First speed molds Gothic Dungeon WIP (Update 6/7/18)

First speed molds Gothic Dungeon WIP (Update 6/7/18)

Roga Danar
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Roga Danar
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Joined: May 2nd, 2017, 12:55 am

June 6th, 2018, 12:37 am #1

So after I made my basic Heroquest dungeon using the fieldstone molds, I started thinking that the expansions would look better using different styles of bricks.  I think The Return of the Witchlord will look good in a gothic style and I can use the pieces for other dungeons. 
Just as I did with the fieldstone dungeon, I will be copying Dunkin's build style and have centered wall pieces, corner pieces and separate floors.
One thing that I learned from my first attempts is that I really need to make some speed molds to make things easier.  

My first piece is a universal corner.  Here is the first experimental build:
Test corner.jpg The walls will be painted using Bruce's paint scheme, but the top is a faux marble.
Marble top.jpg Hopefully I can improve on this and get a clean marble look.  One problem I have with most gothic dungeon builds is that they tend to be very uniform in color and I plan on having strong, consistent color throughout.
So I spent a day making some really clean casts of the necessary parts and made the first molds. First cast.jpg I decided to break the build in half with the top separate for easy painting.  Here is the first cast and it seems to have come out clean.
test assembly.jpg This is going to make these parts much easier to produce.  Instead of multiple castings and assemble.  One cast and some sanding and I'm ready to go.
Here are the wall pieces that I am experimenting with.  All of my walls have two sides.  Normally I try to do a pretty side and a plain side, but with a gothic dungeon I think it should just be pretty on both sides.
Here is a plain side:
test wall assembly 2.jpg And here is a slightly fancier version:
test wall assembly.jpg I think I like this version better because of the added ornamentation and the different arrangement of the bricks.  I plan on painting the tops red and white for the decorative pieces. I will be splitting the walls in half down the middle, so I will actually build them with floor pieces.   These are just the first versions of the walls. I also plan on floor and door molds to help speed things along. .
I hope to have more updates soon.

Update 6/7/18:
So it was a very productive two days.  I was able to assemble and mold the wall, floor and door sections.  I also did a sample paint scheme.
floor sections.jpg Using molds #201 and 205, I cast four floor sections.  The reason for the groups of four is that in game I play with each 1" square at 5 feet, so four squares is a 10 foot square section from a dungeon map.  I really like the decorative tiles and I want to incorporate them on all the floors.
The three square tiles is left with a blank section so that I can put in one of two choices to make two different variants.  I didn't make an all plain group because mold #201 is easy to cast in bulk. 

Here is the 4 inch section of wall
4 inch  walls.jpg and the 2 inch section
2 inch walls.jpg I tried to vary the tiles a bit to give it a different look than just a plain pattern.  Bruce makes so many different blocks, might as well use them.

Here are the door pieces mold
door pieces.jpg I have two different door sections that I want to make and this makes most of the parts for both of them. Plus I can use the pieces in other sections.

All in all the castings are clean and smooth and I am happy with the results.  I want to show some more pictures, but it looks like Tapatalk wont let me post more than 10 in a single post so I will have to make a new one. Which I will do right now.
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Roga Danar
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Roga Danar
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Joined: May 2nd, 2017, 12:55 am

June 7th, 2018, 4:40 pm #2

Continuing from above

Here are all the molds ready for a first cast:
Gothic mold line up.jpg

And here is what that produces all set up (nothing here has been sanded or assembled).  I can make (almost) one 30 x 30 foot dungeon section every four casts.  Because they are pretty clean cast, I have a minimum of sanding and assembly work so far.
single cast.jpg
Like I said before, I am trying for a bold paint scheme and this was my first attempt:
Sample paint scheme.jpg and from the back
sample paint scheme back.jpg
The red might be too bright and it would be easy to tone it down.  I do like the contrast with the white but I am still deciding.  I did tone down the marble look for the top and the picture does not capture that it has a gloss coat on it to add to the marble feel.  Still experimenting here.
I also plan on making different wall sections to add to the ones I made already.

Now I just have to clean up the mess my wife gets home.
the mess.jpg

Let me know what you think.
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Clovesy
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Clovesy
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Joined: August 23rd, 2013, 4:56 pm

June 8th, 2018, 4:49 pm #3

I actually really like the red color in a Ravenloft, Strahd kind of way.
"inside me is a thin woman, screaming to get out. but i can usually shut the b*tch up with chocolate!"

Molds: #40, #50, #59, #260, #274, #303
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Marell le Fou
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Marell le Fou
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Joined: December 13th, 2016, 10:21 pm

June 11th, 2018, 3:25 am #4

I was thinking of commenting about Ravenloft too but Clovesy was first :)

Anyway, nice appearance. especially like your marble painting effect. Keep going !
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Roga Danar
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Roga Danar
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Joined: May 2nd, 2017, 12:55 am

June 14th, 2018, 5:13 pm #5

It's great to hear that it made people think of Ravenloft, since I had the original module out while I was making this project.  I have been dreaming of making the Ravenloft castle for about twenty years now and although my goal isn't to create that dungeon with this project, it's nice to know I would be on the right track if I did.  The part I really want to make is the crypt from the castle with all 39 specialty tombs on it with marble effects on all of the pieces, it would be magnificent (and take nine years to complete!). 

Bottom floor Ravenloft.jpg Any one floor in this dungeon is a major undertaking and this one would be a beast.
Maybe some day.
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