FWW2 Work in Progress

Here FWW2 shows most of stuff that are WIP stage
Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

December 1st, 2008, 12:57 pm #21

Thanks. Its from SLX mod which you can find pretty much from everywhere, you can also use parts of it as seperate components (with only issues being few error boxes in-game when hit first time) so you just need SLX Wounds to able to use that animation.
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peteliuz
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peteliuz
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Joined: December 8th, 2007, 6:01 pm

December 30th, 2008, 8:55 pm #22

Absolutely beautiful work guys! Especially T-26 (summer camo) looks great with different kind of details in the surface. Also grenades, molotovs etc. looks pro because of professional "hand-painted" textures.

You have catched the look and feel of Winter war, slowly but firmly.

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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

December 31st, 2008, 8:32 am #23

peteliuz @ Dec 30 2008, 10:55 PM wrote: Absolutely beautiful work guys! Especially T-26 (summer camo) looks great with different kind of details in the surface.

Well we need to remember that its greatly thanks to you that our T-26 looks this good in first place ;)

Also grenades, molotovs etc. looks pro because of professional "hand-painted" textures.


It certainly gives nice look on them, but unfortunantly it takes quite a lot work to get them done.

You have catched the look and feel of Winter war


Thanks, its our main goal. We still have place for you if you find time somewhen to come back. BTW have you already managed to get your computer updated?
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peteliuz
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peteliuz
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Joined: December 8th, 2007, 6:01 pm

January 1st, 2009, 12:12 pm #24

Well we need to remember that its greatly thanks to you that our T-26 looks this good in first place


That's true, but I meant the final small extra details made by you :) There's something new on the surface.

It certainly gives nice look on them, but unfortunantly it takes quite a lot work to get them done. We still have place for you if you find time somewhen to come back.


Yes, it took a lot of time too when I was working on with T-26. Unfortunately I don't have time, interest and strenght to participate at the moment, but I will follow up the modding process.

By the way, our second child is going to born until 2 months! :wohoo:

My desktop PC is in the closet and I am using our new laptop at the moment. I tested to install and play Arma demo with the laptop, but the graphics-card doesn't have good enough features to run the Arma demo. No, enpä menettänyt paljoa, koska Arma demo on aika kökkö muutenkin.

I wish you all a Bright New Year 2009!

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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

January 2nd, 2009, 8:33 am #25

peteliuz @ Jan 1 2009, 02:12 PM wrote:
Well we need to remember that its greatly thanks to you that our T-26 looks this good in first place


That's true, but I meant the final small extra details made by you :) There's something new on the surface.

I added 4 additional detail layers on base-texture and one additional detail layer in normals texture, also did proper enhancing on bolts and hatches etc. It certainly gives quite advanced look on original texture layer that I gave you when you started working on it.

By the way, our second child is going to born until 2 months! :wohoo:


Good for you and good luck with it (you will need it), especially when she/he turns 2 (I assume your first born isn't that much older than that), with two kids it turns quite messy very quickly.

My second child turned 2 bit over 2 months ago :P

I wish you all a Bright New Year 2009!


Likewise, also to whole community too and lurkers around here ;)

Here is my gift for you all in honor of new year:

T-26 gunnery optics


I had other picture too, but I forgot to upload it :shame:
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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

January 3rd, 2009, 10:59 pm #26

Ok with help Canukausiuka I got DT lmg optic work properly ingame and I can post it here for you to view.



Also one in-game screenshot, I certainly was in haste to get myself out of there at that time. Luckily I had satchel charge with me (which also killed me)
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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

January 6th, 2009, 10:22 pm #27

Now its something completely new, our own (lame) gore event. Just wanted to share first look in our custom wound textures (face wound of course is from BIS).

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Cappe
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Cappe
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Joined: November 27th, 2008, 7:38 am

January 16th, 2009, 7:33 pm #28

T26 its nice !
good to see new updates!
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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

January 18th, 2009, 12:42 am #29

Again small update, unfortunantly nothing really new to show. I have been lately working a lot on wounds, soldiers and their equipments LODs, made small fixes on textures and made couple new soldiers for finnish side.

Small update on finnish soldier wounds. They're much more restrained than original ArmA wounds, which I personally always found quite over done. So just few holes here and there, most of soldiers were armed with regular rifles anyway so should fit quite well.


Soviet infantry platoon with support of three T-26's managed to drive finns away from their defence positions at unknown hill, both suffered heavy casualties.
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Von Rundstedt
Kenraali
Joined: June 11th, 2004, 3:49 pm

January 27th, 2009, 11:45 am #30

Small weapon update:
PPD-34 and PPD-34/38 (early version). These weapons were rather rare as soviet officers didn't think that there was any real significance on military use. However when Soviets faced M/31 Suomi SMG during Winter war they were quick to change their minds and shipped PPDs to front.


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