PS2's power

PS2's power

2,067
Dedicated Cyberhippy
2,067

    Jan 04, 2002#1

    I'm sure everyone has seen or played Gran Turismo 3 at least once. Sony used a performance analyzer, and apparently it only taps about 25% of the systems actual power. Just a cool little tidbit.

    Drakkael
    9152
    Dedicated Cyberhippy
    9152

      Jan 04, 2002#2

      I wonder what something like MGS2 or J&D would register on that analyzer.

      4nGeLuS
      216
      Dedicated Cyberhippy
      216

        Jan 04, 2002#3

        That's the problem with this system, unlike the x-box the PS2's power isn't easy to acces for designers.
        Do not I, who thanks to money am capable of all that the human heart longs for, possess all human capacities?Does not money, therefore, transform all my incapacities in to their contrary?(Marx, 1932/1964: 167)

        Gestahr
        2,067
        Dedicated Cyberhippy
        2,067

          Jan 04, 2002#4

          And yet it has some of the best games ever made. They're also finding new ways to work with it everyday. Somebody said something once about difficulty being the breeding ground of innovation. Or something. You know.

          Drakkael
          9152
          Dedicated Cyberhippy
          9152

            Jan 04, 2002#5

            Edit: I have a tendency to be long-winded.
            Does programming difficulty truly bring out innovation, or merely hinder its expression?

            Gestahr
            2,067
            Dedicated Cyberhippy
            2,067

              Jan 04, 2002#6

              It brings out innovation. In trying to find a roundabout way to do things, you find out other things that are useful. That's how it was with the PSX as well(although, not nearly as hard to program for as the PS2).

              Drakkael
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              Dedicated Cyberhippy
              9152

                Jan 05, 2002#7

                As I recall, the PSX's relative ease of programming (in comparison to the Saturn) was one of the factors leading to its dominance in the last CW. Now, we have comments from Shinji Mikami saying "PS2 is harder than Saturn, hands down."

                PyroJaz
                536
                Dedicated Cyberhippy
                536

                  Jan 07, 2002#8

                  True, but graphics isn't everything you know? What's most important in games is the gameplay and storyline. Just like in FF7, the graphics weren't the best cuz the characters arms were almost like twigs a the elbow parts, but the storyline was pretty cool.-Never underestimate stupid people in large numbers. They can do a hell lot more damage than you think.-

                  Sephiroth2001au
                  179
                  Dedicated Cyberhippy
                  179

                    Jan 07, 2002#9

                    the reason why its hard to program for the ps2 is that the ps2 dev kit neva came with any pre-built libraries ( pre-built functions etc to make it easier to program ) so companies were left to make their own libraries in order to make developing games easier.
                    also another factor is the hardware ... blah blah blah.
                    Ras~aka~Sephy~aka~Sephiroth2001au~
                    Ras~aka~Sephy

                    vidiotY2k
                    720
                    Dedicated Cyberhippy
                    720

                      Jan 08, 2002#10

                      "blah blah blah."
                      EXACTLY.
                      -vidiot-

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