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New Abilities Form [code][b]New Ability ? First Five/Simple/Intermediate/Advanced [please choose one][/b]
[b][please place the milestone (ie. 30 posts) that you are applying these abilities to and LEAVE in the brackets][/b]
[LIST][*][b]Ability 1[/b] ? description here
[*][b]Ability 2[/b] ? description here
[*][b]Ability 3[/b] ? description here, etc.[/LIST] [/code]
If you are upgrading, please place [b][Upgrade] [/b] at the end of the ability. If you are declaring an enchantment, please place [b]Enchantment: [/b] before the name of your enchantment.

If you do not wish to use this form, please include the following information in your post:
[list] [*]What [b]bracket [/b] each ability is for (simple/intermediate/advanced)
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[*]If the ability is being upgraded, the [b]previous [/b] ability tied to it [/list]

Mind & Body

Qayin
Citizen of the World
Joined: September 2nd, 2016, 3:28 am

November 12th, 2016, 10:12 pm #1

New Ability — Simple
[10 posts]
  • Soul Whispering — Phantoms often linger around the areas they died, speaking about the circumstances of their deaths to any who would listen. For most of his life, Qayin simply blocked out these voices, but he recently discovered that he can listen to specific voices if he focuses. At the level he is currently at, he isn't able to have conversations with them, but the snippets he focuses in on can often help him investigate what happened in an area.
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Kestrel Sumner
Citizen of the World
Joined: June 17th, 2004, 9:25 pm

November 13th, 2016, 5:07 am #2

Approved!
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Qayin
Citizen of the World
Joined: September 2nd, 2016, 3:28 am

February 18th, 2017, 2:44 am #3

New Ability – Simple
[25 posts]
  • Vile Grafting – Whether it be body parts, stone, gems, wood, or the like, Qayin can attach it to himself it for as long as he likes. In terms of practicality, this means he could merge his shoulder blade with a plank of wood for temporary improved defense, attach a blade to his hands to make it more difficult to disarm him, or replace a lost limb with one he scavenges off of a corpse. If an object is attached for too long — more than half a day — he can no longer consciously remove it beyond more primitive methods for removal, (e.g. sawing it off).
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Aniketos
Citizen of the World
Joined: September 7th, 2011, 11:53 am

February 18th, 2017, 6:33 am #4

Approved!
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Qayin
Citizen of the World
Joined: September 2nd, 2016, 3:28 am

March 15th, 2017, 11:50 pm #5

New Ability – Intermediate
[50]
  • Echo of Will – Qayin's mental influence has grown even stronger. Now he can influence the mentally weak to want to do what he would prefer they did. This is different than ordinary mind control because the "victim" still retains their free will, but will be almost 100% of the time inclined to do what he suggests to them, either mentally or verbally. Those with mental guards are much more difficult, and his abilities lessens in relation to their prowess.
New Ability – Simple
[50]
  • Flesh Animation – Qayin's necromancy has developed enough that he can take dead organic matter, such as plants or bodies, and create creatures out of them. His control over them depends on the size and strength, with creatures the size of a grizzly bear being his current maximum range. They can be used to assist in combat, lessen travel times, or simply to amuse himself or others. As they are made of flesh, they have weaknesses to the expected things, such as fire or strong slicing weapons. He can currently only create and maintain them in a 50 foot radius around himself. The creatures are also rather clumsy, limiting their combat applications​ for the time being.
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Aniketos
Citizen of the World
Joined: September 7th, 2011, 11:53 am

March 16th, 2017, 2:48 pm #6

I have some questions for these.

For Echo of Will – why would physical weakness have any bearing on a person's ability to resist Qayin's spells? In any case, with regards to a strong or weak mind, I think you are more or less saying that a strong-willed person who doesn't follow orders is more likely to not do what he says, correct? Also, how is the ability affected by those who have barriers against mind control/mental tampering?

As for Flesh Animation – he can only do this on dead organic matter, correct? As it is, this ability is rather strong for a simple ability, given that Qayin could be running around with a grizzly bear-sized monstrosity for an indefinite period of time. Perhaps you could reduce the size of his construct to about the size of a single human, or otherwise nerf it by placing a time limit on it or making the construct really janky and hard to coordinate, or else placing a distance limit on it (eg. stops working if it goes more than 50 feet away from Qayin)?
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Qayin
Citizen of the World
Joined: September 2nd, 2016, 3:28 am

March 16th, 2017, 5:35 pm #7

Edited!
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Aniketos
Citizen of the World
Joined: September 7th, 2011, 11:53 am

March 17th, 2017, 11:20 pm #8

Approved!
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Qayin
Citizen of the World
Joined: September 2nd, 2016, 3:28 am

April 13th, 2017, 3:22 am #9

New Ability – Intermediate
[80]
  • Shining Panoply – After much research and investigation, Qayin realized that the spirit he summons as a light source has many other applications, including the ability to transform into a full set of brilliantly shining armor. It seems to be made of the same stuff the spirit is, and offers complete protection from most intermediate slashes and blows. It is hardly useful for infiltration and stealth with the constant light it projects, but it does help surprise his opponents, and looking at it too long has a similar effect to looking directly at the sun on a hazy day. The armor can be shattered when subjected to advanced attacks. It can also be destroyed during sustained, lighter combat.
  • Enhanced Speed – In an effort to keep up with his more quick companions, Qayin has put significant effort into increasing his movement and combat speed. This has paid off: while he is nowhere near the speed of most trained combatants, he is much faster than most mages, or the average person for example. This also applies to his weapon usage, making his strikes faster, and therefore more difficult to dodge.
  • Death's Hand – The essence of Qayin's fell mists have always fascinated him, and after careful practice and study, he has found he can control it, focusing it into a form of energy attack. When the magic is applied to his fingertips, he can weave paths of death over his opponent's flesh. If shot from his palm towards his target in the form of a beam, their life force is drained from them at slightly slower rate. The area of effect mist form he usually summons remains unchanged. To summarize, the smaller the area of focus the more potent the effect is. The ability cannot break through the fatty tissue,
    There's much that a necromancer can do with a layer of dead flesh.
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Aniketos
Citizen of the World
Joined: September 7th, 2011, 11:53 am

April 13th, 2017, 3:48 pm #10

Shining Panoply and Enhanced Speed are approved.

I'm slightly confused by Death's Hand, specifically by the line "he can weave paths of death over his opponent's flesh." What does that mean/look like?
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