|❂ BASICS ❂|
Alignment Lawful Evil
Social Class Outcast
Race Construct (Human soul)
|❂ APPEARANCE ❂|
|Glede is a human soul bound to a necromantic metal chassis around which a suit of armor has been fused. In all, he is a little under 7 (2.1m) tall and weighs over 300lbs.|
He strikes a rather imposing figure. His armor is beetle-black across the board and, while scratched-up in places (including a rather noticeable dent on his breastplate), relatively well-cleaned at this point in his life. He wears a helmet from which two wicked horns curl upwards, and beneath it a hood of crisp black cloth cascades down to gather around his pauldrons and the top of his breastplate. He usually wears a mask over the hollow where his face should be -- a bronze likeness of an impassive face, the lips quirked only slightly with something like amusement. The mask is heavily cracked on one side, owing to a shrapnel blow during battle.
His hands are wicked black claws that clink and hiss when he flexes his fingers. He once despaired over them -- even to the point of intentionally dulling them -- but now he finds them useful, albeit alienating, and keeps them sharp.
His deep, rasping voice carries well, though it sounds as if it is coming from deep within his chest and often has a hint of an otherworldly hiss. His accent is noticeably Ashokan, but unique and difficult to place; he lived and learned to speak Old Ashokan hundreds of years prior to the current era.
Finally, a number of queer engravings can be seen crawling along the edge of his pauldrons, the lines of his breastplate, the edges of his armored skirts, etc. They are in some other tongue and, if examined too closely, have a feeling of having been terrible and profane.
|❂ PERSONALITY ❂|
|Dysmorphic Glede used to be a man, and was placed in his current body by a cruel necromancer. For a long time he saw himself as a meek, gentle man trapped inside a killing machine; having been a healer by trade many years ago, his memories of being used to power a butcher on the battlefield are still distressing and traumatic. He harbors intense rage at the violation his master committed against his body and his soul; and, on top of that, he feels alienated from his peers as well as his own body, dissociates often, and feels a deep and intense envy for those around him (who can smell, touch, taste, and feel pleasure in a way that he cannot).|
Worse, sometimes the vestiges of his former master talk to him through the bindings, giving him disturbing and uncharacteristic thoughts and behaviors.
Rigid By nature, he doesn't like to stray from what he knows; he's set in his ways and cautious about accepting new ideas. While gifted with language and occasionally prone to dry humor, many a joke has gone over his head. You could almost certainly call him neurodivergent. His mind sees complex ethical situations through black-and-white lenses: if he sees someone as good, then they are all good; if he sees someone as bad, then they are all bad. He falls in and out with his peers constantly based on his own judgments and disappointments. He's also prone to fixations, in that he can't let go of certain ideas, people, and rituals; he's constantly treading the same ground, obsessing over the same mysteries, unable to leave old grudges behind.
Conflicted He was once very spiritual and optimistic, but his relationship with the gods has shifted toward a watery, thin reverence that can only be described as going through the motions, and his world-view is grim. He believes that his beloved goddess, Nailah, has failed him; he believes himself to be a monster that does not breathe or have blood that runs, whose only purpose is in the service of others. He often invokes Khalid and takes comfort in the idea of sins being weighed (and punished). The awfulness of the world overwhelms and angers him to the point of wanting to do terrible things. As an inquisitor, he has done both good things and bad things, but he's often guilty of harshness and cruelty in the name of justice. In many ways, he uses his job and his desire to make wrong situations right as an excuse to exercise his desire for violence and payback.
All that said, he still has an inclination to help those in need, and hes still geared to think about the welfare of his fellow man, when he isnt too busy processing his own issues and following the spasms of his hearts desires. Hes not a bad person to have around if youve been wronged and you need protection or vengeance.
Gentle Glede has had to be incredibly careful: because of his size and make, he can harm fragile things easily. When he's not trying to intimidate others, he treads as softly as he can and (despite his shaky hand) has the delicate touch of a physician. He's always one to close doors behind him and push in chairs. He also has a soft spot for children.
|❂ HISTORY ❂|
|Glede "awoke" in the desert in the spring of 7 AR; he did not know who or what he was, only that he inhabited a giant armored chassis buried in the sand. He began following nomadic tribes for awhile, eventually coming to reside in the Xeric. He knew only a collection of details about his background: in life, he'd been a healer, because he had visions of studying the healing arts and treating many patients. Occasionally he had waking dreams about slaughtering many men, and he sometimes heard a deep, gurgling voice fill up his mind with wicked and strange commands.|
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