|Lieselotte Alexis Nietzsche, as a Witch, possesses several powers that all Witches share as well as several powers of her own. Nietzsche, formerly known as the Witch of Dreams, now uses the title of the Witch of Dreams. Unlike her former title, the Witch of Wishes could be considered Nietzsche's true title as even as the Witch of Dreams, her power to grant wishes had always been recognised as a power that only a Witch of Wishes could grant, with even the power name itself being named the Witch of Wishes.|
Of course, simply because Nietzsche has changed her title, it does not mean her powers have necessarily changed. Instead, Nietzsche's powers have fundamentally remained the same, however there have been a few changes to Nietzsche's powers in general. The first change is less of a change and more of a refinement. The second change, no doubt the biggest of the changes, would be how Nietzsche's powers now consume energy. In the recent past, up until now, Nietzsche used the life force of the host she was inhabiting. After having rested for a sufficient period of time, and acquiring Valerie Cox's body, Nietzsche now uses her own mana to cast magic. Of course, while Nietzsche has recovered enough mana to use magic, Nietzsche is still lacking in stamina as far as mana goes.
Over the course of Nietzsche's history, there have been several changes to her magic. During her time with Xiuying Zhuge, Nietzsche's magic originally relied on the belief of magic, in order for it to properly work. However when Zhuge died, and Frederica Weiss became the host for Nietzsche, Nietzsche's magic took on an entirely new property, no longer requiring belief to function. Instead, Nietzsche's magic changed dramatically, including what kind of magic Nietzsche could use, with only her signature magic remaining the same. This can be attributed to the fact that Nietzsche's magic, in a way, adapts to the host. Depending on the host, Nietzsche's magic is affected, and changes accordingly. Needless to say, Nietzsche's magic has once again adapted to Nietzsche's new host, Valerie Cox. This change has slightly affected Nietzsche's magic, but only in a very minor way. Far more minor than the way Nietzsche's magic changed when she switched hosts from Zhuge to Weiss. The biggest changes this time round is that Nietzsche can now use mana, instead of life force, to cast magic. Of course, if Nietzsche did so desire, she could still use Valerie's life force to cast magic, although there are few situations Nietzsche would choose to do so now she can access her mana once again. Nietzsche has also lost her weakness to shrines and holy buildings, being able to now both enter them and cast magic in them. This can be attributed to the fact that Valerie, as Ines, was part of a religious order, and therefore Nietzsche's magic adapted to that, and taken on a property that allows for it to work under influences it once could not work under. The same can be said to Nietzsche's soul. It can now exist, without negative side effects, in places it once struggled to exist in thanks to Valerie.
Hexe der Wünsche
As the Witch of Wishes, this is arguably the one magic Nietzsche is most famed for in both the real world and amongst the Akashic Senate. In simple terms, this is a magic capable of granting a person's wish in exchange for their soul. It is the sole reason why Nietzsche holds the title of Witch of Wishes, and without this magic, Nietzsche would not be entitled to be known as the Witch of Wishes. It was this power which has made Nietzsche something of a myth throughout history amongst those seeking to have their witches granted. In the past, Nietzsche's wishes have brought about many good things such creating great writers, poets, musicians, and artists. However it has also brought about many evils to this world such as master thieves, uncaught murderers and even tyrants. In more recent times, Nietzsche has used her power to grant wishes to make it so that a girl who knew nothing of alchemy into a master alchemist, and even once granted someone's wish to free the soul of a person who had had their wish granted by Nietzsche.
― LOCKED ―
However to say that Nietzsche can grant any wish, while almost true, is a far too simplified version of Nietzsche's magic to grant wishes, and there are of course many limits to what Nietzsche can and cannot do, as well as when and when she cannot. Nietzsche's power to grant wishes is essentially a contract formed between the Witch of Wishes and the grantee. A contract to bring about the impossible in return for a future; a life. In other words, the soul of the grantee. Thus, just as you would expect with a contract, there are several clauses and limitations on both Nietzsche's power to grant wishes as on the grantee.
The first, and most important rule, is that Nietzsche is only capable of granting one wish per contract, and Nietzsche may only have one active contract at a time. A contract is considered to be formed when the Witch of Wishes and the grantee come to an agreement and the wish is made. From the moment the contract is formed, up until the grantee dies, the contract is considered active. During this time, Nietzsche is unable to bestow any more wishes or form any new contracts. Once the grantee dies however, the contract is considered inactive, and Nietzsche is free to grant another wish and form a new contract. As an OOC addition, any character who has had a wish granted, and the user goes inactive for over six months, the contract will be considered inactive.
The second rule is that in order for a wish to be granted, the grantee must offer their own soul. The grantee cannot offer the soul of another, and the Witch of Wishes cannot accept a soul that does not belong to the grantee. Once a soul has been exchanged for a wish, there is absolutely no way the grantee can recover their soul, however it is possible for the grantee's soul to be freed if after their death, another contract is formed by a different grantee, and that different grantee wishes for the soul of the other grantee to be freed.
The third rule is that a wish cannot directly affect a third person. In other words, the wish cannot directly affect someone who is not the grantee or the Witch of Wishes. This means that the Witch of Wishes cannot grant, for example, a wish to kill someone. However a wish can indirectly affect third persons, and in most cases, will end up indirectly affecting third persons. For example, the grantee could wish for a weapon, and then go onto kill a third person. For as long as the consequence of what happens to the third person is not a direct effect of the wish, then it is possible. This rule also covers wishes that would result in a third person falling in love, or being brought back to life. Of course, there are several exceptions to this rule, but those exceptions are mostly minor, affecting things such as the souls the Witch of Wishes has in her possession, and so on. There are also ways around this rule, for example, while Nietzsche cannot bring the dead back to life, Nietzsche can create a perfect copy of the deceased individual, down to even copying the soul perfectly.
The fourth rule is that a wish cannot dramatically disturbs the balance of the universe. This rule is essentially a catch all rule that covers a wide range of wishes such as powers capable of destroying worlds to omnipotence, or wishes that would remove a concept such as time and space. This rule also covers wishes that would result in multiple wishes. This rule often crosses over with the third rule preventing wishes that directly affect third persons.
The fifth rule is that the Witch of Wishes has the right to deny any wish, and that the Witch of Wishes has no requirement to reveal the terms of granting wishes to the grantee. In addition, the Witch of Wishes may even lie about what the terms of wish are. However, while Nietzsche has the right to reject any wish, Nietzsche also cannot force a wish onto a person, meaning that both sides must consent for a contract to be made.
The sixth and final rule, once a contract has been established, while it is active, it is impossible to terminate by any persons, including the Witch of Wishes and the grantee. As a contract capable of bringing about the impossible, the contract itself can be considered an impossibility, and regardless of what power may try to break it, the contract can not be undone until the criteria for a contract to be considered inactive are fulfilled.
Of course, while the grantee receives a wish, the Witch of Wishes receives the soul of the grantee. So what does this mean for the grantee? First of all, it means that the grantee, when they die, will not go to Heaven or Hell. Instead, their soul will remain in the possession of the Witch of Wishes for all eternity. Even if the Witch of Wishes happens to die, the souls held by the Witch of Wishes will remain in an eternal limbo, never being allowed to ascend to Heaven, or descend to Hell. However, the true benefit the Witch of Wishes gains from exchanging a wish for a soul is that the grantee lose their freedom to defy any command of the Witch of Wishes. Regardless of whether or not the grantee is willing, the command of the Witch of Wishes becomes absolute, and there is no way for the grantee to defy a command made by the Witch of Wishes.
Nietzsche also now receives additional benefits from an active contract's soul, which can be found under Nietzsche's second magic as the Witch of Wishes, the Knight Born of Wishes, Zauberritter.
Lieselotte Alexis Nietzsche is currently engaged in an active contract, and therefore is unable to grant wishes for as long the contract remains active. The current contract is between Lieselotte Alexis Nietzsche and Lorelei, otherwise known as Evray Estus, which was in exchange for the soul of Lorelei, Lieselotte Alexis Nietzsche would set free the soul of Xiuying Zhuge.
The Knight Born of Wishes, Zauberritter
The Knight Born of Wishes, Zauberritter, is an extensive of Lieselotte Alexis Nietzsche's power to grant wishes as the Witch of Wishes. While this power does not actually affect how and what kind of wishes Nietzsche is able to grant, it does affect what happens to the grantee of the wish, and what both Nietzsche can do with them, as well as grant the grantee of the wish additional benefits as well as drawbacks. This extension to Nietzsche's magic as the Witch of Wishes essentially is an extensive that solely affects what Nietzsche gets in return for a wish from the grantee, extending Nietzsche's control over the grantee beyond absolute orders.
Once Nietzsche forms a contract and grants a wish to an individual, the grantee, instead being in possession of their soul until the day they die, have their soul taken immediately. However, this does not mean they are killed. Instead, their soul is kept on Nietzsche's person at all times within what could be called a soul, a special magical jewel capable of storing souls. The soul gem itself is kept on Nietzsche's person, and can be found embedded on the back of Nietzsche's right hand. The soul gem itself is of a moderate size, measuring a couple of centimetres with a diamond shape, with its appearance no different to that of a ruby. The soul gem essentially becomes part of Nietzsche, and it is impossible to remove. Despite possessing the durability of a ruby, even if it is destroyed, the soul gem will restore itself over time using the grantee's life form, essentially healing itself like a regular wound meaning that even if the soul gem is destroyed, it will recover like a normal wound, taking up to a few days to properly restore itself.
The ruby necklace that Nietzsche gifts those who have had their wish granted also has its functions affected by this extension of Nietzsche's power to grant wishes. Originally, the ruby necklace was nothing more than a symbol that a grantee had had their wish granted, and were currently in a contract with the Witch of Wishes, Nietzsche. The ruby necklace was to represent their soul, and had the property of being unbreakable for as long as the grantee was alive, and would only return to being a regular ruby necklace once the grantee had died. Essentially, it was a mirror of the grantee's soul. Yet, essentially the ruby necklace had always been nothing more than a reminder to the grantee that they are under a contract, and nothing more. The Knight Born from Wishes, Zauberritter, changes this, and adds an additional purpose to the ruby necklace. As an object that is capable of reflecting the state of the grantee's soul, it is clear that even before this extension of Nietzsche's magic to grant wishes that the ruby necklace was connected, somehow, to the grantee's soul. Using this connection, Nietzsche has made a simple modification. Usually, if a person has had their soul taken from their body, their body becomes unusable. In other words, their soul becomes unable to control their body. However, thanks to the modification Nietzsche has made to the ruby necklace, for as long as the ruby necklace is within a one hundred metres (100m) radius of the grantee's body, their soul is able to control their body as if their soul was within the body. The reason is because the ruby necklace acts as a link; a link between the grantee's soul, and their body. If, however, the ruby necklace finds itself over one hundred metres away from the body, the grantee's soul will lose control over the body, and the body will fall into an unconscious, dead like state, until either Nietzsche or the ruby necklace is within a one hundred metre range. Needless to say, as Nietzsche, the Witch of Wishes, possesses the true soul gem, being within a one hundred metre radius of Nietzsche means that the grantee can control their original body regardless of whether or not the ruby necklace is within the one hundred metre range.
So, what does possessing the grantee's soul gem mean exactly for Nietzsche and the grantee? As stated, the Knight born of Wishes, Zauberritter, is an extension of what Nietzsche gets in return for granting a wish. In addition to being able to give the grantee absolute commands which cannot be defied, regardless of the grantee's will, the original benefit Nietzsche received from granting wishes, Nietzsche is given additional powers over the grantee. The first additional power Nietzsche is granted is that she may call upon the grantee's soul at any time and any place. Being in possession of the grantee's soul, it differs from summoning in the sense that the grantee is, technically, always with Nietzsche. However, while Nietzsche is able to call upon their soul, she is unable to summon their body. Fortunately for Nietzsche, using a magic similar to her other magic as the Witch of Wishes, the End of Vermilion, Nietzsche is able to create a temporary body for the soul out of magic once per topic using her mana. This magical body is no different from the grantee's original body, and could be called a perfect copy, with the magical body even being able to replicate the same skills and powers as the original. Of course, as a perfect copy, while it may have the same strengths as the grantee's original body, it also comes with the same weaknesses. The magical body is capable of lasting the duration of an entire topic, however should it take any fatal wounds that would kill the grantee if it were their original body, the magical body will break apart into butterflies. There is no negative impact on the grantee's soul or original body for dying in a magical body, however they will retain all the memories of whatever happens while using the magical body, including the memories of dying in it. Needless to say, the grantee can only control either their original body or the magical body, but not both at the same time. If Nietzsche does summon a magical body, the Witch of Wishes is able to force the grantee into controlling the magical body instead of their original body. During the time the grantee is controlling the magical body, their original body will enter an unconscious, dead like state, until the magical body is either destroyed or permission is granted by the Witch of Wishes for the grantee to return to their original body is granted.
In addition to this, there are several more minor benefits to this power, although these minor benefits affect the grantee more than it does Nietzsche. The first benefit is that the grantee's body becomes unnecessary. Even if the grantee's body were to die, the grantee would continue to live within the soul gem, and would continue to live until their natural death. This brings us onto our second benefit. The second benefit is that the grantee's body is, essentially, dead. Even when the grantee is controlling their original body, it ceases to be a living body. However, unlike a dead body, thanks to various kinds of magic, it does not decompose or rot, and even has its own warmth and is practically indistinguishable from a living body. Of course, it may sound like both a benefit as well as a negative, but the real benefit is that the grantee's original body will also cease to age after having their wish granted as the magic which prevents the body from decomposing also prevents the body from ageing. This leads us onto our third benefit. For as long as the grantee's original body is not completely destroyed, Nietzsche is able to heal any wounds the body sustains. While Nietzsche cannot normally use healing magic, she is able to heal the body of any person she grants a wish too thanks to this extension to her power to grant wishes. However, the main drawback to this is that it cannot be done during battle as it requires both time and concentration. For as long as the body is not completely destroyed, and that Nietzsche is given both the time and room to concentrate, she is able to heal any and all wounds the grantee's original body sustains. These are the three main benefits to the grantee, however there are several other smaller things which both benefit and do not benefit the grantee. The first is that the grantee is always aware of where their original body is, and so is Nietzsche, the Witch of Wishes, which means there is no chance of either Nietzsche or the grantee losing the original body for as long as it still exists. The second, which could be considered a drawback for the grantee, is that Nietzsche is given access to absolutely all the grantee's knowledge. This means Nietzsche can access their past, thoughts, memories and even read into detail about their powers, although she cannot actually make use of those powers herself. This is done by simply reading the soul directly, however like a book, whether Nietzsche does so or not is down to her.
The End of Vermilion
The End of Vermilion, formerly known as the Cursed Butterflies of the Vermilion Witch, is a special kind of magic that Lieselotte Alexis Nietzsche possesses. It is particularly unique in the sense that it is a type of magic that is separate from both her role as the Witch of Wishes and a Witch of the Akashic Senate. While there are many Witches who have influence over the Sea of Kakera, and several Witches in the past who have held the title of the Witch of Wishes before Nietzsche did, the End of Vermilion is a magic that Nietzsche, herself, had created, making it a truly unique magic. Unlike the magic to influence the Sea of Kakera, which is shared amongst many Witches of the Akashic Senate, and unlike the magic to grant witches, which is a magic passed down from one Witch of Wishes to the next, the End of Vermilion was created by Nietzsche herself.
Of course, as a magic that Nietzsche had created herself, the End of Vermilion is not a particularly powerful magic in comparison to the power to grant wishes or influence the Sea of Kakera. The End of Vermilion could be considered similar to illusionary magic, although at the same time, it differs greatly from illusionary magic enough to not actually be considered illusionary magic, meaning that anything that affects illusions will have no affect of the End of Vermilion.
When active, End of Vermilion manifests itself as ethereal butterflies with a crimson glow to them. The butterflies cannot be touched, and cannot touch. Physical objects will simply go through them. However, much like the butterflies cannot be touched, the butterflies cannot touch, meaning that they cannot pick up physical objects, or interact at all with any physical object, including people. The butterflies themselves, while contain some of Nietzsche's mana, are not entirely born from mana. The ethereal butterflies are actually a mixture of both mana and fragments of souls. These souls are what give the butterflies a life of their own. Of course, the soul fragments are not provided by Nietzsche herself, but instead from the souls of those who have had their wish granted in the past, and have passed away.
Despite Nietzsche being able to create the ethereal butterflies in great quantity, the End of Vermilion is actually very limited in what can be done with it. The ethereal butterflies require very little mana in order to create, and a single soul is enough to control several thousand butterflies, allowing Nietzsche to create the ethereal butterflies in great number while at the same time using little mana. The ethereal butterflies generally have a 50 metre radius limit in how far be from Nietzsche, and if an ethereal butterfly happens to travel outside of that 50 metre radius, it will dissipate into ethereal vermilion dust. Each butterfly has a sight range and hearing range of one metre, and Nietzsche shares that sight and hearing range, making the End of Vermilion a powerful tool for both watching and listening. Nietzsche is even able to project her voice from the ethereal butterflies. However, the main use of the End of Vermilion is to create magical bodies from those ethereal butterflies. In order to create a magical body, the ethereal butterflies will gather in a large cluster, and eventually take the form of a human. The appearance can mimic absolutely anyone almost perfectly, however there is one flaw which prevents the magical bodies created via the End of Vermilion being perfect replications. Regardless of whose appearance the ethereal butterflies mimic, they will always possess vermilion coloured pupils, making it impossible for the End of Vermilion to perfectly mimic the appearance of anyone who does not possess vermilion eyes. While these ethereal butterflies are still bound by the limit that they cannot interact with any physical object, including people, they are capable of using one particular type of magic. The magic to create a magical blade on their upper forearm with a 30 centimetre reach. This magic blade is able to cut through physical objects, possessing both the durability and cutting edge of an ordinary sharpened katana. As for the capaibilities of the magical bodies themselves, the magical bodies are no stronger than an average human in terms of what they are physically capable of. Nietzsche is also capable of using the same magic in order to produce a magical sword. However, the magical bodies also gain a weakness that would not ordinarily have as butterflies. If the magical bodies are touched by anything physical, the magical body will immediately shatter into vermilion dust, with only the magical swords they possess being able to come into contact with physical objects without any ill affect.
Of course, this magic is not without other limits. The first limit is that while they are able to use magic to produce magical forearm blades, they are incapable of using any of Nietzsche's other magic. The second limit is a limit on how many magical bodies Nietzche is able to produce using these ethereal butterflies. While each individual ethereal butterfly requires very little mana to make, a single magic body requires a great number of butterflies to actually create, meaning that a single magical body requires quite a lot of mana to create. At the begin of each topic, Nietzsche has a starting limit of creating 10 magical bodies using the End of Vermilion, with 1 additional magical body being added to the total every 5th post involving Nietzsche. Each magical body will last until a physical object directly interacts with the magical bodies.
A powerful magic that, unlike the End of Vermilion and the magic to grant wishes, is a magic shared amongst all Witches of the Akashic Senate. However, while described as magic, it is not actually considered magic, but rather is better described as the power to influence the Sea of Kakera. The Sea of Kakera is the name given to an endless void dark filled with what are known as kakera. A kakera, in the most basic terms, is a universe separate from the world many consider the real world. These universes can be exact replications of the world outside of the Sea of Kakera, or a universe completely different. The word Kakera was chosen to describe the natures of these universes in the sense that while they were universes as complete as the world outside the Sea of Kakera, a single Kakera is only a piece of something greater. For example, a single Kakera will give birth to countless Kakera which resemble it. For example, a Kakera that was a perfect copy of the world outside the Sea of Kakera, countless Kakera of its past and future would exist, as well as alternative pasts, presents and futures. It is by using the past and future Kakera of another Kakera that Witches can achieve what could be considered time travel in the Sea of Kakera. Of course, there are rules which govern each set of Kakera, and depending on the rules, it is impossible for certain Kakera to exist if they break the rules set down by the original Kakera. The original Kakera is the very first of a set of Kakera, and which all Kakera in the set are based on. Each Kakera is entirely independent of both each other, and the world most people consider the real world, meaning that changes in one Kakera will not affect another, and changes that occur in the world outside of the Kakera will have no affect on any of the Kakera contained in the Sea of Kakera.
Of course, while almost all Witches who are part of the Akashic Senate can influence the Sea of Kakera, exactly how much a Witch can influence the Sea of Kakera differ greatly from Witch to Witch. Witches can generally be divided into four main groups. The weakest group, who are not actually openly acknowledged as Witches, are known as Magicians, who are simply inhabitants of a Kakera who possess supernatural powers or abilities that should be impossible for the Kakera they inhabit. These generally include the ability to use magic in a Kakera where magic does not exist, or being able to surpass the human limit set in their Kakera.
The second group, who are officially acknowledged as true Witches are simply known as Witches. The most basic of Witches, these Witches possess the power to influence the Kakera they inhabit, and the particular Kakera they hold influence over is known as their territory. They are able to perform any act within their Kakera for as long as it does not break the predetermined rules of the Kakera. These predetermined rules are the very same rules that prevent certain situations from existing in the set of Kakera. Witches of this rank are generally simply referred to by their names without any titles. These Witches are limited in the sense that they cannot cross over from Kakera to Kakera, meaning that they cannot leave their own Kakera.
The third group are known as Voyagers, a class of Witches who exceed ordinary Witches. Worlds of different fates and circumstances are known as Kakera, and the Witches who can cross this endless Sea of Kakera are known as Voyagers. Voyager is a term which could be considered to mean Higher Witch, in the sense that their influence of the Sea of Kakera far exceed that of ordinary Witches. Voyagers may trespass into the territory of ordinary Witches, and freely do as they please, from peaking into the past or future by observing other Kakera based on the Kakera they wish to view the past or future of, or adding things from other Kakera such as people and objects. Voyagers, as higher Witches, fall outside of the influence of ordinary Witches even when Voyagers trespass into an ordinary Witch's territory meaning that ordinary Witches cannot simply remove a Voyager. When a Witch ascends to a Voyager, they are offered a position in the Akashic Senate as a Senator. However, unlike the title suggests, Senators of the Akashic Senate could be seen more as Enforcers. Voyagers who regulate games between Witches and Voyagers, and to punish any unfair play. Voyagers are generally referred to the title of Lady or Lord before their names. In cases of particularly well known Voyagers, the Great may also be added before the title. The term Voyager, surprisingly, does not actually refer to the fact that these higher Witches can travel between Kakera, but rather to the fact that they could be considered to be on a voyage. Contrary to what one may believe, this voyage is a voyage to escape an endpoint. An endless voyage to avoid becoming a Creator, the final stage a Witch can ever reach. In this voyage, it is not uncommon for Voyagers to lose their sense of worth, and end up as frail souls who simply just eternally drift in the endless Sea of Kakera.
The fourth and final group are known as Creators. Despite being called a group, there in fact only exists a handful of Creators. This is the final stage a Witch can reach, and it is the endpoint Voyagers voyage in order to escape from reaching this endpoint. Creators are often compared to Gods and Goddesses in that they are freed from all restriction within the Sea of Kakera. Creators can give birth to one from zero, give birth to the infinite, and then return it all to zero in a flash. Creators are capable of ignoring rules of the Kakera, and can even add to those rules or erase the rules entirely. It is even possible for a Creator to erase an entire Kakera in a flash. Within the Sea of Kakera, a Creator's power is limitless, and even extend to being able to directly effect Witches below Creator class. However, despite this unrestricted freedom granted to Creators, Voyagers are willing to spend an eternity on an endless journey to avoid ever becoming a Creator. The reason is that Creators truly lose all restrictions, even the restriction on their own meaning and the ground they walk on. Even the restriction on their own existence is lost. Without a restriction on even their own existence, it is very rare for Voyagers to ascend to Creators to not simply fall, crash, crumble and vanish like mist. Only a handful of Voyagers who ascend to Creator ever reach the limits of zero. Creators are given the title of Great Lady or Great Lord before their names.
However, one of the few Voyagers who did reach the limits of zero is Lieselotte Alexis Nietzsche, the Witch of Wishes. Recognised as the most powerful Witch within the Sea of Kakera, Nietzsche holds the position of Chairman of the Akashic Senate. However, while Nietzsche may be a Creator, there is one limit on her power. Nietzsche is only able to use her power as a Creator only if she is the topic creator or the topic creator of the topic she is in gives permission for Nietzsche to access the Sea of Kakera.