Joined: 12:37 PM - Oct 08, 2008

11:08 PM - Aug 23, 2010 #11

radar731 wrote:Pretty good but im a little mad that you added in some things without even putting them into the polls.
wrote:The ability to wear helmets and have cape bonuses if you have completed a certain amount of games.
I really dont see the point of that, and think you should have at least asked us before you added it in.
Sorry i added that in because someone suggested it and i knew id be going through it all again thats why, no one seemed to disagree with him either so.. yea
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Joined: 6:00 PM - Jul 27, 2009

11:08 PM - Aug 23, 2010 #12

radar731 wrote:Pretty good but im a little mad that you added in some things without even putting them into the polls.
wrote:The ability to wear helmets and have cape bonuses if you have completed a certain amount of games.
I really dont see the point of that, and think you should have at least asked us before you added it in.
helmets and capes allowed as long as the original blue\red cape and hood overrides the graphic?
x14
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Joined: 11:32 PM - Oct 13, 2008

11:10 PM - Aug 23, 2010 #13

Adding more information to the on screen display inside castle wars such as, who has each flag as present instead of just "Taken" <--- I don't like that one bit... that only makes it even more harder for scorers to score...

If possible, have the explosive potion as a left click option on tunnels, provided we have one (explosive potion has priority over a pickaxe).
yuh I alaways mine it..
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Joined: 11:32 PM - Oct 13, 2008

11:14 PM - Aug 23, 2010 #14

kurama 89 wrote:Make the flag safe on rocks again. By having it not safe on rocks you ruined a valuble scoring way of scoring.
i disagree its made it possible to score on the rocks now rather then just dieing and having it safe to the def ,makes it alot easier on def to defend i like the idea the defence needs to actually work to bring a flag back to there own base
Def dosen't need it easier. As is defence is already stacked very hard with barrage like never splashing and being able to hit 50s with it using overloads, staves, and steam necklace... it is a whole lot harder to score as is than a few yrs ago even if the flag still safed on the stones.
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Joined: 3:33 AM - Nov 18, 2008

11:41 PM - Aug 23, 2010 #15

Looks good I guess, although the rules screen really isn't neccessary imo. Rules such as mage caps and use of armor were never a problem
Dream big. Chase your dreams. Never give up on them.
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Joined: 1:57 AM - Oct 08, 2008

11:44 PM - Aug 23, 2010 #16

no prayer alter thing every mage is gonna reck scorers more than they do already..
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Joined: 9:22 PM - Mar 02, 2009

11:49 PM - Aug 23, 2010 #17

The ability to wear helmets and have cape bonuses if you have completed a certain amount of games.

no, that opens up dh and s**t like that, you really overpower def then.

I am going to fix some typos that are bothering me also.
Last edited by i_own_u_4ev on 11:52 PM - Aug 23, 2010, edited 1 time in total.
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Joined: 6:57 PM - Feb 02, 2009

11:52 PM - Aug 23, 2010 #18

i want gnome copters back :(
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Joined: 11:32 PM - Oct 13, 2008

11:52 PM - Aug 23, 2010 #19

i_own_u_4ev wrote:The ability to wear helmets and have cape bonuses if you have completed a certain amount of games.

no, that opens up dh and s**t like that, you really overpower def then.
^
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Joined: 9:22 PM - Mar 02, 2009

12:14 AM - Aug 24, 2010 #20

Also, I believe that you should tag along the issues with PID and Themeworld stacking, and say up front you don't expect any updates involving those.

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?? noobs ??
. ??., ?,?? .
&#440;&#821;&#801;&#1244;&#821;&#772;&#808;&#439; i own u 4ev &#440;&#821;&#801;&#1244;&#821;&#772;&#808;&#439;
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