Grizzmeister
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Joined: 9:14 PM - Mar 08, 2011

3:16 PM - Aug 14, 2017 #11

bluedogrulez wrote:I'm wondering what Nintendo will do with the thumbstick for its inevitable N64 mini. Frankly, I cannot see Nintendo using an OEM-style stick . . . so I wonder how Big N's solution will compare with this one.
I'm very curious about this as well.
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

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sanni
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sanni
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Joined: 1:47 PM - Feb 21, 2012

3:23 PM - Aug 14, 2017 #12

Only one logical option: Switch Pro Controller sticks.

Remember all the Mini Consoles are just test runs for the virtual console coming eventually to the Nintendo Switch.


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andyk2003
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andyk2003
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Joined: 5:04 PM - May 16, 2013

3:50 PM - Aug 14, 2017 #13

I'm always a bit dubious of third party controllers as the mapping tends to be different from the official ones.

(Edit - sorry I meant the mapping and sensitivity of the thumstick)
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ReliantLion
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Joined: 4:03 PM - Mar 30, 2017

4:28 PM - Aug 14, 2017 #14

sanni wrote:Only one logical option: Switch Pro Controller sticks.

Remember all the Mini Consoles are just test runs for the virtual console coming eventually to the Nintendo Switch.
What do you mean by that? Did Nintendo say that was the purpose of the Mini's? I thought it was just a cheap way for them to make some cash (and inadvertently boost R-Pi sales).
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sanni
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sanni
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6:20 AM - Aug 15, 2017 #15

I'm confident that Nintendo thinks it's losing money on the Mini Consoles or else they would not make them in such a limited run.
The Club Nintendo Snes controller never sold below $30 a piece and they sold the SNES games for $8 on the Wii U Virtual Console. The SNES Mini has 21 games and two controllers, so that's a value of $230 without the console itself. Yet Nintendo sells the Mini for $80.

So there needs to be more to it than meets the eye here.
In my opinion the Mini consoles serve both as a marketing stunt and a test drive. They use the same family of CPU(ARMv7) as the Switch(ARMv8) so porting the emulators proven to be working on the Mini consoles to the Switch will be easy. Also with all the hype around them it is guaranteed that this will boost Virtual Console sales once it becomes available on the Switch. If everyone could get a Mini console no-one would need to buy Virtual Console games.



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Vaettur
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Vaettur
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Joined: 1:36 AM - Jun 29, 2016

8:35 AM - Aug 15, 2017 #16

sanni wrote:I'm confident that Nintendo thinks it's losing money on the Mini Consoles or else they would not make them in such a limited run.
The Club Nintendo Snes controller never sold below $30 a piece and they sold the SNES games for $8 on the Wii U Virtual Console. The SNES Mini has 21 games and two controllers, so that's a value of $230 without the console itself. Yet Nintendo sells the Mini for $80.

So there needs to be more to it than meets the eye here.
In my opinion the Mini consoles serve both as a marketing stunt and a test drive. They use the same family of CPU(ARMv7) as the Switch(ARMv8) so porting the emulators proven to be working on the Mini consoles to the Switch will be easy. Also with all the hype around them it is guaranteed that this will boost Virtual Console sales once it becomes available on the Switch. If everyone could get a Mini console no-one would need to buy Virtual Console games.
I don't think the Minis have much to do with the Switch, or with VC for that mattter.

The limited run is a classic marketing trick. Because of this, I'm sure more Minis are sold in it's limited run than it would have in - say 3 years - a normal run.
They're also not losing any money, because there are only a handful of people who actually buy all of the included games on VC. Also, these SoC's are cheap to manufacture, so they're making money in any case (maybe not as much money as all of the included games combined on VC, but as i said earlier, there aren't many people who would buy all those games anyway). Also, this is gold for people who like collecting Nintendo stuff. It sells anyway.

Also, the ARM CPU is unrelated, as it's pretty much the standard for handhelds and small devices nowadays (3DS and PSVita carry them too, and naturally the Switch, which tries so hard to be portable).


As for the controller subject of this thread, I actually like the design. If the build quality is decent and the buttons/analog are comparable to say the Hori Pad Mini (aside from the rubbish start-button), I'm sold.
I'll wait for the reviews first though. :rollseyes:
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Retro Junkie
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Retro Junkie
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Joined: 11:38 PM - Oct 01, 2009

10:31 AM - Aug 15, 2017 #17

I am amazed at the interest and support expressed toward this kickstarter. There are a lot of serious N64 gamers out there.
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kartmaster
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Joined: 2:56 PM - Oct 27, 2013

1:30 PM - Aug 15, 2017 #18

I like the idea, and it looks ok. The price point makes me skeptical, but sure hoping this turns into a viable alternative to OEM controllers.
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buddy1983
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Joined: 12:16 PM - Jun 20, 2012

2:39 PM - Aug 15, 2017 #19

Hopefully they nail this as I would be interested.
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sublime1996525
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sublime1996525
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Joined: 6:56 AM - Dec 26, 2015

3:13 AM - Aug 18, 2017 #20

Awesome idea. Like others have said I had it's a good controller.
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