i don't know, i just dislike fighting games in general.
this has nothing to do with this thread...
!!HEY! THAT'S MY MOOGLE!!
hahaha
!!HEY! THAT'S MY MOOGLE!!
hahaha
....Bakamitai....
- doraemi
- doraemi
- Instant Noodle is the way for a healthy balanced meal -
HAHAH! I thought 573982... was doraemi at first! X_x got all lost for a sec!
Nice to see ya back Mr. Lurker!!!
I'm a big Beat'em Up fan, and CVS2 deffinately does rock VERY hard.MRk MRK n FnK Mz
Nice to see ya back Mr. Lurker!!!
I'm a big Beat'em Up fan, and CVS2 deffinately does rock VERY hard.MRk MRK n FnK Mz
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Don't worry, *someone* else spotted that too...no more moogle duplication going on now.
(Oh and *slap*...don't you stick your tongue out at my fella, bumz.
)
(Oh and *slap*...don't you stick your tongue out at my fella, bumz.
img>katyjag
Did you just slap me?!
Oooooooo you asking for it now pomme!MRk MRK n FnK Mz
Oooooooo you asking for it now pomme!MRk MRK n FnK Mz
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SC can be a very technical game, miso. The thing is most everyone prefers to play the game a la button masher. I've seen some guys that play like they've been practicing, though. They can link different combos, change stances, and parry/repel attacks without breaking a sweat.
As for the Capcom game, it definately will be very weird, because they'd have to put all their fighters in the game and then some, like Jill Valentine and Megaman in MVC2...maybe Maximo and Dante can appear in it! *sarcasm*Every action has the potential to fill or empty one's heart...
As for the Capcom game, it definately will be very weird, because they'd have to put all their fighters in the game and then some, like Jill Valentine and Megaman in MVC2...maybe Maximo and Dante can appear in it! *sarcasm*Every action has the potential to fill or empty one's heart...
Every action has the potential to fill or empty one's heart...
Yeah, the whole series of SC games(SE included) are all really technical. I'm a moderately skilled player, and I beat button-mashing n00bs every single time.
I agree. SC is very technical because its a VERY 3d game.. theres sidestepping everywhere and very little jumping. compared to tekken the '3dness' is alot larger.. I've seen some pro matches at guard impact (guardimpact.com/) I'm pretty amazed by the timing and tactics they have. Due to the weapons having a large variety of lengths and lag, the players have to concentrate on tactics more than anything else, rather than just getting in a quick wgf and doing a 60% damage combo, ala tekken. anyways thats just my short analysis.
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Ugh, Paul....Ugggggh, Hwoarang....Uggggggghhhhhh, Mitsurugi.
TOoo...much....cheeeeeeese..... ![]()