Neverhood can be run in Wine in Windows 95 mode (on whatever system Wine is available on, which are Linux, OS X, FreeBSD and others). Wine is limited to x86 / x86_64 hardware though.
In order to enable diskless operation (so the game could work without a CD), one needs to set some registry entries in Wine. Here is an example of a nocd.reg file which you can create and import with your Wine registry editor (note, you might need to change the path according to your installation). You can also set those keys manually in the registry editor:
Code: Select all
REGEDIT4 [HKEY_LOCAL_MACHINE\Software\DreamWorks Interactive\Neverhood] ; Set the path of the "Data Drive" correctly to point to the installation directory "Data Drive"="C:\\neverhood" "KBPS"=dword:00002800 "KBPS_CD"=dword:00002800
Yes, master branch of ScummVM already supports Neverhood! So if you get a daily build, it should work out of the box. Unlike Wine, ScummVM can be run on more systems including Windows and Android, and even on more architectures (like ARM).
If your dailiy build will be missing neverhood.dat (engine data), you can get it here.