Joined: January 22nd, 2010, 5:26 pm

February 3rd, 2011, 8:43 pm #21

Von Rundstedt @ Mar 31 2009, 10:29 AM wrote:Forgot to meantion that satmap is 50% of original size.

Is the island topographically also in a same scale, like 10 meters high hill in real life is 5 meters high in this game?
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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

February 4th, 2011, 12:28 pm #22

It should be topographically accurate and height map is in between of 5-100m, which lowest is "ice" level and highest is hill in left bottom corner area. So 10m hill is 10m hill in game too.
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Ferenssi
Sotamies
Ferenssi
Sotamies
Joined: July 7th, 2012, 12:22 am

December 25th, 2014, 6:32 pm #23

I'm super ashamed of making a request at this point, but here goes:

Would it be possible for you guys to include a version of the terrain where the Taipale river isn't "frozen"? The way I imagine, it should be about 5-10 minutes of extra work.
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h-
Kenraali
h-
Kenraali
Joined: August 11th, 2004, 2:02 pm

December 26th, 2014, 6:12 am #24

I would say no.

I'd rather nail my testicles to a wall than start up Visitor again..

Besides, most likely what would happen is everything braking down completely anyway, even the current "terrain" just barely works.

'Beware of the sharp edged weapon called human being..'
Chuck Norris can divide by zero.
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Ferenssi
Sotamies
Ferenssi
Sotamies
Joined: July 7th, 2012, 12:22 am

December 26th, 2014, 1:07 pm #25

h- @ Dec 26 2014, 06:12 AM wrote:I'd rather nail my testicles to a wall than start up Visitor again..

:D Understood.
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