Washington DC - Base Overview

Washington DC - Base Overview

Caesar Drake
Hotel
Joined: 13 Oct 2011, 00:39

05 Nov 2011, 01:09 #1

Base Design -- ALL INFO HEREIN IS SUBJECT TO CHANGE
=================================

Located on a couple of acres of land, the Regional Base for the Crusaders acts as not just the office but also the home for the team stationed within its walls.

Basic Layout

Ground Floor: Living areas (living room, full kitchen, recreation room w/TV, DVD, stereo, pool table), a half bath (toilet & sink), weight room, 3 car garage w/1 maintenance bay, indoor pool, conference room/dining area (for regular meetings w/guests), stairs to the second floor, concealed stairwell to basement, concealed elevator to all floors

Second Floor: 9 bedrooms (7 team member & 2 guest rooms - furnished w/closet, dresser, queen sized bed), 2 community bathrooms, walk around balcony w/deck chairs, Team Leader's bedroom and a Charter Member's bedroom (each furnished w/closet, dresser, desk, queen sized bed, communications console, bathroom w/sink, toilet, tub/shower). NPC onsite tech has their own room (furnished w/closet, dresser, queen sized bed and bathroom w/sink, toilet, bathtub/shower)

Rooftop: Helipad, Sensors/Satellite Array

Basement: medical suite (for up to 2 patients), 3 labs (undefined), war room (for planning, team meetings, etc), communications & security center including data analysis, equipment locker, Training Center, stairwell to Sub-Basement

Sub-Basement: Engineering (Electrical, Environmental, Mechanical), Computer Servers, Boat Launch (if next to water)

Exterior: jacuzzi (heatable, ground floor), exterior parking holds 8 cars, patio area including grill
"In game terms, reality is broken." - Patrick Kapera, Crafty Games, creator of Spycraft, FantasyCraft and the MasterCraft game system

War is changing. Killing, however, is constant.
Reply
Like

Caesar Drake
Hotel
Joined: 13 Oct 2011, 00:39

05 Nov 2011, 01:15 #2

Ground Floor:











"In game terms, reality is broken." - Patrick Kapera, Crafty Games, creator of Spycraft, FantasyCraft and the MasterCraft game system

War is changing. Killing, however, is constant.
Reply
Like

Caesar Drake
Hotel
Joined: 13 Oct 2011, 00:39

05 Nov 2011, 01:16 #3

Second Floor: ... bedrooms to follow
"In game terms, reality is broken." - Patrick Kapera, Crafty Games, creator of Spycraft, FantasyCraft and the MasterCraft game system

War is changing. Killing, however, is constant.
Reply
Like

Caesar Drake
Hotel
Joined: 13 Oct 2011, 00:39

05 Nov 2011, 01:22 #4

Basement:



















"In game terms, reality is broken." - Patrick Kapera, Crafty Games, creator of Spycraft, FantasyCraft and the MasterCraft game system

War is changing. Killing, however, is constant.
Reply
Like

Caesar Drake
Hotel
Joined: 13 Oct 2011, 00:39

05 Nov 2011, 01:23 #5

Sub Basement: ...Servers...

"In game terms, reality is broken." - Patrick Kapera, Crafty Games, creator of Spycraft, FantasyCraft and the MasterCraft game system

War is changing. Killing, however, is constant.
Reply
Like

Caesar Drake
Hotel
Joined: 13 Oct 2011, 00:39

05 Nov 2011, 01:23 #6

Exterior:
"In game terms, reality is broken." - Patrick Kapera, Crafty Games, creator of Spycraft, FantasyCraft and the MasterCraft game system

War is changing. Killing, however, is constant.
Reply
Like