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Crushing Nightfall

Celestial Sprite
Advanced Member
Celestial Sprite
Advanced Member
Joined: February 25th, 2007, 9:59 pm

February 18th, 2011, 4:54 am #1

The shop is spoken of only in whispers, and only within the safe confines of the Wing of Nightfall. Amid the constant violence Nightfall sees, the store is nice, tidy, and unscarred by any tragedies. Upon entering the store, one can see why- Every spare inch of display space is covered with some manner of weaponry, and it is crewed by an heavy-set, intimidating man in black spiked armor.
wrote:Techniques-
[Smite Good]: Deals 5 (element) damage times x, x being the target's alignment above zero. In case of .5, round to the more severe alignment. (3x(Target's Alignment above 0) EP) {Type} (80c)

[Buff Evil]: Buffs a target with [Strengthen {Type} (1)] times the target's alignment below 0. If the target has an alignment of zero or in the positives, this is is 1. In case of .5, round to the more severe alignment. (2+1x EP) {type} (80c)

Consumable Items-
[Piercing Darkness]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 25 nonelemental damage. (40c)
[Crushing Darkness]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 50 nonelemental damage. (80c)
[Consuming Darkness]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 75 nonelemental damage. (120c)

Equipment-
[Helm of Cronus]: Grants +1 damage with slashing, counts as part of the Cronus set. {Head} (108c)
[Armor of Cronus]: Grants +1 damage with piercing, counts as part of the Cronus set. {Armor} (108c)
[Gloves of Cronus]: Grants +1 damage with blunt, counts as part of the Cronus set. {Hands} (108c)
[Boots of Cronus]: Grants +2 damage with [element of buyer's choosing], counts as part of the Cronus set. {Feet} (108c)

[Cronus Set Bonus]: When the entire Cronus set is together, the wearer gains the power and the wrath of the titan. Grants the following attack:

[Strike of Cronus]: A powerful attack, which simultaneously crushes, slashes, and pierces. Deals 5 Slashing damage, 5 Piercing damage, and 5 blunt damage. (10 EP) {Melee}
Last edited by Celestial Sprite on September 7th, 2015, 3:35 am, edited 7 times in total.
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Deleted User
Deleted User

February 18th, 2011, 5:21 pm #2

[Consuming Darknessx2]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 40 dark damage.

-40 Credits
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Deleted User
Deleted User

March 2nd, 2011, 2:16 am #3

[Fancy Boots]: Grants +2 damage with [Dark], counts as part of the Cronus set. {Feet} (108c)
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Vindel
Advanced Member
Joined: December 2nd, 2007, 1:52 am

March 3rd, 2011, 4:08 pm #4

-432c

Buying:

[Data Helm of Cronus]: Grants +1 damage with [Slashing], counts as part of the Cronus set. {Head} (108c)
[Data Armor of Cronus]: Grants +1 damage with [Piercing], counts as part of the Cronus set. {Armor} (108c)
[Data Gloves of Cronus]: Grants +1 damage with [Blunt], counts as part of the Cronus set. {Hands} (108c)
[Data Boots of Cronus]: Grants +2 damage with [Energy], counts as part of the Cronus set. {Feet} (108c)

Which grants:

[Data Rush]: Using the various bits of combat data Bass.EXE has picked up over time, he unleashes a powerful attack, which simultaneously crushes, slashes, and pierces. Deals 5 Slashing damage, 5 Piercing damage, and 5 blunt damage. (12 EP) {Melee} (Cronus Set Bonus)
[+] Spoiler
Alignment: -2 - Warmongering "Savior"
Series: Super Robot Wars
Battle Level: 2
Battle Points: 30
Currency: 964c
[Ansem the Wise's Binder] What dark secrets about the Heartless could lie within? Worth 5.75 PT

Vitals
HP: -
EP: 150
DP: -
LP: 2

Traits
[Human]: No benefits or weaknesses
[Mechanized Tactician]: +4 vehicle damage dealt with melee and ballistic attacks, +8 vehicle damage taken from spells.
[War Obsessed]: +4 vehicle defense against piercing attacks, +4 vehicle damage taken from spirit attacks.

Techniques
[Guard]: Vindel wills a vehicle to heavily resist incoming damage. Casts [Barrier (5)], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (15 EP)
[Valor]: The call of war allows Vindel to push a vehicle beyond its normal limits. Casts [Enhance [Non-Elemental (5)] ], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (15 EP)
[Focus]: Being in battle enhances Vindel's senses, allowing him to dodge incoming attacks with more ease. Casts [Agility (4)], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (22 EP)
[Zeal]: Vindel's ideals are absolute! In his vigor, Vindel is able to get a vehicle to act even more swiftly. Casts [Haste (2)], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (20 EP)
[Trust]: Vindel has unwavering faith in his Shadow-Mirrors, believing that all of them can make his idea world come to life. Casts [Regeneration (5)], [Cleanse (1)], and [Vega (2)]. Takes another 5 turns before it can be used gain. {Spell} (26 EP)

Abilities
[War Machine Specialist]: Vindel knows how to construct a war machine, both in the literal and figurative sense. As such, he is skilled at making his resources stretch farther than most. This character gains a 10% reduction on the price of vehicles.
[Our Ideals]: Vindel inspires a near zealous amount of loyalty in his followers, to further the spread of humanity. This character gains a 10% discount when creating followers and purchasing additional vitals for them. This discount does not apply to technique or ability-related purchases/upgrades for followers/vehicles. This cannot be taken by followers/vehicles.
[Rapid Tech Assimilation]: There's no piece of technology that the Shadow-Mirrors can't quickly add to their own. This account spends 10c less per Training Grounds upgrade. This cannot be taken by followers/vehicles.
[Shadow-Mirror Commander]: A veteran of multiple armies, Vindel is adept at arming both machines and men in various ways. This character gains a 10% reduction on the price of items and equipment.

Total Badge Bonuses: +6 LP to 3, +30 HP to 3, +30 EP to 3, +15 DP to 3, -3 EP reduction cost to 3



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Alteri
Advanced Member
Joined: January 28th, 2011, 2:22 am

March 5th, 2011, 7:06 pm #5

[Consuming Darkness]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 40 dark damage. (20c) X4


Renamed to.


[Bottled darkness]: Deciding to branch out a bit more when it comes to magic, Larxene has gotten somewhat better with Darkness type attacks and using the pure darkness inside this relatively small container, she, or anyone else with enough willpower and strength can channel it all into one single attack that deals 40 Dark damage whether it be an energy bolt or just an all consuming cloud of it. X4
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Deleted User
Deleted User

March 10th, 2011, 1:35 am #6

[Chaos Surge]: Dracula's magic, in 'insta-cast' form. Or something. Deals 40 dark damage. (20c)
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Deleted User
Deleted User

March 13th, 2011, 11:14 pm #7

-80c

Cyril gets [Crowd Control]

[Crowd Control]: Cyril fires some form of an automatic gun at an enemy, striking innocent bystanders in the process, if there are any. Deals 5 [Piercing] damage times x, x being the target's alignment above zero. In case of .5, round to the more severe alignment. (5+3x EP) {Ballistic} (80c)

>:D
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Deleted User
Deleted User

March 18th, 2011, 2:10 pm #8

[Consuming Darknessx2]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 40 dark damage. (-40c from the pot 'o gold)

Last edited by Guest on March 18th, 2011, 2:11 pm, edited 1 time in total.
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Vindel
Advanced Member
Joined: December 2nd, 2007, 1:52 am

March 25th, 2011, 1:03 am #9

-400c

[Dark Burst]: Bass.EXE taps into his reserves of dark energy, pouring some of it a concentrated blast. Deals 40 dark damage. (20c) x20

[EDIT: Price derp on my part, changed the number of grenades to match original money given]
Last edited by Vindel on April 5th, 2011, 1:19 am, edited 1 time in total.
[+] Spoiler
Alignment: -2 - Warmongering "Savior"
Series: Super Robot Wars
Battle Level: 2
Battle Points: 30
Currency: 964c
[Ansem the Wise's Binder] What dark secrets about the Heartless could lie within? Worth 5.75 PT

Vitals
HP: -
EP: 150
DP: -
LP: 2

Traits
[Human]: No benefits or weaknesses
[Mechanized Tactician]: +4 vehicle damage dealt with melee and ballistic attacks, +8 vehicle damage taken from spells.
[War Obsessed]: +4 vehicle defense against piercing attacks, +4 vehicle damage taken from spirit attacks.

Techniques
[Guard]: Vindel wills a vehicle to heavily resist incoming damage. Casts [Barrier (5)], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (15 EP)
[Valor]: The call of war allows Vindel to push a vehicle beyond its normal limits. Casts [Enhance [Non-Elemental (5)] ], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (15 EP)
[Focus]: Being in battle enhances Vindel's senses, allowing him to dodge incoming attacks with more ease. Casts [Agility (4)], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (22 EP)
[Zeal]: Vindel's ideals are absolute! In his vigor, Vindel is able to get a vehicle to act even more swiftly. Casts [Haste (2)], may only target vehicles. Takes another 3 turns before it can be used again. {Spell} (20 EP)
[Trust]: Vindel has unwavering faith in his Shadow-Mirrors, believing that all of them can make his idea world come to life. Casts [Regeneration (5)], [Cleanse (1)], and [Vega (2)]. Takes another 5 turns before it can be used gain. {Spell} (26 EP)

Abilities
[War Machine Specialist]: Vindel knows how to construct a war machine, both in the literal and figurative sense. As such, he is skilled at making his resources stretch farther than most. This character gains a 10% reduction on the price of vehicles.
[Our Ideals]: Vindel inspires a near zealous amount of loyalty in his followers, to further the spread of humanity. This character gains a 10% discount when creating followers and purchasing additional vitals for them. This discount does not apply to technique or ability-related purchases/upgrades for followers/vehicles. This cannot be taken by followers/vehicles.
[Rapid Tech Assimilation]: There's no piece of technology that the Shadow-Mirrors can't quickly add to their own. This account spends 10c less per Training Grounds upgrade. This cannot be taken by followers/vehicles.
[Shadow-Mirror Commander]: A veteran of multiple armies, Vindel is adept at arming both machines and men in various ways. This character gains a 10% reduction on the price of items and equipment.

Total Badge Bonuses: +6 LP to 3, +30 HP to 3, +30 EP to 3, +15 DP to 3, -3 EP reduction cost to 3



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Alteri
Advanced Member
Joined: January 28th, 2011, 2:22 am

March 30th, 2011, 3:44 pm #10

[Crushing Darkness]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 25 dark damage. (13c)
[Consuming Darkness]: A brand of grenade famous for the fact that it leaves no evidence behind. Deals 40 dark damage. (20c)




[Medium Dark bottle]: A medium sized bottle of pure elemental Darkness that can be channeled in a variety of ways, dealing 25 dark damage.
[large Dark bottle]: A large bottle of pure elemental Darkness that can be channelend in a variety of ways, dealing 40 dark damage.


33 total, leaving me with 2c left.
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