Moderators: Sun Ce, Daikyou

Forum rules
Dynasty Warriors 9 Section Rules [b]Read all the guidelines below before posting.
Questions that are already have an answer below including in links will not be entertained. [/b]

Make sure you have checked out the DW9 Info Thread before asking questions.
[url]http://s13.zetaboards.com/koeiwarriors/topic/9028116/1 [/url]

Think you're missing some info? Check out the [url=http://s13.zetaboards.com/koeiwarriors/topic/9028116/1/#new]Most Recent Information [/url] section at the Info Thread to catch up with the latest info batches!

[b]Please Do NOT go off-topic in the main DW9 discussion thread and please try not to double post, make one-line posts or flame anybody. [/b]
Thank you for your attention.

So DW9 Open world? Keep it or not?

Ryō Genken
Supreme Warrior-Scholar
Joined: March 1st, 2012, 11:26 am

May 15th, 2018, 1:55 pm #1

Open World? Yay Or Nay? Improve or Thrown?

Total votes: 55
37(67%)
1(2%)
5(9%)
12(22%)

Topic. Use this format:

(Y/N): [Reason]
(Keep or Thrown): [Reason]
[+] Spoiler
DW:
[+] Spoiler
Add Liao Hua for Shu!!!!!!!
SW:
[+] Spoiler
Only 5 new adds for SW5:
1) Yamagata Masakage
2) Hosokawa Tadaoki
3) Kikkawa Motoharu
4) Maeda Matsu
5) Mogami Yoshiaki/Yoshihime
WO:
[+] Spoiler
- Make Another WO4,add Kagekiyo Taira
Other:
[+] Spoiler
- Make Bladestorm Musou
- Make Suikoden(Konami) Musou
Big thanks to everyone for the Liao Hua sig! :heart:
Free Hyrule Warriors Sigs!
[+] Spoiler


-> Credits to FieryJustice
My thought for DW9
Gimmicks Ideas for Dynasty Warriors Characters!
Quote
Like
Share

Skode
Supreme Warrior-Scholar
Joined: January 30th, 2008, 11:19 pm

May 15th, 2018, 5:25 pm #2

What does thrown mean in this regards?
My wish list for DW10

Wei - Cao Hong, Cao Zhen, Cheng Yu, Niu Jin, Lady Bian
Shu - Liao Hua, Wang Ping, Zhang Yi, Jian Yong, Ma Yunlu
Wu (early) - Pan Zhang, Jiang Qi, Zhang Zhao, Zhuge Ke, Lady Wu
Wu (Late) - Lu Kang, Sun Luban, Sun Hao, Shi Ji, Zang Ti
Jin - Du Yu, Yang Hu, Chen Tai, Wang Jun, Sima Yan
Others - Mi Heng, Guo Si, Li Jue, Gongsun Zan
Quote
Like
Share

Ryō Genken
Supreme Warrior-Scholar
Joined: March 1st, 2012, 11:26 am

May 15th, 2018, 5:37 pm #3

Skode wrote:What does thrown mean in this regards?
Thrown means to discard Open world.
[+] Spoiler
DW:
[+] Spoiler
Add Liao Hua for Shu!!!!!!!
SW:
[+] Spoiler
Only 5 new adds for SW5:
1) Yamagata Masakage
2) Hosokawa Tadaoki
3) Kikkawa Motoharu
4) Maeda Matsu
5) Mogami Yoshiaki/Yoshihime
WO:
[+] Spoiler
- Make Another WO4,add Kagekiyo Taira
Other:
[+] Spoiler
- Make Bladestorm Musou
- Make Suikoden(Konami) Musou
Big thanks to everyone for the Liao Hua sig! :heart:
Free Hyrule Warriors Sigs!
[+] Spoiler


-> Credits to FieryJustice
My thought for DW9
Gimmicks Ideas for Dynasty Warriors Characters!
Quote
Like
Share

Mark Robin
Emperor's Retainer
Joined: November 26th, 2011, 6:50 pm

May 15th, 2018, 5:52 pm #4

I placed Yes and improve.
Yes because we need something new since DW7 and 8, which it did turn out well. I understand that there are few wanted to go back to old school, which I can see people vote nay and thrown or nay+improvement.

What to improve:
- Reduce the open world size to the point that it won't be boring. Make it similar to Spirit of Sanada. Also, increase a daily mention and keep doing daily mention day by day, rather than making it one time.

- Stages can be divided into separate chapters/arcs. Too crowded of stages in one chapter.

- Maybe set it as separate mode. This one can be serve as "free mode", but I would call it as conquest mode. Have Kingdom mode be kingdom mode.

Thanking Katatonia & ~Spirited Bellflower~ for Avatar & Signature!
Quote
Like
Share

Ryō Genken
Supreme Warrior-Scholar
Joined: March 1st, 2012, 11:26 am

May 15th, 2018, 6:00 pm #5

As for me:

Nay. I dont think Open World has always been a good concept and system for DW. It's weird but i never see it as a perfect fit.

I can't fully explain it myself, but the problem for me is the questionable..purposes for it. Like what did it add? Exploration? Subquest? I just cannot see what it can be a good thing.

Thrown: As much as i love improvement, mainly because i despise how they get rid of renbu when it can be improved. But how donwe improve open world map?

One thing about DW stages is that each numbered titles, their iteration of each siege differs in stage structure and storyline. Sure some says nah they just reuse assets and blabla, i admit that. But the stage structure...some of them always gonna be changed. But there's a reason why to provide a non same-y feeling of each stages because in the end they have fixed narrative and settings.

So to me this is the reason for me why open World never worked, because how do you improve Open World with the fixed nature of DW? This is why i prefer Open world in an RPG or something like Farcry or something that over a thousand years or so..because you can have new world you discover not jusf this one..not just one single area because the next game the story will be set in this era or like Paris. DW has always been in 3kingdoms era and in China. If you go outside of China of heck after/before Jin dynasty it isnt DW anymore why dont just makw World Musou then? Sure you can change city appearance but their geography position will always stays the same, the wonder of nature like the landscape will allways stays the same because that's how China looked like in that era and place.
But i'm willing to see improvement. So i would suggest Koei not to scrap it. Just shelve it until they can get a better idea, execution and concept.
[+] Spoiler
DW:
[+] Spoiler
Add Liao Hua for Shu!!!!!!!
SW:
[+] Spoiler
Only 5 new adds for SW5:
1) Yamagata Masakage
2) Hosokawa Tadaoki
3) Kikkawa Motoharu
4) Maeda Matsu
5) Mogami Yoshiaki/Yoshihime
WO:
[+] Spoiler
- Make Another WO4,add Kagekiyo Taira
Other:
[+] Spoiler
- Make Bladestorm Musou
- Make Suikoden(Konami) Musou
Big thanks to everyone for the Liao Hua sig! :heart:
Free Hyrule Warriors Sigs!
[+] Spoiler


-> Credits to FieryJustice
My thought for DW9
Gimmicks Ideas for Dynasty Warriors Characters!
Quote
Like
Share

Myst
Left General
Myst
Left General
Joined: December 11th, 2014, 8:48 pm

May 15th, 2018, 6:29 pm #6

DW always had same-looking stages. Everything usually looked brown, except Nanzhong. In DW9 they put some effort into hills/forests/various environments. But then they mostly ignored those, and stuck battles in a box (or, the same square-shaped castle), every time. You pop into said box, kill commander, and pause-menu-warp to next battle. It is poor design.

DW9 has good bones, it just needs a lot more refinement.
"Very! Nicely! Done!" - Lu Su, DW9

"I LOVE LIFE!" - Me, right now
Quote
Like
Share

Call Me Hunky
First Lieutenant
Call Me Hunky
First Lieutenant
Joined: August 3rd, 2015, 4:59 am

May 16th, 2018, 12:13 am #7

I think there’s a lot of potential in the open world format. If they can improve upon this game then I’m all for keeping it. If not, go back to the old format
Quote
Like
Share

LordTerrantos
Emperor's Retainer
LordTerrantos
Emperor's Retainer
Joined: November 8th, 2016, 9:45 pm

May 16th, 2018, 1:09 am #8

I really neutral on the matter. on one hand the open world format does open possibilities for the story, however there is the risk of them just doing a very repetitive story with over 94 characters which can be quite boring for many. then there's of course the open world looks plain and boring in alot of its landscape.


there is a few differences, like some forests, mountains, some snowy areas, and etc. but the normal system had far mroe unique maps which made it easier to distinguish.


but at the same time if they went back to the old formula i that might as well be wishing death upon the series. unless they can improve the old formula greatly.



the gameplay isnt bad but it definitely doesnt feel as fun as the old system (which thankfully WO4 will have). so i think if they keep this open world concept, they need to improve it and if not. they need to improve the old system.
Warriors Orochi 4

[+] Spoiler


Greek: Hades, Poseidon, Hermes, Apollo, Artemis, Hera, Aphrodite, Hercules, Dionysus, Atalanta, and Thanatos

Norse: Loki, Thor, Tyr, Heimdall, Ullr, Sif, Freyja, Sigurd, Fafnir, Hel, and Baldr
Quote
Like
Share

highnesstamamo1313
Tiger General
Joined: January 9th, 2017, 1:40 pm

May 16th, 2018, 10:00 am #9

I'm all for the Open World but I don't think it was utilized to its full potential in DW9. There are a range on interesting locations but you mainly fight in similar areas which can get repetitive. There is some gorgeous scenery, but because there is a lack of things to do in the world it can feel very empty. They could have given the cast different tasks per chapter so we could visit other locations.

I would suggest some refinement; Reduce it's massive size, create a wide range of diverse missions (some character specific) and allow us to interact with the world much more.

DW WISHLIST:
[+] Spoiler
BIANSHI/JIANG QIN /ZHANG CHANGPU/ZOUSHI/EMPRESS HE/GAO SHUN/WU GUOTAI/LIAO HUA/CAO ZHI/LIUSHI/XUSHI/HE YAN/
KING MIDANG
/CAO JIE/FENGSHI
Quote
Like
Share

eNeMeE
Emperor's Retainer
eNeMeE
Emperor's Retainer
Joined: July 3rd, 2012, 9:56 am

May 16th, 2018, 3:11 pm #10

The damage has been done, so there is no point in discarding it when it can be improved.

That said, I do like the open world but it also has some major flaws and some parts to praise.


Tribes/Bandits
---

Firstly, I find it lazy of Koei for them to litter bandits and animal packs across the map like nothing. The tribes need a settlement to help them and to become a faction which the player can interact with. There are plenty of tribes, Xiongnu, Shanyue, Qiang, Xianbei, Wuhuan to name a few. DW9 also has a mention of some tribes Shu recruit as allies during Yi Ling and there are the Heinshan Bandits as well under Zhang Yan. So that is a good 7-8 to start with, not to mention the other 2 other tribes which are mentioned later in history. The Di and the Jie, I mean okay they were not exactly around in the early parts but they are an option. With these tribes around, just like the Nanman, they would have a small influence on the world.

Maybe make it so they have talisman's that they can offer to make them differ to the town stuff. They do attacks on villages now and again or they go out and raid bases etc. Maybe some of them would of took a chance to steal food out of a supply base or something.

You could gain a reputation with them, if you kill so many they start to fear you and if you approach their settlement they would not bother to attack you because it's pointless. Another option is perhaps you can pay them to leave. I guess they might do this sort of stuff in Empires though.

As for Wildlife, I have no knowledge of the Eco-system of China, however I would like to make archery a bit more useful and maybe make it so we can shoot fruit of tree or rare plants that grow on tree branches.


Battles
---

Maybe I am just slightly annoyed at some battles but sometimes I see unused bases scatted around some maps, which is odd because if they used of of these bases some battles would not be a chore to do.

Some battles are quite nice and really cool. New He Fei Castle as Jin has missions and a battlefield so tight and knit closely it works. There are more battles like that but I would have to go back in game. Yellow Turban Rebellion was okay too.

However some battles suck so hard and are just not fun.

Guan Du, I don't get why we have them 4 missions at the back at Guan Du, and not some more battle focused missions. Seems odd really, I think they could of added a few more missions in the battle instead of sneaking off to do other things. I guess to some it is different but to me I would say that it was pointless.

Chi Bi, sadly I want to like this battle, but it feels empty and nothing like a naval battle. The missions are spread in a decent way and I praise that bit but it did not feel as much of an epic battle as I would of liked to off seen.

Ru Xu Kou, again I find it odd that Ru Xu Kou is a battle that has like 1-2 missions around it and some are at the land of Wu at Niu Zhu fort. I find the battle annoying because of the back and forth among the river stuff. I'm not sure if Niu Zhu was even a part of Ru Xu Kou. I guess I am salty but I think if there were more missions around Ru Xu Kou it would be better.

There are more battles I would prefer to have the missions closer to each other, it would be better to explain with pictures.

Environment
---

I would like more to with friends, like sports, gambling, contests or other stuff like maybe a card game or the game of go. I reckon Empires will likely add features like this to make it differ. I find the whole home thing kind of boring since all it is at the moment is just 7 different dialogues of an officer. I would like the idea of competing or going to the pub with officers I have be-friended. I think like 3-4 friends being around you at a time would be cool. It would also make it seem like less grinding.

Still I think there should be stuff like ->

Mountain/Hill climbing with a friend.
Horse Racing with officers.
Gambling.
Go board game or maybe a cool card game.
Going to the pub.
Fishing with a friend. (If they improve it)
Archery with a friend.
Hunting with a friend.
Going to a temple.
Solving village/town requests with a friend. (More of an Empires thing)

I mean the idea of drunk horse riding your friend back home is just too much lols. I loved how the GTA series handled the drunk driving. It was fun, I guess Koei would be better of avoiding that...

Also I'm surprised we have no caves, although I am not sure if there are any.
Dynasty Warriors returning weapon/weapon wish list ->
[+] Spoiler
Wei
[+] Spoiler
Zhang He's Claws. (Good Job Koei)
Xiahou Yuan's Bow and Rod.
Zhen Ji's Flute.
Cao Ren's Spiked Shield.
Cao Pi's Double Jian.
Cai Wenji's Harp.
Wang Yi's Emeici. (Good Job Koei)
Guo Jia's Orb and Scepter.
Yue Jin's Hook Blades.
Xun Yu's Formation Wand.
Cao Xiu given an Ice Bow.
Wu
[+] Spoiler
Gan Ning given River Sword or an Anchor.
Sun Ce's Tonfa's.
Da Qiao's Pugil Sticks.
Zhou Tai's Scabbard Sword.
Ling Tong's Three Section Staff.
Ding Feng's Giant Chakram.
Zhu Ran's Fire Bow.
Shu
[+] Spoiler
Zhang Fei's Viper Blade.
Huang Zhong's Bow.
Yue Ying's Arm Bow.
Ma Dai's Paint Brush.
Guan Suo's Saba-tons.
Bao Sanniang's Yo-Yo.
Xu Shu's Sword and Dagger. (Good Job Koei)
Guan Yinping's Two Flail Mace.
Fa Zheng's Weapon Cloth.
Jian Yong given the Bench.
Jin
[+] Spoiler
Deng Ai's Lance.
Zhang Chunhua's Wired Claws.
Jia Chong's Throwing Axes.
Wen Yang's Javelin.
Baton give to a character.
Horsehair Whip given to a character.
Other
[+] Spoiler
Zuo Ci' Cards.
Lu Lingqi's Cross Pike.
Chen Gong's Scroll.
Newbies I would like to see ->
[+] Spoiler
Wei
[+] Spoiler
Wen Pin
Wu
[+] Spoiler
Gu Yong, Zhuge Jing
Shu
[+] Spoiler
Yi Ji, Jian Yong, Liao Hua, Ma Yunlu, Wang Ping, Zhang Ni, Zhang Yi
Jin
[+] Spoiler
Hu Fen, Hu Lie, Pang Hui, Sun Li, Chen Qian, Chen Tai, Wang Ji, Sima Zhou, Lady Zhuge (Sima Zhou's wife), Yang Hu, Du Yu, Wang Jun
Others
[+] Spoiler
Gao Shun, Zhang Ren, Pan Lin, Guan Lu, Liu Biao, Liu Zhang
Quote
Like
Share