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Well, there is a plot: Somebody's distributing break decals, which is somehow damaging the game environment, and our heroes are on the verge of taking up the cause.Haides wrote:I watched the newest episode early this morning before work, so I might not be remembering it too well, but it seemed pretty pointless IMO. I was kinda hoping the show would have some sort of plot or something by now...
Probably going to be a modified 00 Diver with an added Destiny Gundam influence...especially since Riku said he was going to fix/rebuild it.Haides wrote:I just now watched episode 13. Is it just me or does it look from the silhouette like Riku's new gunpla is going to be another Strike-based suit?
I mean the community dispensing what they wrongly believe to be mob justice.Otonashi wrote:Is that even a thing that happens? I've never heard of admins going after players without proof that they violated ToS. Doesn't really fit with the tone of the show either, which might make a bad thing worse. The only thing worse than bad writing is inconsistently bad writing.
I'd like to see a show like this tackle some of the real issues the irl gundam community faces, like elitism vs. not wanting to improve (handled more maturely than Try), general toxicity, bootlegs, the decline in popularity of mecha, etc. but we all know that will never happen.
Anyway, this show is annoyingly in-your-face about any instance of character growth, no matter how trite. I'm watching because of inertia at this point.
Maybe it's 'cause Try followed so closely on the original Build Fighters, made it look worse by comparison because the comparison was so fresh.ChexGuy wrote:it's funny. I think this show is as soulless as Try, and I can't bring myself to call it "good"...but I enjoy it more. maybe it's because Try was a sequel.
It's kind of an interesting idea in part because it goes so heavily against the sports anime tropes Build Fighters is rooted in. Like everybody wants to aim for the top because of course they do, and even if someone doesn't really measure up they'll be all like "don't underestimate me!" and they will work to improve, because being complacent about one's own capabilities and limitations is like the worst thing possible. (See also ogre-boy in Build Divers) To confront those kinds of issues in a show like this would be high-order genre subversion, even if it weren't specifically in the context of a show that's entirely bent to the purpose of supporting a product line.Otonashi wrote:I'd like to see a show like this tackle some of the real issues the irl gundam community faces, like elitism vs. not wanting to improve (handled more maturely than Try), general toxicity, bootlegs, the decline in popularity of mecha, etc. but we all know that will never happen.
Yep, that more or less happened.tetsujin wrote:On the whole idea of everybody turning on Riku, what if they discovered that a member of his team is a rogue in-game AI with mysterious ties to the Break Decal phenomena and the ability to skew game rules to their advantage?
I thought that they might be implying that they were all veterans with real life disabilities as welltheplasticone wrote:There's an interesting implication that Team Rommel may be made of players with real-life disabilities, including possibly Rommel himself. That would be pretty cool to see. Or his whole speech was hyperbolic and they're all hikikomori...
Not exactly, Kyoya is playing it like that to manipulate public opinion on his side while also creating an opportunity for Build Divers.theplasticone wrote: Okay, I guess Rommel and Kyoya are on the same side. That was confusing. Not much else has really happened this episode.
At this point the entire concept of this conflict playing out in game space is absolutely absurd, and no gamerunners would allow their top player to walk all over them like that, but of course this is a kid's show.
Interesting twist that Shary and Tiger end up on opposing sides (as far as we can tell).