Dynasty League Baseball -- review, Bauman

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Milwaukee Journal-Sentinel June 19, 1997

This Dynasty has everything, and then some by Michael Bauman

For those of us who can never stop replaying the 1982 World Series, there
may be a solution: Dynasty League Baseball.

In the spirit of interleague play, we sat down recently with the creator
of this game, Michael Cieslinski, formerly of Brookfield. Cieslinski has
relocated to Florida, undoubtedly in search of better baseball weather, but
during a recent visit he was happy to preside over a rematch between the
'82 Brewers and Cardinals.

Cieslinski, 38, is a professional in this endeavor. He previously developed
the board game Pursue the Pennant, which was an amazingly lifelike
representation of baseball. Dynasty League Baseball, which is available as
both a board game and a computer game, is even better.

Cieslinski works from a data base that the Internal Revenue Service
would envy. It is one thing to have variables on all the basics -- hitting,
pitching, fielding. It is another to have range, clutch hitting, injury
frequency. It is still another to have weather conditions, umpiring
tendencies, team chemistry.

A lifetime of work went into this game, and that is why it works.
Cieslinski has a degree in marketing from the University of Miami and he
formerly worked in public relations for the minor-league Miami Marlins and
the Baltimore Orioles.

But his inspiration for developing these games came in large part, he says,
from the excitement generated by that 1982 Series. You can match up
just about any teams you want in Dynasty League, but with the 1982
Brewers and Cardinals available, there was no other direction in which to go.

I get to be the Brewers because I wasn't the one who moved to Florida.

So we open in St. Louis, Pete Vuckovich against Joaquin Andujar. That
Andujar is really tough, and I believe that my best bet might be to have Jim
Gantner get in a fight with him and have him ejected. However, in the spirit
of sportsmanship, we just play, the computer version.

It is overcast, but the temperature is in the 70s. That is all of the good news.
This is how true-to-life "Dynasty League Baseball" is: Bob McClure
loses in relief.

The score is 10-3, and it reminds you a little too much of the real Game
6 in St. Louis. This time, Silent George Hendrick allows his bat to do the
talking, driving in four runs.

We return to Milwaukee County Stadium, where the weather is much colder.
But at least the game will be played on natural grass. It's Don Sutton against
Bob Forsch in the board game.

The Brewers win, 7-4. Ted Simmons haunts his former teammates with a
three-run homer. I would like to take credit for brilliant managerial strategy,
but it comes down to this: Cieslinski lets me use Rollie Fingers.

As you know, Fingers was injured during the '82 Series. But he isn't
injured in Dynasty League Baseball. Rollie bails the Brewers out of an
eighth-inning jam, pitches a spotless ninth, gets the save and justice

It just goes to show you what many of us have said all along:
it's easier when you can use your Fingers.

Win or lose, this is a terrific game. Cieslinski has done what he set out to do,
which was to develop a game that somehow incorporates the multitude
of nuances that baseball contains.

You know when the starting pitcher tires. You know which hitters can be
counted upon to move the runner and which cannot. You even know
which players can be counted upon to break up that double play through
sheer hustle.

We don't do much advertising in this space, but a richly deserved
exception will be made.

-- Michael Bauman, Milwaukee Journal-Sentinel, 19 June 1997

Member mcubby points out that Dynasty League Baseball later developed into
the popular computer game Diamond Mind. -- Butch7999 [ 3-04 ]