The Citadel Council

Create anything from a private military to a new nightclub on the Citadel.

The Citadel Council

Joined: 03 Jan 2011, 22:42

20 May 2011, 17:20 #1

The Citadel Council

Political Information

Grade: A
Type of Government: Supranational Union
Founding Document: Galactic Charter of Unity
Constitution: Citadel Charter
Head of State: Citadel Council
Head of Government: Citadel Council
Commander-in-Chief: N/A
Executive Branch: Citadel Council
Legislative Branch: Citadel Council
Judicial Branch:
  • Citadel Council (Supreme)
  • Courts (Major)
  • Tribunals (Minor)
Societal Information

Capital: Citadel
Official Language: English
Currency: Credit
State Religious Body: /N/A
National Holiday: Formation Day
Anthem: The Brightest Stars

Historical Information

Date of Establishment: 500 BCE
Date of Dissolution: N/A
  • Systems Alliance
  • Turian Hierarchy
  • Asari Republic
  • Salarian Union

500 BCE – The asari and the salarians create the Citadel Council. Galactic Standard calendar starts at 0 GS
499 BCE – The Council begins expanding, initiating first contact with several races and exploring new regions of the galaxy
268 BCE – The volus draft the Unified Banking Act, which sets the credit as a standard currency throughout Citadel space
267 – 201 BCE – The batarians, elcor, hanar and quarians are 'brought into the fold' of the Citadel between these years
200 BCE – The volus are granted an embassy on the Citadel for their contributions thus far
1 CE – Rachni are discovered, and the Rachni wars are initiated by the hostile insect species
80 CE – First contact made with krogans. Manipulated by the Council into acting as 'super soldiers' in their war against the rachni
300 CE – Rachni declared extinct. Krogans given a new homeworld
303 CE – Council drafts new legislation prohibiting the exploration of uncharted mass relays without Council authorization
700 CE – Krogans asked by the Council to withdraw from the asari colony of Lusia. When they refuse the Council authorises the Spectres to strike at the krogan infrastructure. Krogan rebellions begin
800 CE – The Council turns to the turians, newcomers on the Citadel, for support in the Krogan Rebellions. Turians succeed in defeating the krogans by using the salarian-produced genophage
806 CE – Citadel Conventions are drawn up and implemented
899 CE – Turians are invited to join the Council as a reward for helping defeat the krogans. They accept
1895 CE – After centuries of relative peace the Council are nearly drawn into the Geth war. They rescind the quarian's embassy for their actions in creating the geth
1896 – New laws regarding artificial intelligence, including both research and development, are implemented in light of the Geth war
2125 CE – The Council discovers the yahg. Through a series of misunderstandings the Council delegation sent to the yahg homeworld was slaughtered and the yahg were exiled to their homeworld, considered off-limits by the Council
2157 – The Council intervenes in the Relay 314 Incident between the turians and humanity, forcing the turians to make reparations
2165 CE – The Council grants humanity an embassy on the Citadel
2167 CE – The Council learns of illegal AI research conducted by the Alliance on Sidon, and imposes trade sanctions
2183 – The events concerning Commander Shepard, the reaper Sovereign and rogue Spectre Saren occur. Citadel Council is almost killed aboard the Destiny Ascension when Sovereign attacks, but are saved by the actions of the Systems Alliance
2183 – Humanity is granted a place on the Citadel Council
2185 – Alliance meets with Shepard, thought KIA two years prior, and returns his Spectre status
2187 – Restoration of the Citadel is completed
2189 – The Council averts a war between the Systems Alliance and the Batarian Hegemony, with the asari councillor overseeing diplomatic negotiations between the two
2194 – The quarians and geth are granted a joint-embassy on the Citadel a year after agreeing to colonise a planet together in a new 'age of peace' between creator and created
2195 – The Council approves of plans to drastically increase the size of Citadel Security
2197 – The Council is held captive by a geth raid on the Citadel, during which the Citadel is captured. It is reclaimed six hours later, but Commander Shepard is declared KIA
2198 – Majority restoration of the Citadel is complete
2198 – The Alliance comes under scrutiny from the Council for Operation: Trickster, which was leaked to them.
2199 – Preparations begin for the Citadel gala, to celebrate the turn of the century. At the same time a cold war breaks out between the Citadel and the newly formed Confederacy of Rogue States. After a series of lengthy and costly battles the Galactic Peace Conference is held
2200 – The cold war is reignited with the discovery of a graveyard of derelict reapers. After conflicts at Kurata, Styx and Omega itself the Council succeeds in crushing the Confederacy of the Terminus.

The Military

The Citadel Council does not maintain their own fleet or army, as such. Instead their military force is composed of ships and units from the different governments that comprise the Council itself. The Council enforces their authority in space by means of the Citadel Fleet and on the surface of planets and other celestial objects by the marines that guard the ships in that fleet.

Citadel Fleet

The Citadel Fleet is the main space defence force of the Citadel. The flagship of the fleet is the asari dreadnought Destiny Ascension, the most powerful ship of the Council races. The Citadel Fleet consists of a mixed group of turian, salarian, human and asari vessels, though the greater number of them are turian, due to the turians' peacekeeping role. The exact number of ships in the Council's fleets is unknown, but there are enough vessels to patrol every mass relay linking Citadel space to the Terminus Systems and still leave a force stationed to protect the Citadel. Ambassador Udina claimed that the Citadel Fleet was large enough to secure the entire Attican Traverse if the Council wished.

There is no authorised hierarchy for the Citadel Fleet due to its multicultural nature. Instead, during joint operations, each species task force designates a single leader and those leaders – four at most, if all four Council races are participating – work together to bring a swift and successful end to the mission or campaign. This is done to prevent any showing of favouritism between the races. There have been times, however, when a species has ceded their command responsibilities; the salarians and asari are commonly those that cede such responsibilities to the more military-minded turians and humans. Nevertheless, no single race is ever given command of the remaining three.

Council Demilitarization Enforcement Mission

The Council Demilitarization Enforcement Mission (CDEM) was created in accordance with the armistice that ended the Krogan Rebellions. Based at Pildea Station, CDEM's patrols oversee the entire Krogan Demilitarized Zone. CDEM logs all ships passing through the DMZ and has the right to board and search them at any time and for any reason. Under the armistice, CDEM is responsible for ensuring that the krogan do not obtain starship-mounted weapons; the penalty for smuggling these weapons is punishable by death by spacing.

CDEM operates battlestations in orbit above Tuchanka and manages the planetary shroud which prevents Tuchanka's surface from heating to inhospitable levels. CDEM also enforces a quarantine around the debris field of Rothla, and maintains a small garrison at Ruam's helium-3 mining stations to prevent the sale of fuel to criminal elements.

Special Tactics and Reconnaissance Branch

Spectres are agents entrusted with extraordinary authority by the Citadel Council, including the power of life and death over the inhabitants of the galaxy. They form an elite group selected from a number of different species, and their primary responsibility is to preserve galactic stability by whatever means necessary. Though they are generally considered as being above the law and have complete discretion as to the methods used to accomplish their mission, an individual's status as a Spectre can be revoked by the Council in a case of a gross misconduct. Spectres work either alone or in small groups according to nature of a particular task and to their personal preference. "Spectre" is a syllabic abbreviation of Special Tactics and Reconnaissance.

Spectres have no command structure. They answer only to the Council, and in some cases the Council prefers not to know the exact details of how a Spectre accomplishes their mission. Spectres act in any way they see fit, either with careful diplomacy or ruthless force, being officially above any law. Some people, like Executor Pallin, see Spectres as a potential risk because they are not constrained by the law, while others are in awe of them; Officer Eddie Lang mentions Spectres on vids are portrayed as super-agents always on some mission to save the galaxy. The assignment of a Spectre is often less contentious than a military deployment, but shows that the Council is aware of a situation.

Candidates for the Spectres typically have years of military or law enforcement experience before even being considered. The screening process involves background checks, psychological evaluations, and a long period of field training under an experienced mentor. Because of the rigorous selection process, Spectres might sometimes use unorthodox methods but they rarely go rogue. When it does happen, the only solution is to revoke their status, then send another Spectre after them. No one else would be up to the job.


The reach of the Citadel Council is massive. Every government that joins the Citadel – either as a member state or an associate member – is by default under Citadel jurisdiction. Essentially this gives the Citadel control of over half of the galaxy, including but not limited to the Attican Traverse, the domain of the Systems Alliance, and the home regions of the volus, turians, asari, salarians, elcor and hanar. There are no 'major' locations for the Citadel Council with the exception of the Citadel itself, because in truth all planets, celestial bodies or star bases belong to one of the governments that make up the Council. The Council is merely the supranational body that governs, but does not own, them.

The Government

On the surface the Citadel government appears quite simple. Many see the Citadel Council as the only authority over everything. Four councillors currently comprise the Council; one for every member state. They are elected by their own governments to serve as their representatives on the Council for an undetermined period of time; it is not currently known whether there is a method of removing a councillor from their position though one can assume a majority vote by the Council or the governing body of their own government would suffice. The Council is the executive and legislative body of the Citadel, creating and passing legislation as they see fit and imposing sanctions on whomever requires it.

Each member and associate state is granted one ambassador to represent them before the Council. In the case of member states this ambassador can serve as a stand-in if the councillor is absent for any reason, and can also be used as a go-between between the councillor and the governing body of their government. Ambassadors for associate states typically represent the views of their governments before the Council, debating and arguing points before the Council on behalf of their own governments. It is sometimes the case, as the volus did, that associate states can put legislation to the Council via their ambassadors for consideration; an example of this is the volus-created Unified Banking Act.

The judiciary is harder to understand. At the base level are the tribunals; there are a number of these and they deal with minor offences such as driving offences, misdemeanour’s and so forth. Above the tribunals are the courts; these deal with more serious crimes such as assault, battery, large thefts, murders and so on. There are less courts than there are tribunals, meant to represent the fact that there are supposedly a lower amount of serious crimes. The Citadel Council itself acts as the supreme court; they deal with the most serious of offences. Treason, genocide, war crimes, issues involving Spectres and classified cases all come before them. A case can be appealed from a tribunal to a court but cannot be appealed to the Council.

In order to alleviate their workload the Council has a number of departments, committees and agencies in place. An example of a department would be the Department of Finance, which deals with all financial matters pertaining to the Citadel such as the transferral of credits from one group to another, allocation of funds to C-Sec and other groups and so on. Committees are generally more numerous and specialised but usually temporary; the Committee on Habitable Worlds, for example, focuses on whether a word can be colonised, if it should be, the resources required etc. Agencies are permanent groups that specialise in a particular field and are permanent; Citadel Security – the police -, Citadel Emergency Services and Citadel Travel Advisory are all examples of such agencies.

The Economy

As a general rule the Citadel itself has no economy. Like the military the economy is comprised of funds allocated from every member and associate state. If one were to calculate how much money the Citadel receives per annum the figure would be staggering, for it combines a portion of the wealth from over nine governments. This wealth is used to fund departments, colonisation efforts and so on; usually funds received are distributed back outwards in order to ensure the galactic economy remains stable and the community is able to grow.


A difficult issue for the Citadel, as they must manage the diplomatic affairs of their member and associate states as best they can. Usually if a member or associate state finds itself being aggressively pursued by an enemy the Council will attempt to enter diplomatic negotiations to end the conflict but, where it cannot, the Council will either step back – as it did with the Geth war – or become involved on the side of their member or associate state.


The Turian Hierarchy: A member state and typically considered the peacekeepers of the Council in terms of military affairs
The Salarian Union: A member state and typically considered the espionage and intelligence masters of the Council
The Asari Republic: A member state and typically considered the diplomats of the Councillor
The Systems Alliance: The newest member state and typically shares the role as military leaders of the Council with the Turian Hierarchy
The Counts of Dekunna: Government of the elcor, an associate state
The Illuminated Primacy: Government of the hanar, an associate state
The Vol Protectorate: Government of the volus, An associate state, responsible for the creation of the Unified Banking Act
The Quarian Migrant Fleet: Recently made associate state sharing a joint-embassy with the geth
The Geth Collective: Recently made associate state sharing a joint-embassy with the quarians


The Krogan Clans: The Council recently refused a krogan representative an embassy on the Citadel due to the still fractured nature of the clans. Negotiations remain a possibility for the future however
The Batarian Hegemony: The Council has little interaction with the Hegemony except when issues arise between the Hegemony and the Alliance


The Confederacy of the Terminus: The Citadel Council has waged a campaign against the Confederacy, sending joint tasks force to fight the Confederacy at Kurata, Styx and Omega.

Individuals of Note
Credit for the end section of the timeline and anything else pertaining to MEU goes to Rasengod7 and the staff.
Credit for the MEU universe setting goes to the creators of the game.
The Schmidt's Compendium

"His Supreme Royal Highness, Former Emperor and Autocrat of all the MEUs, Still the Lord and High Master of All, Schmidt."


Joined: 03 Jan 2011, 22:42

20 May 2011, 17:30 #2

If I have missed anything, or you have a suggestion for something to be added or altered, please PM me.
The Schmidt's Compendium

"His Supreme Royal Highness, Former Emperor and Autocrat of all the MEUs, Still the Lord and High Master of All, Schmidt."