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Blast Corps is fully developed by Rare, as a quick google search or look at the credits will tell you. Even dev interviews with Rare staff have never once mention DMA, who honestly had their hands full at that time anyway. I don't know why anyone debates the Rare games outside DK64. How is Jet Force Gemini supposed to be anymore of a stretch than Banjo-Kazooie?Kamikaze wrote:I'd say Blast Corps is a stretch. As far as I remember that game was made by DMA (now known as Rockstar) and not so much Rare.
It's a fun game, but I don't see it happening.
Other than that, I wish they put Kirby in there. Would be the biggest reason to buy it. Same goes for Mario Party 3 insted of 2, as 3 is more expensive.
The vehicles do handle in a similar "they turn fast but rigidly and can never flip over"" kinda way, and It's definatly not as gigantic as most other Rare games from then. DMA always made smaller scale stuff and had a fair few puzzly games, more puzzle games than Rare.Kamikaze wrote:You're right. I must be confusing it with another game (as it somehow feels more like a DMA game than a Rare game to me with all the destruction). Must have confused it with Body Harvest..
Jet Force Gemini is more of a stretch to me because it was one of the lesser received of Rares n64 offerings. Its not considered one of the greats like Banjo-Kazooie by most people. But it might be the best option of getting a Rare shooter on the classic too so idk.Shellshocker18 wrote:I don't know why anyone debates the Rare games outside DK64. How is Jet Force Gemini supposed to be anymore of a stretch than Banjo-Kazooie?
Treasure made Sin & Punishment & Mischief Makers - S&P is more likely but Treasure now exists mostly as a company who licenses out there franchises to anyone who wants to pay, so Nintendo could pay to license their N64 exclusives. Bangai-O is both the most obscure game, and also had versions on other consoles so It won't ever have a chance at inclusion
A lot of people are saying releasing a 64 mini would be pointless without Rare games; im not so sure about that statement. It would definitely be a major disappointment but Mario 64 and Ocarina of Time are reason enough to get something together.retro4ever wrote:the success of this will depend on having the rare titles (without them, this is a pointless release) and / or the ability to hack later and add the rare titles anyway. but seeing how many rare titles used custom code, i bet most of them wont work on the "native" NERD emulator.
it will be interesting to see what they do with this, for sure