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I really, really do. It's just a shame that they're almost universally for FPSes and, these days, seem to bleed into one another feature-wise. projectoffset.com/downloads.html
pfffffffffft, old news, I posted about this months ago. Check out the lighting techniques that make low polys look like high poly models, I salivated I think.
Ren
Correction: you posted about this months ago on the OTHER board, which I can't find right now. So fair game!
Besides, wasn't that Unreal 3? See, they all look the same.
noooooo, I posted about it here. But ezboard ate it when they had that huge crash I guess.
But anyway, do check out the preview 1 with the lighting on the wrinkly dude, and drool over an old man like you never thought you would.
::shudder::
Ren