Aura
Metroid
Aura
Metroid
Joined: January 29th, 2005, 2:43 am

February 12th, 2005, 1:51 am #11

SewersOFZebes,Feb 11 2005 wrote: Dude. This code will be like. Impossible.

-EDIT- You'll be working for years on this is what I mean. This is NOT easy, and you will have to be coding this from SCRATCH, most likely... (Unless it's a mod.)

I can't imagine it.
Nothing's impossible. I'll just keep my mouth shut untill he shows us the first demo or first release.
Hello China? I have something you may want...that's right ALL the tea.

Insyder Online - An Anime/Gaming Site
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Black Ice
Sheegoth
Black Ice
Sheegoth
Joined: February 7th, 2005, 6:19 pm

February 12th, 2005, 2:13 am #12

The #1 thing to do when it comes to game programming: THINK SMALL.
Start with something really small, like a basic movement engine, then move up from there. Add tiles and environments, as well as more levels, weapons, and abilities. But don't plan it all out; just do it one bit at a time. If you think too big you'll never get it done.

EDIT: What programming language are you using?
Last edited by Black Ice on February 12th, 2005, 2:13 am, edited 1 time in total.
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Joined: February 8th, 2005, 7:48 pm

February 12th, 2005, 4:00 am #13

This will probably not take as long as you think. I already have a graphics engine I made a few months ago, which will help speed up the development time. I already have basic movement down, such as morphball, running, crouching, etc. Tommorrow will be tile maps, gravity, jumping, and collisions. I may post a demo tommorrow or Sunday. By the way I am coding this in C++, and it is not a mod.
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Black Ice
Sheegoth
Black Ice
Sheegoth
Joined: February 7th, 2005, 6:19 pm

February 12th, 2005, 1:39 pm #14

Oh cool then. I eagerly await. :D
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Joined: February 8th, 2005, 7:48 pm

February 12th, 2005, 1:44 pm #15

Does anyone know where I can download tilesets from any of the metroid games, but preferably MZM and MF?
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Aerthyplomaa
War Wasp
Joined: February 7th, 2005, 1:17 am

February 12th, 2005, 1:47 pm #16

Ask someone to rip em. They will.
Nothing. Nothing. Nothing, existence. Nothing.
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Joined: February 8th, 2005, 7:48 pm

February 12th, 2005, 2:13 pm #17

Can anyone here rip the tiles from Metroid Fusion and/or Metroid Zero Mission? If you could your help would be greatly appreciated.
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Darkblade Shinobi
Omega Pirate
Joined: January 28th, 2005, 3:40 am

February 12th, 2005, 7:44 pm #18

Can you really do that much in one day?
If I were to trip, would the result be an explosion or a duck?
Will make plots for food.
wrote:Time heals all wounds, but what heals time?
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Joined: February 8th, 2005, 7:48 pm

February 12th, 2005, 8:00 pm #19

I will probably just get the map system up today, because I have to work later. If I can't get any tiles the maps are going to look pretty bad.
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alpha
Zoomer
alpha
Zoomer
Joined: February 1st, 2005, 11:32 pm

February 13th, 2005, 12:19 am #20

this is the best looking fangame i've seen yet!(apart from mp2d of course) I agree that this will take quite a damn while, so, BEST of luck.

edit:no offense, but if you can make this as good as it sounds, on your own, I shall gladly rip my arm out of it's socket and beat myself with it , while bowing down to the fangame's title screen.
Last edited by alpha on February 13th, 2005, 12:23 am, edited 1 time in total.
I am Alpha. Brother of Samus, former Space pirate Leader. Do not get in my way........
I WILL destroy you
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