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|Favorite MKF Character||i'm a virgin|
|Favorite MKF Character||Classic Luigi|
|D&D Alignment||Chaotic Good|
I agree that the stage is Good and that nadoovi may have a point about the background of sunset being recylcled through the stage. I dont know why i didnt catch that from the begining.Nadoovi wrote:The stage is good, generally. But there are some things that bother me.
First of all, the sunset background. You used this background for all over the stage. I love the sunset background, I think it is beautiful, but you used this background too much. Remember the Bloodlines stage of Atlantis? There are about four different backgrounds in this stage. And the sunset is used only in the beginning.
I think you should use more backgrounds for this stage.
Also, the forest tiles that appears in the beginning of the stage, doesn't look good. It doesn't feet together with the stage. It makes the stage looks scattered and comfusing. Too many details in the background.
I don't like the enemy selection in this stage. I think some enemies don't fit the Atlantis stage. Ghosts, bats and skeletons should be replaced by skeledragons, bone scimitars, ravens and water skulls (from Rondo of Blood).
But again, the stage itself is good. The level design and the graphic is great.
I think the mid boss should be the water megician from bloodlines or serpent, and the boss should be bone dragon king (or Skeleton dragon from Chronicles).
About the music....it should be a peaceful track. Like Wandering the crystal blue, or The hidden curse.
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[Tower] volume = 100 song = Rising.mp3 driver = mp3
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