Dathias
Regular
Dathias
Regular
Joined: September 23rd, 2012, 10:58 pm

November 16th, 2013, 5:15 pm #21

Looking forward to this CS Fox. Please, Please lets get this rolling. I wish I could do art as well. Game programming isn't a problem for me but meh. I've got too many commitments on my time these days.
Quote
Like
Share

CS_Fox
Noticable Member
CS_Fox
Noticable Member
Joined: September 23rd, 2012, 1:08 pm

November 16th, 2013, 6:25 pm #22

Lurkerson @ Nov 16 2013, 09:24 AM wrote: [/lurk]

I did just realize one big problem in the game. When you go into the grocery store and talk to Ralph he will sell alcohol to a minor.

Shame on you, CS. Shaaaaaaaaaaaaaaaaaaaaaaaaaame.

[lurk]

I'll make it soy sauce in the next patch. Everyone drinks soy sauce... right?
Quote
Like
Share

SSJ5Cloufiroth
Regular
Joined: September 25th, 2012, 3:52 pm

November 16th, 2013, 6:39 pm #23

Toma always enjoyed orange soda.
Quote
Like
Share

Nami4evr
Regular
Joined: September 29th, 2012, 3:31 pm

November 16th, 2013, 6:59 pm #24

still believe it'd be best to make the nursery system separate until you can fully add it to the game. That way we get the diaper content to tie some of us over while waiting, and then you can take as much time as you want for the game without feeling any pressure/time constraints ^^
Quote
Like
Share

Eta
Regular
Eta
Regular
Joined: September 13th, 2013, 1:45 am

November 16th, 2013, 7:39 pm #25

The humor in the game was amazing, I cracked up so many times while playing. I was curious about something though. One of the babies crawling around the daycare was called "Bagman Sam" What was that a reference to? I think I know but I want confirmation.
Quote
Like
Share

EDEN
Newbie
EDEN
Newbie
Joined: August 9th, 2013, 9:26 pm

November 16th, 2013, 8:15 pm #26

Just played through this. It's pretty good so far! I enjoyed the writing and humor, and man, dude, you've come a long way with your art and drawing since Weston Academy (I think you're the one that made that, right?). The humor is spot-on, and I found myself chuckling numerous times to the small little references sprinkled throughout the game (laughed hard at the abrupt electrical engineering question on the quiz. Thank god I remembered the one class I took on that). The writing and story really hits that sweet spot - great job on that.

One of the things (actually just about the only thing) I'm just a bit leery of are the RPG elements. The thing about a battle system is that you can't really go halfsies on it easily. How an RPG works is that as you slay enemies, you get experience and level up, which is necessary for future possible encounters to make them easier. Although I can certainly understand wanting to make a large portion of it optional if battling isn't your thing, it would probably be really difficult to keep the rest of the game from being a bit out of whack as a result.

Let's say we have our two types of players. One doesn't mind the battle system, so they go and defeat enemies and get experience from their encounters as they progress through the game. The other wants to avoid it, so they attempt to avoid encounters at all costs. The bitter irony here is that the players who actively try to avoid encounters will not get any experience, and as a result, future encounters are actually going to be much more difficult for those who don't defeat the enemies they come across if the game scales its difficulty in line with the standard leveling curve. And if you make it too unnecessary, there's the chance that those who play in the first manner are going to find the RPG encounters afterward mind-numbingly easy.

If you want to keep it sort of middle-of-the-road, what I might try is don't go too far out of your way to keep the battles optional, but keep them relatively... breezy. It's kinda the middle of the road for the two extremes, it'll keep the difficulty curve pretty balanced, and since the main thing on display here seems to be the story, not the battles, that sounds like it would be more what you want.

But no, this is great so far. I hope you manage to finish it up!
Quote
Like
Share

baboon
Regular
baboon
Regular
Joined: September 23rd, 2012, 3:31 am

November 17th, 2013, 9:15 am #27

Great to see this released! I see you haven’t finished the scene I’ve (and I'm sure everyone else has) been pestering you about though. Sigh :P But really, I’m glad you’re making progress! Imo this game has set a new precedent- very professionally done, hilarious, well-writ.. and sexy as fuck. I don’t really have any advice, so I'll just offer my support and encouragement, for what it's worth. You have something special here for sure.
Quote
Like
Share

SoroCube
Regular
Joined: November 17th, 2013, 9:04 pm

November 17th, 2013, 10:30 pm #28

just..waow, an incredible potential, and the beginning is already very good !

It would be huge if you just make something of a Hare Ame empleur or Wetters Taiken.

At the very good point, I just loved the combat system like Final Fantasy, it's pretty nice to play with a another systeme that "classic battle form" of rpg maker
and humor is well done, I thought I saw a reference to the stereotype of rpg right ?

And thanks everyone for the kind words. I wanted to give the town a little life and personality. The teens especially, since what's there now is still just the intro really. The teens of town will be under threat and later (in classic ABDL fetish fashion) parents will begin adopting what you'd assume natural when their child starts wetting the bed.


hum, the fact to say that + the magical girl makes me think that you are inspired to a particular fiction on a Japanese site translated, right too ?

and I enjoyed the opportunity to convince the mother to the bedwetting of Mickael, this seems to be a cool developement of the story !
Quote
Like
Share

Nami4evr
Regular
Joined: September 29th, 2012, 3:31 pm

November 17th, 2013, 11:52 pm #29

SoroCube @ Nov 17 2013, 04:30 PM wrote: just..waow, an incredible potential, and the beginning is already very good !

It would be huge if you just make something of a Hare Ame empleur or Wetters Taiken.

At the very good point, I just loved the combat system like Final Fantasy, it's pretty nice to play with a another systeme that "classic battle form" of rpg maker
and humor is well done, I thought I saw a reference to the stereotype of rpg right ?

And thanks everyone for the kind words. I wanted to give the town a little life and personality. The teens especially, since what's there now is still just the intro really. The teens of town will be under threat and later (in classic ABDL fetish fashion) parents will begin adopting what you'd assume natural when their child starts wetting the bed.


hum, the fact to say that + the magical girl makes me think that you are inspired to a particular fiction on a Japanese site translated, right too ?

and I enjoyed the opportunity to convince the mother to the bedwetting of Mickael, this seems to be a cool developement of the story !

???

What the heck is Hare ame empluer and Wetters Teiken???
Quote
Like
Share

SoroCube
Regular
Joined: November 17th, 2013, 9:04 pm

November 18th, 2013, 12:10 am #30

argh, it's a big misspoke : i would say "HareAme" and Wetters Story ( or Teiken, it's the same ), these are 2 incredible complete rpg maker available on omorashi.org/
To give you an idea there is more content than in proxi from SSJ5Cloufiroth ( very little diaper stuff but an ocean of bed-wetting and desesperation )
I make the comparison because Momsterous could become a project so grand that they were !
Quote
Like
Share