Delta Sim Cup rules

Ziggy Moonglow
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Ziggy Moonglow
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Joined: 8:56 AM - Dec 03, 2002

8:05 PM - Jan 02, 2008 #1


Delta Sim Cup Rules


FLAMING and PROFANITY, implied or direct will not be tolerated!

All races have cautions on and there is plenty of time to make up spots, so be patient and HAVE FUN!   Remember that we're all here to have a good time!
  1. All Drivers must be members of Delta Sim Racing in good standing. Actions deemed inappropriate by race control, but not covered in the rules may result in penalties. If you think you shouldn't do it, don't do it. Be considerate of all drivers, and that includes those that may be involved in incidents.  NO FLAMING (that means NO insults, implied or direct) and no intentional wrecking. Intentional wrecking at any time will result in a disqualification and suspension.
  2. No passing to the inside before the start/finish line on start/restarts and NO EXCESSIVE SLOWING or brake checks on restarts. No chatting except autochat during green flag racing or after the last turn before going green. All drivers will maintain an interval around 0.5 seconds on pace laps and must stay behind the car in front of them until the green drops. If you jump the start you will be penalized. If you cause a wreck on the start/restart by reckless driving, you will get a penalty (how severe will be determined by the review board).
  3. If you have a problem with warp, stay out of the racing line and pit until the connection problems clear up. If you get disconnected, reconnect and rejoin the race. The race WILL NOT be restarted for people who lose their connections, blow up, lose a gear, wreck, etc.
  4. Drivers must use the same log in name for each event. Drivers should make sure they have the correct player selected before logging in and make sure that they are in the correct car. The server will not be restarted so somebody can get a different car so make sure you bring the right car to the track.
  5. Drivers must serve legitimate and "End of the Longest Line" black flag penalties. Not serving a black flag penalty will result in the game parking you and a DQ. If you try to serve the penalty and it won't clear, let the race admin know.  If it's a bogus black flag, let the admin know and it may be cleared.  If it is determined during the post race review that the black flag is legitimate, you will be penalized 2 laps. There should be absolutely NO black flags issued under green (pit violations) so make sure to let the admin know if you get one under green.  Under yellow is a different story but as long as you don't take advantage, bogus black flags will be cleared. 
  6. When pitting under yellow, maintain 5 MPH under the pace speed and do not pass the pace car or on track leader. Passing the leader or pace car under yellow at the s/f line will result in a 1 lap penalty and loss of any points gained by the pass. Make sure to stay in the outside lane until you are close to your stall. Avoid cutting through another driver's pit stall as best as you can. Cars slowing for their stalls may be passed on the outside. Cars still on the track may pass cars on pit road AFTER the pitting cars get onto pit road. If you pass a car that is on the access road, the game will give you a black flag so give plenty of room and be patient (they are pitting so there's no need to rush past them).
  7. Race back to the line when the yellow flies.
  8. Cars on the lead lap are the only cars allowed to pit the first time pits are open under yellow except on road courses where everyone pits the first time by. Lapped cars must wait for the second caution lap to pit on ovals or they will receive a legitimate, "EOLL" black flag. If the yellow comes out with 15 or less laps remaining in the race, lapped cars must (at least) drive through the pits the 2nd AND subsequent times by until we get the "One to go" to allow the lead lap cars to the front of the single file restart. Any lapped car that fails to pit with 15 or less to go will be asked to move to the bottom of the track on the restart to allow everyone by. Failure to do so will result in a 1 lap penalty.
  9. All drivers must yield to race traffic after green flag pit stops. Merging into race traffic before you are up to speed (cutting somebody off) will result in a 5 point penalty. If you miss your pit stall, you may back up if doing so will not interfere with other drivers (be careful because if you back up too far, the game will DQ you). If you miss the pit entrance, you MUST go around. Causing an incident by backing up on the track will result in a 5 point penalty, probation and/or suspension.
  10. Protests must be emailed to ZiggyM. Protests should include the lap information, drivers involved and a suggested penalty. Driver's filing protests should be ready to submit their replay for review upon request. Drivers are encouraged to discuss any incidents AFTER the race and to exchange replays before filing a protest. Remember rule #1, respect your fellow drivers and try to take car of incidents off the track. Everyone here should be able to handle racing incidents and realize we're all here to have fun so please try to keep your temper in check when incidents arise.  We are 'racing' and that can lead to contact so try to be mellow and respectful.
Failure to abide by these rules may result in penalties. Some penalties include:
  • Removal from my Christmas card list
  • Black Flag
  • Loss of laps
  • Loss of points
  • Disqualification
  • Probation
  • Suspension
Replays will be used to enforce penalties, so make sure to save your replays for the week. Appeals for penalties will be considered until the final race results are posted (usually 7 days).


Point system:

Pos Points
1 = 56
2 = 47
3 = 39
4 = 32
5 = 26
6 = 21
7 = 17
8 = 14
9 = 12
10 = 11
11 = 10
12 = 9
13 = 8 (-1 per position down to 1)

Bonus points are cumulative and are awarded as follows:

Lead a Lap = +1
Lead Most Laps = +1


Any questions, concerns and zipped car files (plz keep them at or below 2MB) should be sent to ZiggyM or Trae00.

Have fun!
ZM


 
Last edited by Ziggy Moonglow on 12:25 PM - May 31, 2011, edited 8 times in total.
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Ziggy Moonglow
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Ziggy Moonglow
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Joined: 8:56 AM - Dec 03, 2002

7:42 PM - Apr 09, 2011 #2

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Ziggy Moonglow
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Ziggy Moonglow
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4:43 AM - Jul 13, 2011 #3

1. Catch up to/keep pace with the pace car 
2. When the green drops, go as fast as you want 
3. When the yellow flies, goto rule #1       


4. First car to the checkered flag wins       
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Ziggy Moonglow
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Ziggy Moonglow
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2:14 AM - Sep 01, 2011 #4

5. Drivers must serve legitimate and "End of the Longest Line" black flag penalties. Not serving a
black flag penalty will result in the game parking you and a DQ. If you try to serve the penalty and it
won't clear, let the race admin know. 
If it's a bogus
black flag, let the admin know and it may be cleared.  If it is
determined
during the post race review that the black flag is legitimate, you will
be
penalized 2 laps. There should be absolutely NO black flags issued under
green (pit violations) so make sure to let the admin know if you get
one under green.  Under yellow is a different story but as long as you
don't take advantage, bogus black flags will be cleared.
All EOLL penalties MUST be served but there are cases where, when you try to serve it, it can cost you much more than just starting at the back so in those cases, you try to serve it and get a passing under yellow black flag that will be cleared.
Make sure you serve the EOLL penalty by pitting again and again until you are at the back.  When it comes down to the 'We're going green next time by', stay out on the track if you are already at the back.  If somebody else pits, you ARE NOT required to pit with them and wait for them if we get the "1 to go" signal.  If the person or people that pitted can catch back up and slide into their spot before the green drops, great!  If not, type in 'BBF' a couple of times to let me know you got a 'passing under yellow' and I'll clear it.
Sound fair?  Hope so!  If you have any questions, let me know. You can't post here, but you can post in another section, PM or email me.
No, it's not the person that is pitting's fault. It's the goofy game's fault since it has no common sense.  That's why I clear bogus black flags.  Admins that don't clear bogus black flags suck, IMO, because I know the game and other drivers can force bogus black flags.
I've been in leagues with jerks that will brake check just as you're entering pit road so you get a black flag for passing under yellow.  Or they'll have a team mate hang back really, really, really far under yellow so the team mates in front can get on and off pit road long before you (the competition) even get to the pit entrance.  Or they'll have a guy hang back really, really, really far on restarts so you aren't anywhere close to the leaders.  Or they'll brake check you on the restart if you get a run, so you get a BF for passing before the line.  And, of course, there are the admins that will throw a yellow if they or one of their buddies is about to get lapped (like NASCAR does for Gordon and Jr). And, "the classic", where the admin or one of this buddies is leading with under 10 to go so they keep throwing the yellow so the race will end under yellow, with them leading, instead of letting the race go back to green, risking them having to actually beat the other guys to get the win....  Never before had I seen a 7 lap yellow at Daytona........  
All for fun! 
This is why I will NEVER throw a yellow at anything but an IROC or All Star type event that has a planned competition yellow at a certain point.  This is also why I feel that no admin should ever make "!yellow$" or "!yellow" a hot key.
Last edited by Ziggy Moonglow on 2:28 PM - Feb 05, 2015, edited 1 time in total.
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Ziggy Moonglow
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11:43 AM - Jun 09, 2012 #5

Rule #5 deals with black flags. Let the admin know if you get a black flag.



For example, you pass before the s/f on a restart but fall back into position and the let the driver have the spot. Nothing gained so it will be cleared.

Or, you are entering pit road and others stay out. You slow to get to yellow flag pit road limit (70 or 5 under pace speed) and the cars on track pass you. They might get the 'passing under yellow' black flag, but you are pitting so they don't get an advantage but the game gives them a black flag so it will be cleared.



Never drive the wrong way on track or in the infield. You will get a DQ (which can't be cleared). Instead, keep going the direction of the track and then get back on track when you can. Some tracks have openings to the infield so if you get stuck behind a wall, keep going the direction of the track and you'll find an opening so you can get back to the racing surface. If you don't find an opening, call the tow truck and you will be placed in your stall and can continue.



Have fun!
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Ziggy Moonglow
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3:34 AM - Jul 14, 2012 #6

A few things that need clarifying (aka stuff I figured everyone knew).
If the pace speed is 60 MPH and everyone on the track is doing 60, that means you need to keep to 60 or less on pit road.  What would make somebody think that they can go faster if they hit pit road?  I don't know!  Why people are doing more than the pace speed on pit road is a mystery to me since I figure everyone would be able to understand that if the pace speed is "X", you don't go faster than "X" but since some can't figure that out, here's "the rest of the story"...  When under yellow, the FIELD maintains pace speed.  Pretty damned simple in my mind.. If everyone on the track is going the pace speed, WHY IN THE WORLD would you think pit road speed is higher??  This is a big pain in the ass since people will pass the leader, get credit for leading a lap when the on track leader is the leader and then I get to get into the points program and take away the lap, add the lap and adjust the points.  Oh, but it sounds so simple, to take the extra time to make up for somebody that can't just keep his position, like he should...  Yes, it takes some time and time isn't as plentiful these days as it was back in the day (damned Einstein and his relativity...).
If somebody wipes out under yellow and you pass them...  Tough for them.  If you get a BF for passing somebody that wrecks under yellow, let me know.  Same goes for somebody that wipes out before getting to the s/f line on a start/restart (been there, done that).  Tough for them.  They screwed up and your bogus black flag will be cleared (unlike the "I'm not gonna clear black flags" leagues that screw the guy that didn't wipe out on the restart).  Every car is expected to maintain pace speed so if somebody wipes out in front of you, YOU keep pace speed.  Leave a gap and if they can fill that gap before the green drops, they and you are good to go.  If not, I will clear the BF the game gives you (remember, the game is pretty dumb when it comes to knowing what's going on [notice the flag man throwing a yellow for a single car at the end of the field looping it in T1 with nobody around]).
Under yellow...  Don't get next to the guy in front of you.  Stay behind, preferably staggered so you aren't eating his bumper when he's looking at the stuff he's going to change on his next pit stop and lifts or swerves.  DO NOT get next to the car IN FRONT of you.  Once pit entry is in view, everyone that is pitting should be ready to pit, get in line and maintain pace speed until the pit entry.  5 under the pace speed is going to be mandatory from now on.  I used to tell everyone to just maintain position behind the pace car or on track leader, so cars further back could haul ass into the pits like back in the day but since people are passing the leader, we'll just make it 5 under the pace speed under yellow, no matter how far back you are.  Abuse it and lose it.
Scrubbing the tires does help keep/add heat to the tires, no matter what BS you've been fed in other leagues.  It does work and I do it all the time and if you do it, it's up to you to control your car.  Do not get next to the car in front of you under yellow and do not slow when you scrub the tires.  If you lose it and lose your place in line, you lose it.  Pretty damned simple.  If we're coming to take the green and you wipe out, causing another yellow, you get to drop to the back since everyone else will be maintaining pace speed.  Pit if we get another yellow to let the game know that you belong at the end of the line.
Pace speed is pace speed.  The leaders is expected, no, REQUIRED to maintain pace speed and can accelerate with the pace car as it hit pit road (pace car goes 5 over the pace speed once he hits pit road on the restart) so keep pace and then you can start to give it a little more gas once the pace car hits pit road.  Do NOT pass the pace car on pit road and DO NOT slow when the green is about to drop.  Not only is that really weak, but it causes pile ups since the rest of the guys behind are bunching up for the start.
No passing before the s/f line is pretty simple but can be complicated if somebody misses a shift or has the wrong gear so if you get a run on somebody, make sure to ride the brake before you get the s/f line.  Passing to the inside before the s/f line is a legitimate black flag but if you get a run and dive low, making sure to keep behind the leader at the s/f, you are good to go.  The leader needs to pick a line, high or low and everyone behind can decide where to go from there.  It's racing so if you have a run, just make sure to ride the brake to let the leader get to the line first.
Pit road speed limit is 5 under the pace speed on entry only.  If the car in front of you isn't doing the pit speed (pace -5), you can pass so make sure you keep at 5 under the pace speed, in the outside lane.  If you get bumped because you are going to slow, don't whine, just get up to speed.
Have fun!!
Last edited by Ziggy Moonglow on 3:43 AM - Jul 14, 2012, edited 1 time in total.
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Ziggy Moonglow
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10:48 PM - Nov 18, 2012 #7

Rule #6 and the above post talks about not passing the pace car or on track leader when pitting under yellow. Please make sure to stay behind the pace car or on track leader when pitting.



Some pit roads start before T3 and even doing 5 under the pace speed, you can end up passing the pace car or on track leader so please make sure to keep behind them.



Thank you! :-)
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Ziggy Moonglow
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1:06 PM - Feb 19, 2015 #8

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10:38 PM - Oct 26, 2016 #9

6. When pitting under yellow, maintain 5 MPH under the pace speed and do not pass the pace car or on track leader. Passing the leader or pace car under yellow at the s/f line will result in a 1 lap penalty and loss of any points gained by the pass. Make sure to stay in the outside lane until you are close to your stall. Avoid cutting through another driver's pit stall as best as you can. Cars slowing for their stalls may be passed on the outside. Cars still on the track may pass cars on pit road AFTER the pitting cars get onto pit road. If you pass a car that is on the access road, the game will give you a black flag so give plenty of room and be patient (they are pitting so there's no need to rush past them).

Thank you! :-)
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