I was. Looks like it's gone off the market now. Been sold out for months and the supplier has gone quiet.Ringworm128 wrote:After viewing some footage of the De-blur mode I have to say I think it makes the games look worse. The blur gives the games a smudged look but it molds the models into something more rounded and organic. The de-blur just makes them look like NES sprites.
That's a shame because I'm sure at a substantially lower price there's probably a sizable market for the product.Turok81 wrote:I'm still planning to get one, or at least I was. Looks like it's gone off the market now. Been sold out for months and the supplier has gone quiet.
Yes. For 1080p on a native 1080p display with no simulated overscan, I typically use Integer+ (essentially 5x scale, 1200p cropped to 1080p) with scanlines. If you have a proper integer scale on a 1080p TV then each row of game pixels should be 5 of your display’s native lines tall. If you don’t, then some scanlines might appear darker or thicker than others (often alternating bands of thick and thin).Mantis128 wrote:Did scanlines for integer and integer+ ever get added?