Metroid: Samus Returns

Pomegranate
Prime Essence
Pomegranate
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Joined: March 30th, 2006, 3:36 am

June 14th, 2017, 9:52 pm #1

I figured I'd make a separate thread for the other Metroid game that was announced at E3: Samus Returns!

I'll get us started with a dev diary link that explains some of the new mechanics in the game:https://www.youtube.com/watch?v=9BCPx2SX7Hk

Some of the game mechanics are really cool. I'm reminded of Dark Souls when Sakamoto introduces the melee counter attack. Parry/riposte was so cool and satisfying in that game. Rewarding the player for making the correct moves at the correct time is a great methodology to keep in mind when designing games, and it's one of the hallmarks of the Souls games. Here, we see that a precise counter is rewarded by stunning the enemy. I think it's a great direction that Metroid is heading in.

Another noteworthy mechanic, free aim, is finally being introduced to "2D" Metroid! I'm not exactly sure I like how it's implemented, as it requires the player to stand still and can take time to orbit your aim around, but it's definitely an improvement over the old 8-directional model. Did the 3DS ship with a touch screen? I feel like that might have been a better way of doing precise aiming like that.

I'm not sure if I like it being released on the 3DS, since the Switch seems to be encroaching on the portable/handheld space, and I'm not sure how much longer the 3DS is going to be supported as a result. In addition, if it were a Switch title, I wouldn't have to buy both a 3DS and a Switch. :P

Overall, it looks great, though. Can't wait to see more footage of it!
Last edited by Pomegranate on June 14th, 2017, 9:57 pm, edited 1 time in total.
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Troid92
Omega Pirate
Troid92
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Joined: January 28th, 2005, 2:52 am

June 17th, 2017, 6:35 pm #2

I am looking forward to this game. I'm a bit skeptical because I am not a fan of 2.5D games, but I really hope it exceeds my expectations.
Last edited by Troid92 on June 17th, 2017, 6:36 pm, edited 1 time in total.

MIDI-maker / Fangame Programmer
Yay red text.
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War of the Worlds
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Joined: December 6th, 2005, 12:11 am

June 17th, 2017, 7:33 pm #3

Troid92,Jun 17 2017 wrote: I am looking forward to this game. I'm a bit skeptical because I am not a fan of 2.5D games, but I really hope it exceeds my expectations.
Yeah same here, but my 3ds is collecting dust atm. I really hope they do a good job on it. Metroid needs a good comeback really.
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Joined: June 22nd, 2013, 9:05 pm

June 26th, 2017, 3:28 am #4

I downloaded the presskit for SR (388), and I have to say it looks like the presentation was rushed. The logo in particular is hilariously bad. If any of you remember my Outrider logo from years ago, it is the exact same. Text + the same Photoshop Bevel + THE SAME METAL TEXTURE + the same stock Photoshop lens flare.



I was not kidding. Full resolution, direct from Nintendo.

There is also a bunch of really odd stuff going on in the Prime 4 poster.
Last edited by The Illustrative Man on June 26th, 2017, 3:33 am, edited 1 time in total.
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Joined: October 31st, 2015, 12:19 pm

June 26th, 2017, 3:03 pm #5

lol. I think Nintendo may have originally planned to release a trailer later but changed their mind a short time before the presentation. the game itself looks good, the only issues I had with it is the look of the combat system and the 2.5.
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Pomegranate
Prime Essence
Pomegranate
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Joined: March 30th, 2006, 3:36 am

June 26th, 2017, 6:21 pm #6

The Illustrative Man,Jun 25 2017 wrote:
No kidding. I never took a look at their press kit, because I'm usually not particularly interested in press kits, but that thing is a mess. I guess getting a nice logo was not one of their priorities.
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Troid92
Omega Pirate
Troid92
Omega Pirate
Joined: January 28th, 2005, 2:52 am

June 27th, 2017, 1:03 am #7

HMMM I remember when the logo in the Federation Force reveal trailer was basically Powerpoint movement effects over a still background. Who would've thought that lazy logos would turn into a new Metroid trend... :|
Last edited by Troid92 on June 27th, 2017, 1:04 am, edited 1 time in total.

MIDI-maker / Fangame Programmer
Yay red text.
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Pomegranate
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Pomegranate
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Joined: March 30th, 2006, 3:36 am

June 27th, 2017, 10:42 pm #8

It will probably be improved before the game is released - I hope.
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